Files
2026-03-01 12:16:08 +08:00

85 lines
1.7 KiB
C++

#include "stdafx.h"
#include "Button.h"
#include "Textures.h"
Button::Button(int id, int x, int y, const wstring& msg)
{
init(id, x, y, 200, 20, msg);
}
Button::Button(int id, int x, int y, int w, int h, const wstring& msg)
{
init(id, x, y, w, h, msg);
}
// 4J - added
void Button::init(int id, int x, int y, int w, int h, const wstring& msg)
{
active = true;
visible = true;
// this bit of code from original ctor
this->id = id;
this->x = x;
this->y = y;
this->w = w;
this->h = h;
this->msg = msg;
}
int Button::getYImage(bool hovered)
{
int res = 1;
if (!active) res = 0;
else if (hovered) res = 2;
return res;
}
void Button::render(Minecraft *minecraft, int xm, int ym)
{
if (!visible) return;
Font *font = minecraft->font;
glBindTexture(GL_TEXTURE_2D, minecraft->textures->loadTexture(TN_GUI_GUI)); // 4J was L"/gui/gui.png"
glColor4f(1, 1, 1, 1);
bool hovered = xm >= x && ym >= y && xm < x + w && ym < y + h;
int yImage = getYImage(hovered);
blit(x, y, 0, 46 + yImage * 20, w / 2, h);
blit(x + w / 2, y, 200 - w / 2, 46 + yImage * 20, w / 2, h);
renderBg(minecraft, xm, ym);
if (!active)
{
drawCenteredString(font, msg, x + w / 2, y + (h - 8) / 2, 0xffa0a0a0);
}
else
{
if (hovered)
{
drawCenteredString(font, msg, x + w / 2, y + (h - 8) / 2, 0xffffa0);
}
else
{
drawCenteredString(font, msg, x + w / 2, y + (h - 8) / 2, 0xe0e0e0);
}
}
}
void Button::renderBg(Minecraft *minecraft, int xm, int ym)
{
}
void Button::released(int mx, int my)
{
}
bool Button::clicked(Minecraft *minecraft, int mx, int my)
{
return active && mx >= x && my >= y && mx < x + w && my < y + h;
}