Files
MinecraftConsoles/Minecraft.Client/AchievementScreen.cpp
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

421 lines
12 KiB
C++

#include "stdafx.h"
#include "AchievementScreen.h"
#include "SmallButton.h"
#include "Options.h"
#include "KeyMapping.h"
#include "Font.h"
#include "Lighting.h"
#include "Textures.h"
#include "StatsCounter.h"
#include "ItemRenderer.h"
#include "..\Minecraft.World\System.h"
#include "..\Minecraft.World\net.minecraft.locale.h"
#include "..\Minecraft.World\net.minecraft.world.level.tile.h"
#include "..\Minecraft.World\JavaMath.h"
AchievementScreen::AchievementScreen(StatsCounter *statsCounter)
{
// 4J - added initialisers
imageWidth = 256;
imageHeight = 202;
xLastScroll = 0;
yLastScroll = 0;
scrolling = 0;
// 4J - TODO - investigate - these were static final ints before, but based on members of Achievements which
// aren't final Or actually initialised
xMin = Achievements::xMin * ACHIEVEMENT_COORD_SCALE - BIGMAP_WIDTH / 2;
yMin = Achievements::yMin * ACHIEVEMENT_COORD_SCALE - BIGMAP_WIDTH / 2;
xMax = Achievements::xMax * ACHIEVEMENT_COORD_SCALE - BIGMAP_HEIGHT / 2;
yMax = Achievements::yMax * ACHIEVEMENT_COORD_SCALE - BIGMAP_HEIGHT / 2;
this->statsCounter = statsCounter;
int wBigMap = 141;
int hBigMap = 141;
xScrollO = xScrollP = xScrollTarget = Achievements::openInventory->x * ACHIEVEMENT_COORD_SCALE - wBigMap / 2 - 12;
yScrollO = yScrollP = yScrollTarget = Achievements::openInventory->y * ACHIEVEMENT_COORD_SCALE - hBigMap / 2;
}
void AchievementScreen::init()
{
buttons.clear();
// buttons.add(new SmallButton(0, width / 2 - 80 - 24, height / 2 + 74, 110, 20, I18n.get("gui.achievements")));
buttons.push_back(new SmallButton(1, width / 2 + 24, height / 2 + 74, 80, 20, I18n::get(L"gui.done")));
}
void AchievementScreen::buttonClicked(Button *button)
{
if (button->id == 1)
{
minecraft->setScreen(NULL);
// minecraft->grabMouse(); // 4J removed
}
Screen::buttonClicked(button);
}
void AchievementScreen::keyPressed(char eventCharacter, int eventKey)
{
if (eventKey == minecraft->options->keyBuild->key)
{
minecraft->setScreen(NULL);
// minecraft->grabMouse(); // 4J removed
}
else
{
Screen::keyPressed(eventCharacter, eventKey);
}
}
void AchievementScreen::render(int mouseX, int mouseY, float a)
{
if (Mouse::isButtonDown(0))
{
int xo = (width - imageWidth) / 2;
int yo = (height - imageHeight) / 2;
int xBigMap = xo + 8;
int yBigMap = yo + 17;
if (scrolling == 0 || scrolling == 1)
{
if (mouseX >= xBigMap && mouseX < xBigMap + BIGMAP_WIDTH && mouseY >= yBigMap && mouseY < yBigMap + BIGMAP_HEIGHT)
{
if (scrolling == 0)
{
scrolling = 1;
}
else
{
xScrollP -= mouseX - xLastScroll;
yScrollP -= mouseY - yLastScroll;
xScrollTarget = xScrollO = xScrollP;
yScrollTarget = yScrollO = yScrollP;
}
xLastScroll = mouseX;
yLastScroll = mouseY;
}
}
if (xScrollTarget < xMin) xScrollTarget = xMin;
if (yScrollTarget < yMin) yScrollTarget = yMin;
if (xScrollTarget >= xMax) xScrollTarget = xMax - 1;
if (yScrollTarget >= yMax) yScrollTarget = yMax - 1;
}
else
{
scrolling = 0;
}
renderBackground();
renderBg(mouseX, mouseY, a);
glDisable(GL_LIGHTING);
glDisable(GL_DEPTH_TEST);
renderLabels();
glEnable(GL_LIGHTING);
glEnable(GL_DEPTH_TEST);
}
void AchievementScreen::tick()
{
xScrollO = xScrollP;
yScrollO = yScrollP;
double xd = (xScrollTarget - xScrollP);
double yd = (yScrollTarget - yScrollP);
if (xd * xd + yd * yd < 4)
{
xScrollP += xd;
yScrollP += yd;
}
else
{
xScrollP += xd * 0.85;
yScrollP += yd * 0.85;
}
}
void AchievementScreen::renderLabels()
{
int xo = (width - imageWidth) / 2;
int yo = (height - imageHeight) / 2;
font->draw(L"Achievements", xo + 15, yo + 5, 0x404040);
// font.draw(xScrollP + ", " + yScrollP, xo + 5, yo + 5 + BIGMAP_HEIGHT + 18, 0x404040);
// font.drawWordWrap("Ride a pig off a cliff.", xo + 5, yo + 5 + BIGMAP_HEIGHT + 16, BIGMAP_WIDTH, 0x404040);
}
void AchievementScreen::renderBg(int xm, int ym, float a)
{
// 4J Unused
#if 0
int xScroll = Mth::floor(xScrollO + (xScrollP - xScrollO) * a);
int yScroll = Mth::floor(yScrollO + (yScrollP - yScrollO) * a);
if (xScroll < xMin) xScroll = xMin;
if (yScroll < yMin) yScroll = yMin;
if (xScroll >= xMax) xScroll = xMax - 1;
if (yScroll >= yMax) yScroll = yMax - 1;
int terrainTex = minecraft->textures->loadTexture(L"/terrain.png");
int tex = minecraft->textures->loadTexture(L"/achievement/bg.png");
int xo = (width - imageWidth) / 2;
int yo = (height - imageHeight) / 2;
int xBigMap = xo + BIGMAP_X;
int yBigMap = yo + BIGMAP_Y;
blitOffset = 0;
// glDisable(GL_DEPTH_TEST);
glDepthFunc(GL_GEQUAL);
glPushMatrix();
glTranslatef(0, 0, -200);
{
glEnable(GL_TEXTURE_2D);
glDisable(GL_LIGHTING);
glEnable(GL_RESCALE_NORMAL);
glEnable(GL_COLOR_MATERIAL);
minecraft->textures->bind(terrainTex);
int leftTile = (xScroll + EDGE_VALUE_X) >> 4;
int topTile = (yScroll + EDGE_VALUE_Y) >> 4;
int xMod = (xScroll + EDGE_VALUE_X) % 16;
int yMod = (yScroll + EDGE_VALUE_Y) % 16;
const int rockLevel = (Achievements::ACHIEVEMENT_HEIGHT_POSITION * 4) / 10;
const int coalLevel = (Achievements::ACHIEVEMENT_HEIGHT_POSITION * 7) / 10;
const int ironLevel = (Achievements::ACHIEVEMENT_HEIGHT_POSITION * 9) / 10;
const int diamondLevel = (Achievements::ACHIEVEMENT_HEIGHT_POSITION * 19) / 10;
const int bedrockLevel = (Achievements::ACHIEVEMENT_HEIGHT_POSITION * 31) / 10;
Random *random = new Random();
for (int tileY = 0; (tileY * 16) - yMod < BIGMAP_HEIGHT; tileY++)
{
float amount = .6f - (float) (topTile + tileY) / (float) (Achievements::ACHIEVEMENT_HEIGHT_POSITION * 2 + 1) * .3f;
glColor4f(amount, amount, amount, 1);
for (int tileX = 0; (tileX * 16) - xMod < BIGMAP_WIDTH; tileX++)
{
random->setSeed(1234 + leftTile + tileX);
random->nextInt();
int heightValue = random->nextInt(1 + topTile + tileY) + (topTile + tileY) / 2;
int tileType = Tile::sand->tex;
if (heightValue > bedrockLevel || (topTile + tileY) == MAX_BG_TILE_Y)
{
tileType = Tile::unbreakable->tex;
}
else if (heightValue == diamondLevel)
{
if (random->nextInt(2) == 0)
{
tileType = Tile::diamondOre->tex;
}
else
{
tileType = Tile::redStoneOre->tex;
}
}
else if (heightValue == ironLevel)
{
tileType = Tile::ironOre->tex;
}
else if (heightValue == coalLevel)
{
tileType = Tile::coalOre->tex;
}
else if (heightValue > rockLevel)
{
tileType = Tile::rock->tex;
}
else if (heightValue > 0)
{
tileType = Tile::dirt->tex;
}
this->blit(xBigMap + tileX * 16 - xMod, yBigMap + tileY * 16 - yMod, (tileType % 16) << 4, (tileType >> 4) << 4, 16, 16);
}
}
}
glEnable(GL_DEPTH_TEST);
glDepthFunc(GL_LEQUAL);
glDisable(GL_TEXTURE_2D);
for ( Achievement *ach : *Achievements::achievements )
{
if ( ach == nullptr || ach->requires == nullptr) continue;
int x1 = ach->x * ACHIEVEMENT_COORD_SCALE - (int) xScroll + 11 + xBigMap;
int y1 = ach->y * ACHIEVEMENT_COORD_SCALE - (int) yScroll + 11 + yBigMap;
int x2 = ach->requires->x * ACHIEVEMENT_COORD_SCALE - (int) xScroll + 11 + xBigMap;
int y2 = ach->requires->y * ACHIEVEMENT_COORD_SCALE - (int) yScroll + 11 + yBigMap;
int color = 0;
bool taken = statsCounter->hasTaken(ach);
bool canTake = statsCounter->canTake(ach);
int alph = (int) (sin(System::currentTimeMillis() % 600 / 600.0 * PI * 2) > 0.6 ? 255 : 130);
if (taken) color = 0xff707070;
else if (canTake) color = 0x00ff00 + (alph << 24);
else color = 0xff000000;
hLine(x1, x2, y1, color);
vLine(x2, y1, y2, color);
}
Achievement *hoveredAchievement = NULL;
ItemRenderer *ir = new ItemRenderer();
glPushMatrix();
glRotatef(180, 1, 0, 0);
Lighting::turnOn();
glPopMatrix();
glDisable(GL_LIGHTING);
glEnable(GL_RESCALE_NORMAL);
glEnable(GL_COLOR_MATERIAL);
for ( Achievement *ach : *Achievements::achievements )
{
int x = ach->x * ACHIEVEMENT_COORD_SCALE - (int) xScroll;
int y = ach->y * ACHIEVEMENT_COORD_SCALE - (int) yScroll;
if (x >= -24 && y >= -24 && x <= BIGMAP_WIDTH && y <= BIGMAP_HEIGHT)
{
if (statsCounter->hasTaken(ach))
{
float br = 1.0f;
glColor4f(br, br, br, 1);
}
else if (statsCounter->canTake(ach))
{
float br = (sin(System::currentTimeMillis() % 600 / 600.0 * PI * 2) < 0.6 ? 0.6f : 0.8f);
glColor4f(br, br, br, 1);
}
else
{
float br = 0.3f;
glColor4f(br, br, br, 1);
}
minecraft->textures->bind(tex);
int xx = xBigMap + x;
int yy = yBigMap + y;
if (ach->isGolden())
{
this->blit(xx - 2, yy - 2, 26, 202, 26, 26);
}
else
{
this->blit(xx - 2, yy - 2, 0, 202, 26, 26);
}
if (!statsCounter->canTake(ach))
{
float br = 0.1f;
glColor4f(br, br, br, 1);
ir->setColor = false;
}
glEnable(GL_LIGHTING);
glEnable(GL_CULL_FACE);
ir->renderGuiItem(minecraft->font, minecraft->textures, ach->icon, xx + 3, yy + 3);
glDisable(GL_LIGHTING);
if (!statsCounter->canTake(ach))
{
ir->setColor = true;
}
glColor4f(1, 1, 1, 1);
if (xm >= xBigMap && ym >= yBigMap && xm < xBigMap + BIGMAP_WIDTH && ym < yBigMap + BIGMAP_HEIGHT && xm >= xx && xm <= xx + 22 && ym >= yy && ym <= yy + 22) {
hoveredAchievement = ach;
}
}
}
glDisable(GL_DEPTH_TEST);
glEnable(GL_BLEND);
glColor4f(1, 1, 1, 1);
minecraft->textures->bind(tex);
blit(xo, yo, 0, 0, imageWidth, imageHeight);
glPopMatrix();
blitOffset = 0;
glDepthFunc(GL_LEQUAL);
glDisable(GL_DEPTH_TEST);
glEnable(GL_TEXTURE_2D);
Screen::render(xm, ym, a);
if (hoveredAchievement != NULL)
{
Achievement *ach = hoveredAchievement;
wstring name = ach->name;
wstring descr = ach->getDescription();
int x = xm + 12;
int y = ym - 4;
if (statsCounter->canTake(ach))
{
int width = Math::_max(font->width(name), 120);
int height = font->wordWrapHeight(descr, width);
if (statsCounter->hasTaken(ach))
{
height += 12;
}
fillGradient(x - 3, y - 3, x + width + 3, y + height + 3 + 12, 0xc0000000, 0xc0000000);
font->drawWordWrap(descr, x, y + 12, width, 0xffa0a0a0);
if (statsCounter->hasTaken(ach))
{
font->drawShadow(I18n::get(L"achievement.taken"), x, y + height + 4, 0xff9090ff);
}
}
else
{
int width = Math::_max(font->width(name), 120);
wstring msg = I18n::get(L"achievement.requires", ach->requires->name);
int height = font->wordWrapHeight(msg, width);
fillGradient(x - 3, y - 3, x + width + 3, y + height + 12 + 3, 0xc0000000, 0xc0000000);
font->drawWordWrap(msg, x, y + 12, width, 0xff705050);
}
font->drawShadow(name, x, y, statsCounter->canTake(ach) ? ach->isGolden() ? 0xffffff80 : 0xffffffff : ach->isGolden() ? 0xff808040 : 0xff808080);
}
glEnable(GL_DEPTH_TEST);
glEnable(GL_LIGHTING);
Lighting::turnOff();
#endif
}
bool AchievementScreen::isPauseScreen()
{
return true;
}