Files
MinecraftConsoles/Minecraft.Client/AbstractTexturePack.cpp
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

410 lines
10 KiB
C++

#include "stdafx.h"
#include "Textures.h"
#include "AbstractTexturePack.h"
#include "..\Minecraft.World\InputOutputStream.h"
#include "..\Minecraft.World\StringHelpers.h"
AbstractTexturePack::AbstractTexturePack(DWORD id, File *file, const wstring &name, TexturePack *fallback) : id(id), name(name)
{
// 4J init
textureId = -1;
m_colourTable = NULL;
this->file = file;
this->fallback = fallback;
m_iconData = NULL;
m_iconSize = 0;
m_comparisonData = NULL;
m_comparisonSize = 0;
// 4J Stu - These calls need to be in the most derived version of the class
//loadIcon();
//loadDescription();
}
wstring AbstractTexturePack::trim(wstring line)
{
if (!line.empty() && line.length() > 34)
{
line = line.substr(0, 34);
}
return line;
}
void AbstractTexturePack::loadIcon()
{
#ifdef _XBOX
// 4J Stu - Temporary only
const DWORD LOCATOR_SIZE = 256; // Use this to allocate space to hold a ResourceLocator string
WCHAR szResourceLocator[ LOCATOR_SIZE ];
const ULONG_PTR c_ModuleHandle = (ULONG_PTR)GetModuleHandle(NULL);
swprintf(szResourceLocator, LOCATOR_SIZE ,L"section://%X,%ls#%ls",c_ModuleHandle,L"media", L"media/Graphics/TexturePackIcon.png");
UINT size = 0;
HRESULT hr = XuiResourceLoadAllNoLoc(szResourceLocator, &m_iconData, &size);
m_iconSize = size;
#endif
}
void AbstractTexturePack::loadComparison()
{
#ifdef _XBOX
// 4J Stu - Temporary only
const DWORD LOCATOR_SIZE = 256; // Use this to allocate space to hold a ResourceLocator string
WCHAR szResourceLocator[ LOCATOR_SIZE ];
const ULONG_PTR c_ModuleHandle = (ULONG_PTR)GetModuleHandle(NULL);
swprintf(szResourceLocator, LOCATOR_SIZE ,L"section://%X,%ls#%ls",c_ModuleHandle,L"media", L"media/Graphics/DefaultPack_Comparison.png");
UINT size = 0;
HRESULT hr = XuiResourceLoadAllNoLoc(szResourceLocator, &m_comparisonData, &size);
m_comparisonSize = size;
#endif
}
void AbstractTexturePack::loadDescription()
{
// 4J Unused currently
#if 0
InputStream *inputStream = NULL;
BufferedReader *br = NULL;
//try {
inputStream = getResourceImplementation(L"/pack.txt");
br = new BufferedReader(new InputStreamReader(inputStream));
desc1 = trim(br->readLine());
desc2 = trim(br->readLine());
//} catch (IOException ignored) {
//} finally {
// TODO [EB]: use IOUtils.closeSilently()
// try {
if (br != NULL)
{
br->close();
delete br;
}
if (inputStream != NULL)
{
inputStream->close();
delete inputStream;
}
// } catch (IOException ignored) {
// }
//}
#endif
}
void AbstractTexturePack::loadName()
{
}
InputStream *AbstractTexturePack::getResource(const wstring &name, bool allowFallback) //throws IOException
{
app.DebugPrintf("texture - %ls\n",name.c_str());
InputStream *is = getResourceImplementation(name);
if (is == NULL && fallback != NULL && allowFallback)
{
is = fallback->getResource(name, true);
}
return is;
}
// 4J Currently removed due to override in TexturePack class
//InputStream *AbstractTexturePack::getResource(const wstring &name) //throws IOException
//{
// return getResource(name, true);
//}
void AbstractTexturePack::unload(Textures *textures)
{
if (iconImage != NULL && textureId != -1)
{
textures->releaseTexture(textureId);
}
}
void AbstractTexturePack::load(Textures *textures)
{
if (iconImage != NULL)
{
if (textureId == -1)
{
textureId = textures->getTexture(iconImage);
}
glBindTexture(GL_TEXTURE_2D, textureId);
textures->clearLastBoundId();
}
else
{
// 4J Stu - Don't do this
//textures->bindTexture(L"/gui/unknown_pack.png");
}
}
bool AbstractTexturePack::hasFile(const wstring &name, bool allowFallback)
{
bool hasFile = this->hasFile(name);
return !hasFile && (allowFallback && fallback != NULL) ? fallback->hasFile(name, allowFallback) : hasFile;
}
DWORD AbstractTexturePack::getId()
{
return id;
}
wstring AbstractTexturePack::getName()
{
return texname;
}
wstring AbstractTexturePack::getWorldName()
{
return m_wsWorldName;
}
wstring AbstractTexturePack::getDesc1()
{
return desc1;
}
wstring AbstractTexturePack::getDesc2()
{
return desc2;
}
wstring AbstractTexturePack::getAnimationString(const wstring &textureName, const wstring &path, bool allowFallback)
{
return getAnimationString(textureName, path);
}
wstring AbstractTexturePack::getAnimationString(const wstring &textureName, const wstring &path)
{
wstring animationDefinitionFile = textureName + L".txt";
bool requiresFallback = !hasFile(L"\\" + textureName + L".png", false);
wstring result = L"";
InputStream *fileStream = getResource(L"\\" + path + animationDefinitionFile, requiresFallback);
if(fileStream)
{
//Minecraft::getInstance()->getLogger().info("Found animation info for: " + animationDefinitionFile);
#ifndef _CONTENT_PACKAGE
app.DebugPrintf("Found animation info for: %ls\n", animationDefinitionFile.c_str() );
#endif
InputStreamReader isr(fileStream);
BufferedReader br(&isr);
wstring line = br.readLine();
while (!line.empty())
{
line = trimString(line);
if (line.length() > 0)
{
result.append(L",");
result.append(line);
}
line = br.readLine();
}
delete fileStream;
}
return result;
}
BufferedImage *AbstractTexturePack::getImageResource(const wstring& File, bool filenameHasExtension /*= false*/, bool bTitleUpdateTexture /*=false*/, const wstring &drive /*=L""*/)
{
const char *pchTexture=wstringtofilename(File);
app.DebugPrintf("AbstractTexturePack::getImageResource - %s, drive is %s\n",pchTexture, wstringtofilename(drive));
return new BufferedImage(TexturePack::getResource(L"/" + File),filenameHasExtension,bTitleUpdateTexture,drive);
}
void AbstractTexturePack::loadDefaultUI()
{
#ifdef _XBOX
// load from the .xzp file
const ULONG_PTR c_ModuleHandle = (ULONG_PTR)GetModuleHandle(NULL);
// Load new skin
const DWORD LOCATOR_SIZE = 256; // Use this to allocate space to hold a ResourceLocator string
WCHAR szResourceLocator[ LOCATOR_SIZE ];
swprintf(szResourceLocator, LOCATOR_SIZE,L"section://%X,%ls#%ls",c_ModuleHandle,L"media", L"media/skin_Minecraft.xur");
XuiFreeVisuals(L"");
app.LoadSkin(szResourceLocator,NULL);//L"TexturePack");
//CXuiSceneBase::GetInstance()->SetVisualPrefix(L"TexturePack");
CXuiSceneBase::GetInstance()->SkinChanged(CXuiSceneBase::GetInstance()->m_hObj);
#else
ui.ReloadSkin();
#endif
}
void AbstractTexturePack::loadColourTable()
{
loadDefaultColourTable();
loadDefaultHTMLColourTable();
}
void AbstractTexturePack::loadDefaultColourTable()
{
// Load the file
#ifdef __PS3__
// need to check if it's a BD build, so pass in the name
File coloursFile(AbstractTexturePack::getPath(true,app.GetBootedFromDiscPatch()?"colours.col":NULL).append(L"res/colours.col"));
#else
File coloursFile(AbstractTexturePack::getPath(true).append(L"res/colours.col"));
#endif
if(coloursFile.exists())
{
DWORD dwLength = coloursFile.length();
byteArray data(dwLength);
FileInputStream fis(coloursFile);
fis.read(data,0,dwLength);
fis.close();
if(m_colourTable != NULL) delete m_colourTable;
m_colourTable = new ColourTable(data.data, dwLength);
delete [] data.data;
}
else
{
app.DebugPrintf("Failed to load the default colours table\n");
app.FatalLoadError();
}
}
void AbstractTexturePack::loadDefaultHTMLColourTable()
{
#ifdef _XBOX
// load from the .xzp file
const ULONG_PTR c_ModuleHandle = (ULONG_PTR)GetModuleHandle(NULL);
const DWORD LOCATOR_SIZE = 256; // Use this to allocate space to hold a ResourceLocator string
WCHAR szResourceLocator[ LOCATOR_SIZE ];
// Try and load the HTMLColours.col based off the common XML first, before the deprecated xuiscene_colourtable
wsprintfW(szResourceLocator,L"section://%X,%s#%s",c_ModuleHandle,L"media", L"media/HTMLColours.col");
BYTE *data;
UINT dataLength;
if(XuiResourceLoadAll(szResourceLocator, &data, &dataLength) == S_OK)
{
m_colourTable->loadColoursFromData(data,dataLength);
XuiFree(data);
}
else
{
wsprintfW(szResourceLocator,L"section://%X,%s#%s",c_ModuleHandle,L"media", L"media/");
HXUIOBJ hScene;
HRESULT hr = XuiSceneCreate(szResourceLocator,L"xuiscene_colourtable.xur", NULL, &hScene);
if(HRESULT_SUCCEEDED(hr))
{
loadHTMLColourTableFromXuiScene(hScene);
}
}
#else
if(app.hasArchiveFile(L"HTMLColours.col"))
{
byteArray textColours = app.getArchiveFile(L"HTMLColours.col");
m_colourTable->loadColoursFromData(textColours.data,textColours.length);
delete [] textColours.data;
}
#endif
}
#ifdef _XBOX
void AbstractTexturePack::loadHTMLColourTableFromXuiScene(HXUIOBJ hObj)
{
HXUIOBJ child;
HRESULT hr = XuiElementGetFirstChild(hObj, &child);
while(HRESULT_SUCCEEDED(hr) && child != NULL)
{
LPCWSTR childName;
XuiElementGetId(child,&childName);
m_colourTable->setColour(childName,XuiTextElementGetText(child));
//eMinecraftTextColours colourIndex = eTextColor_NONE;
//for(int i = 0; i < (int)eTextColor_MAX; i++)
//{
// if(wcscmp(HTMLColourTableElements[i],childName)==0)
// {
// colourIndex = (eMinecraftTextColours)i;
// break;
// }
//}
//LPCWSTR stringValue = XuiTextElementGetText(child);
//m_htmlColourTable[colourIndex] = XuiTextElementGetText(child);
hr = XuiElementGetNext(child, &child);
}
}
#endif
void AbstractTexturePack::loadUI()
{
loadColourTable();
#ifdef _XBOX
CXuiSceneBase::GetInstance()->SkinChanged(CXuiSceneBase::GetInstance()->m_hObj);
#endif
}
void AbstractTexturePack::unloadUI()
{
// Do nothing
}
wstring AbstractTexturePack::getXuiRootPath()
{
const ULONG_PTR c_ModuleHandle = (ULONG_PTR)GetModuleHandle(NULL);
// Load new skin
const DWORD LOCATOR_SIZE = 256; // Use this to allocate space to hold a ResourceLocator string
WCHAR szResourceLocator[ LOCATOR_SIZE ];
swprintf(szResourceLocator, LOCATOR_SIZE,L"section://%X,%ls#%ls",c_ModuleHandle,L"media", L"media/");
return szResourceLocator;
}
PBYTE AbstractTexturePack::getPackIcon(DWORD &dwImageBytes)
{
if(m_iconSize == 0 || m_iconData == NULL) loadIcon();
dwImageBytes = m_iconSize;
return m_iconData;
}
PBYTE AbstractTexturePack::getPackComparison(DWORD &dwImageBytes)
{
if(m_comparisonSize == 0 || m_comparisonData == NULL) loadComparison();
dwImageBytes = m_comparisonSize;
return m_comparisonData;
}
unsigned int AbstractTexturePack::getDLCParentPackId()
{
return 0;
}
unsigned char AbstractTexturePack::getDLCSubPackId()
{
return 0;
}