38 lines
1.0 KiB
C++
38 lines
1.0 KiB
C++
#pragma once
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#include "Screen.h"
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class ItemRenderer;
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class AbstractContainerMenu;
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class Slot;
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class Container;
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class AbstractContainerScreen : public Screen
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{
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private:
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static ItemRenderer *itemRenderer;
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protected:
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int imageWidth;
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int imageHeight;
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//int leftPos, topPos;
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public:
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AbstractContainerMenu *menu;
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AbstractContainerScreen(AbstractContainerMenu *menu);
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virtual void init();
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virtual void render(int xm, int ym, float a);
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protected:
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virtual void renderLabels();
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virtual void renderBg(float a) = 0;
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private:
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virtual void renderSlot(Slot *slot);
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virtual Slot *findSlot(int x, int y);
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virtual bool isHovering(Slot *slot, int xm, int ym);
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protected:
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virtual void mouseClicked(int x, int y, int buttonNum);
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virtual void mouseReleased(int x, int y, int buttonNum);
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virtual void keyPressed(wchar_t eventCharacter, int eventKey);
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public:
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virtual void removed();
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virtual void slotsChanged(shared_ptr<Container> container);
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virtual bool isPauseScreen();
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virtual void tick();
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}; |