Files
MinecraftConsoles/Minecraft.Client/AbstractContainerScreen.cpp
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

230 lines
5.7 KiB
C++

#include "stdafx.h"
#include "AbstractContainerScreen.h"
#include "ItemRenderer.h"
#include "MultiplayerLocalPlayer.h"
#include "Lighting.h"
#include "GameMode.h"
#include "KeyMapping.h"
#include "Options.h"
#include "..\Minecraft.World\net.minecraft.world.inventory.h"
#include "..\Minecraft.World\net.minecraft.locale.h"
#include "..\Minecraft.World\net.minecraft.world.item.h"
ItemRenderer *AbstractContainerScreen::itemRenderer = new ItemRenderer();
AbstractContainerScreen::AbstractContainerScreen(AbstractContainerMenu *menu)
{
// 4J - added initialisers
imageWidth = 176;
imageHeight = 166;
this->menu = menu;
}
void AbstractContainerScreen::init()
{
Screen::init();
minecraft->player->containerMenu = menu;
// leftPos = (width - imageWidth) / 2;
// topPos = (height - imageHeight) / 2;
}
void AbstractContainerScreen::render(int xm, int ym, float a)
{
// 4J Stu - Not used
#if 0
renderBackground();
int xo = (width - imageWidth) / 2;
int yo = (height - imageHeight) / 2;
renderBg(a);
glPushMatrix();
glRotatef(120, 1, 0, 0);
Lighting::turnOn();
glPopMatrix();
glPushMatrix();
glTranslatef((float)xo, (float)yo, 0);
glColor4f(1, 1, 1, 1);
glEnable(GL_RESCALE_NORMAL);
Slot *hoveredSlot = NULL;
for ( Slot *slot : *menu->slots )
{
renderSlot(slot);
if (isHovering(slot, xm, ym))
{
hoveredSlot = slot;
glDisable(GL_LIGHTING);
glDisable(GL_DEPTH_TEST);
int x = slot->x;
int y = slot->y;
fillGradient(x, y, x + 16, y + 16, 0x80ffffff, 0x80ffffff);
glEnable(GL_LIGHTING);
glEnable(GL_DEPTH_TEST);
}
}
shared_ptr<Inventory> inventory = minecraft->player->inventory;
if (inventory->getCarried() != NULL)
{
glTranslatef(0, 0, 32);
// Slot old = carriedSlot;
// carriedSlot = null;
itemRenderer->renderGuiItem(font, minecraft->textures, inventory->getCarried(), xm - xo - 8, ym - yo - 8);
itemRenderer->renderGuiItemDecorations(font, minecraft->textures, inventory->getCarried(), xm - xo - 8, ym - yo - 8);
// carriedSlot = old;
}
glDisable(GL_RESCALE_NORMAL);
Lighting::turnOff();
glDisable(GL_LIGHTING);
glDisable(GL_DEPTH_TEST);
renderLabels();
if (inventory->getCarried() == NULL && hoveredSlot != NULL && hoveredSlot->hasItem())
{
wstring elementName = trimString(Language::getInstance()->getElementName(hoveredSlot->getItem()->getDescriptionId()));
if (elementName.length() > 0)
{
int x = xm - xo + 12;
int y = ym - yo - 12;
int width = font->width(elementName);
fillGradient(x - 3, y - 3, x + width + 3, y + 8 + 3, 0xc0000000, 0xc0000000);
font->drawShadow(elementName, x, y, 0xffffffff);
}
}
glPopMatrix();
Screen::render(xm, ym, a);
glEnable(GL_LIGHTING);
glEnable(GL_DEPTH_TEST);
#endif
}
void AbstractContainerScreen::renderLabels()
{
}
void AbstractContainerScreen::renderSlot(Slot *slot)
{
// 4J Unused
#if 0
int x = slot->x;
int y = slot->y;
shared_ptr<ItemInstance> item = slot->getItem();
if (item == NULL)
{
int icon = slot->getNoItemIcon();
if (icon >= 0)
{
glDisable(GL_LIGHTING);
minecraft->textures->bind(minecraft->textures->loadTexture(TN_GUI_ITEMS));//L"/gui/items.png"));
blit(x, y, icon % 16 * 16, icon / 16 * 16, 16, 16);
glEnable(GL_LIGHTING);
return;
}
}
itemRenderer->renderGuiItem(font, minecraft->textures, item, x, y);
itemRenderer->renderGuiItemDecorations(font, minecraft->textures, item, x, y);
#endif
}
Slot *AbstractContainerScreen::findSlot(int x, int y)
{
for (Slot* slot : menu->slots )
{
if (isHovering(slot, x, y)) return slot;
}
return NULL;
}
bool AbstractContainerScreen::isHovering(Slot *slot, int xm, int ym)
{
int xo = (width - imageWidth) / 2;
int yo = (height - imageHeight) / 2;
xm -= xo;
ym -= yo;
return xm >= slot->x - 1 && xm < slot->x + 16 + 1 && ym >= slot->y - 1 && ym < slot->y + 16 + 1;
}
void AbstractContainerScreen::mouseClicked(int x, int y, int buttonNum)
{
Screen::mouseClicked(x, y, buttonNum);
if (buttonNum == 0 || buttonNum == 1)
{
Slot *slot = findSlot(x, y);
int xo = (width - imageWidth) / 2;
int yo = (height - imageHeight) / 2;
bool clickedOutside = (x < xo || y < yo || x >= xo + imageWidth || y >= yo + imageHeight);
int slotId = -1;
if (slot != NULL) slotId = slot->index;
if (clickedOutside)
{
slotId = AbstractContainerMenu::CLICKED_OUTSIDE;
}
if (slotId != -1)
{
bool quickKey = slotId != AbstractContainerMenu::CLICKED_OUTSIDE && (Keyboard::isKeyDown(Keyboard::KEY_LSHIFT) || Keyboard::isKeyDown(Keyboard::KEY_RSHIFT));
minecraft->gameMode->handleInventoryMouseClick(menu->containerId, slotId, buttonNum, quickKey, minecraft->player);
}
}
}
void AbstractContainerScreen::mouseReleased(int x, int y, int buttonNum)
{
if (buttonNum == 0)
{
}
}
void AbstractContainerScreen::keyPressed(wchar_t eventCharacter, int eventKey)
{
if (eventKey == Keyboard::KEY_ESCAPE || eventKey == minecraft->options->keyBuild->key)
{
minecraft->player->closeContainer();
}
}
void AbstractContainerScreen::removed()
{
if (minecraft->player == NULL) return;
}
void AbstractContainerScreen::slotsChanged(shared_ptr<Container> container)
{
}
bool AbstractContainerScreen::isPauseScreen()
{
return false;
}
void AbstractContainerScreen::tick()
{
Screen::tick();
if (!minecraft->player->isAlive() || minecraft->player->removed) minecraft->player->closeContainer();
}