#include "stdafx.h" #include "net.minecraft.world.entity.player.h" #include "net.minecraft.world.level.tile.h" #include "net.minecraft.world.level.h" #include "SnowItem.h" SnowItem::SnowItem(int id, Tile *parentTile) : AuxDataTileItem(id, parentTile) { } bool SnowItem::useOn(shared_ptr instance, shared_ptr player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly) { if (instance->count == 0) return false; if (!player->mayUseItemAt(x, y, z, face, instance)) return false; int currentTile = level->getTile(x, y, z); // Are we adding extra snow to an existing tile? if (currentTile == Tile::topSnow_Id) { Tile *snowTile = Tile::tiles[getTileId()]; int currentData = level->getData(x, y, z); int currentHeight = currentData & TopSnowTile::HEIGHT_MASK; if (currentHeight <= TopSnowTile::MAX_HEIGHT && level->isUnobstructed(snowTile->getAABB(level, x, y, z))) { if (!bTestUseOnOnly) { // Increase snow tile height if (level->setData(x, y, z, (currentHeight + 1) | (currentData & ~TopSnowTile::HEIGHT_MASK), Tile::UPDATE_CLIENTS)) { level->playSound(x + 0.5f, y + 0.5f, z + 0.5f, snowTile->soundType->getPlaceSound(), (snowTile->soundType->getVolume() + 1) / 2, snowTile->soundType->getPitch() * 0.8f); instance->count--; return true; } } else { return true; } } } return AuxDataTileItem::useOn(instance, player, level, x, y, z, face, clickX, clickY, clickZ, bTestUseOnOnly); }