#pragma once using namespace std; #include "..\..\..\Minecraft.World\Class.h" #include "TutorialHint.h" class ItemInstance; class LookAtEntityHint : public TutorialHint { private: eINSTANCEOF m_type; int m_titleId; public: LookAtEntityHint(eTutorial_Hint id, Tutorial *tutorial, int descriptionId, int titleId, eINSTANCEOF type); ~LookAtEntityHint(); virtual bool onLookAtEntity(eINSTANCEOF type); };