#include "stdafx.h" #include "..\Common\Consoles_App.h" #include "..\User.h" #include "..\..\Minecraft.Client\Minecraft.h" #include "..\..\Minecraft.Client\MinecraftServer.h" #include "..\..\Minecraft.Client\PlayerList.h" #include "..\..\Minecraft.Client\ServerPlayer.h" #include "..\..\Minecraft.World\Level.h" #include "..\..\Minecraft.World\LevelSettings.h" #include "..\..\Minecraft.World\BiomeSource.h" #include "..\..\Minecraft.World\LevelType.h" CConsoleMinecraftApp app; CConsoleMinecraftApp::CConsoleMinecraftApp() : CMinecraftApp() { } void CConsoleMinecraftApp::SetRichPresenceContext(int iPad, int contextId) { ProfileManager.SetRichPresenceContextValue(iPad,CONTEXT_GAME_STATE,contextId); } void CConsoleMinecraftApp::StoreLaunchData() { } void CConsoleMinecraftApp::ExitGame() { } void CConsoleMinecraftApp::FatalLoadError() { } void CConsoleMinecraftApp::CaptureSaveThumbnail() { } void CConsoleMinecraftApp::GetSaveThumbnail(PBYTE *pbData,DWORD *pdwSize) { } void CConsoleMinecraftApp::ReleaseSaveThumbnail() { } void CConsoleMinecraftApp::GetScreenshot(int iPad,PBYTE *pbData,DWORD *pdwSize) { } void CConsoleMinecraftApp::TemporaryCreateGameStart() { ////////////////////////////////////////////////////////////////////////////////////////////// From CScene_Main::OnInit app.setLevelGenerationOptions(NULL); // From CScene_Main::RunPlayGame Minecraft *pMinecraft=Minecraft::GetInstance(); app.ReleaseSaveThumbnail(); ProfileManager.SetLockedProfile(0); pMinecraft->user->name = L"Windows"; app.ApplyGameSettingsChanged(0); ////////////////////////////////////////////////////////////////////////////////////////////// From CScene_MultiGameJoinLoad::OnInit MinecraftServer::resetFlags(); // From CScene_MultiGameJoinLoad::OnNotifyPressEx app.SetTutorialMode( false ); app.SetCorruptSaveDeleted(false); ////////////////////////////////////////////////////////////////////////////////////////////// From CScene_MultiGameCreate::CreateGame app.ClearTerrainFeaturePosition(); wstring wWorldName = L"TestWorld"; StorageManager.ResetSaveData(); StorageManager.SetSaveTitle(wWorldName.c_str()); bool isFlat = false; __int64 seedValue = 0; // BiomeSource::findSeed(isFlat?LevelType::lvl_flat:LevelType::lvl_normal); // 4J - was (new Random())->nextLong() - now trying to actually find a seed to suit our requirements NetworkGameInitData *param = new NetworkGameInitData(); param->seed = seedValue; param->saveData = NULL; app.SetGameHostOption(eGameHostOption_Difficulty,0); app.SetGameHostOption(eGameHostOption_FriendsOfFriends,0); app.SetGameHostOption(eGameHostOption_Gamertags,1); app.SetGameHostOption(eGameHostOption_BedrockFog,1); app.SetGameHostOption(eGameHostOption_GameType,GameType::CREATIVE->getId() ); // LevelSettings::GAMETYPE_SURVIVAL app.SetGameHostOption(eGameHostOption_LevelType, 0 ); app.SetGameHostOption(eGameHostOption_Structures, 1 ); app.SetGameHostOption(eGameHostOption_BonusChest, 0 ); app.SetGameHostOption(eGameHostOption_PvP, 1); app.SetGameHostOption(eGameHostOption_TrustPlayers, 1 ); app.SetGameHostOption(eGameHostOption_FireSpreads, 1 ); app.SetGameHostOption(eGameHostOption_TNT, 1 ); app.SetGameHostOption(eGameHostOption_HostCanFly, 1); app.SetGameHostOption(eGameHostOption_HostCanChangeHunger, 1); app.SetGameHostOption(eGameHostOption_HostCanBeInvisible, 1 ); param->settings = app.GetGameHostOption( eGameHostOption_All ); g_NetworkManager.FakeLocalPlayerJoined(); LoadingInputParams *loadingParams = new LoadingInputParams(); loadingParams->func = &CGameNetworkManager::RunNetworkGameThreadProc; loadingParams->lpParam = (LPVOID)param; // Reset the autosave time app.SetAutosaveTimerTime(); C4JThread* thread = new C4JThread(loadingParams->func, loadingParams->lpParam, "RunNetworkGame"); thread->Run(); } int CConsoleMinecraftApp::GetLocalTMSFileIndex(WCHAR *wchTMSFile,bool bFilenameIncludesExtension,eFileExtensionType eEXT) { return -1; } int CConsoleMinecraftApp::LoadLocalTMSFile(WCHAR *wchTMSFile) { return -1; } int CConsoleMinecraftApp::LoadLocalTMSFile(WCHAR *wchTMSFile, eFileExtensionType eExt) { return -1; } void CConsoleMinecraftApp::FreeLocalTMSFiles(eTMSFileType eType) { }