#include "stdafx.h" #include "UI.h" #include "UIScene_LaunchMoreOptionsMenu.h" #define GAME_CREATE_ONLINE_TIMER_ID 0 #define GAME_CREATE_ONLINE_TIMER_TIME 100 #ifdef _LARGE_WORLDS int m_iWorldSizeTitleA[4] = { IDS_WORLD_SIZE_TITLE_CLASSIC, IDS_WORLD_SIZE_TITLE_SMALL, IDS_WORLD_SIZE_TITLE_MEDIUM, IDS_WORLD_SIZE_TITLE_LARGE, }; #endif UIScene_LaunchMoreOptionsMenu::UIScene_LaunchMoreOptionsMenu(int iPad, void *initData, UILayer *parentLayer) : UIScene(iPad, parentLayer) { // Setup all the Iggy references we need for this scene initialiseMovie(); m_params = (LaunchMoreOptionsMenuInitData *)initData; m_labelWorldOptions.init(app.GetString(IDS_WORLD_OPTIONS)); IggyDataValue result; IggyDataValue value[1]; value[0].type = IGGY_DATATYPE_number; value[0].number = m_params->bGenerateOptions?0:1; IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcSetMenuType , 1 , value ); m_bMultiplayerAllowed = ProfileManager.IsSignedInLive( m_params->iPad ) && ProfileManager.AllowedToPlayMultiplayer(m_params->iPad); bool bOnlineGame, bInviteOnly, bAllowFriendsOfFriends; bOnlineGame = m_params->bOnlineGame; bInviteOnly = m_params->bInviteOnly; bAllowFriendsOfFriends = m_params->bAllowFriendsOfFriends; // 4J-PB - to stop an offline game being able to select the online flag if(ProfileManager.IsSignedInLive(m_params->iPad) == false) { m_checkboxes[eLaunchCheckbox_Online].SetEnable(false); } if ( m_params->bOnlineSettingChangedBySystem && !m_bMultiplayerAllowed ) { // 4J-JEV: Disable and uncheck these boxes if they can't play multiplayer. m_checkboxes[eLaunchCheckbox_Online].SetEnable(false); m_checkboxes[eLaunchCheckbox_InviteOnly].SetEnable(false); m_checkboxes[eLaunchCheckbox_AllowFoF].SetEnable(false); bOnlineGame = bInviteOnly = bAllowFriendsOfFriends = false; } else if(!m_params->bOnlineGame) { m_checkboxes[eLaunchCheckbox_InviteOnly].SetEnable(false); m_checkboxes[eLaunchCheckbox_AllowFoF].SetEnable(false); } m_checkboxes[eLaunchCheckbox_Online].init(app.GetString(IDS_ONLINE_GAME),eLaunchCheckbox_Online,bOnlineGame); m_checkboxes[eLaunchCheckbox_InviteOnly].init(app.GetString(IDS_INVITE_ONLY),eLaunchCheckbox_InviteOnly,bInviteOnly); m_checkboxes[eLaunchCheckbox_AllowFoF].init(app.GetString(IDS_ALLOWFRIENDSOFFRIENDS),eLaunchCheckbox_AllowFoF,bAllowFriendsOfFriends); m_checkboxes[eLaunchCheckbox_PVP].init(app.GetString(IDS_PLAYER_VS_PLAYER),eLaunchCheckbox_PVP,m_params->bPVP); m_checkboxes[eLaunchCheckbox_TrustSystem].init(app.GetString(IDS_TRUST_PLAYERS),eLaunchCheckbox_TrustSystem,m_params->bTrust); m_checkboxes[eLaunchCheckbox_FireSpreads].init(app.GetString(IDS_FIRE_SPREADS),eLaunchCheckbox_FireSpreads,m_params->bFireSpreads); m_checkboxes[eLaunchCheckbox_TNT].init(app.GetString(IDS_TNT_EXPLODES),eLaunchCheckbox_TNT,m_params->bTNT); m_checkboxes[eLaunchCheckbox_HostPrivileges].init(app.GetString(IDS_HOST_PRIVILEGES),eLaunchCheckbox_HostPrivileges,m_params->bHostPrivileges); m_checkboxes[eLaunchCheckbox_ResetNether].init(app.GetString(IDS_RESET_NETHER),eLaunchCheckbox_ResetNether,m_params->bResetNether); m_checkboxes[eLaunchCheckbox_Structures].init(app.GetString(IDS_GENERATE_STRUCTURES),eLaunchCheckbox_Structures,m_params->bStructures); m_checkboxes[eLaunchCheckbox_FlatWorld].init(app.GetString(IDS_SUPERFLAT_WORLD),eLaunchCheckbox_FlatWorld,m_params->bFlatWorld); m_checkboxes[eLaunchCheckbox_BonusChest].init(app.GetString(IDS_BONUS_CHEST),eLaunchCheckbox_BonusChest,m_params->bBonusChest); if(m_loadedResolution == eSceneResolution_1080) { #ifdef _LARGE_WORLDS m_labelGameOptions.init( app.GetString(IDS_GAME_OPTIONS) ); m_labelSeed.init(app.GetString(IDS_CREATE_NEW_WORLD_SEED)); m_labelRandomSeed.init(app.GetString(IDS_CREATE_NEW_WORLD_RANDOM_SEED)); m_editSeed.init(m_params->seed, eControl_EditSeed); m_labelWorldSize.init(app.GetString(IDS_WORLD_SIZE)); m_sliderWorldSize.init(app.GetString(m_iWorldSizeTitleA[m_params->worldSize]),eControl_WorldSize,0,3,m_params->worldSize); m_checkboxes[eLaunchCheckbox_DisableSaving].init( app.GetString(IDS_DISABLE_SAVING), eLaunchCheckbox_DisableSaving, m_params->bDisableSaving ); #endif } // Only the Xbox 360 needs a reset nether // 4J-PB - PS3 needs it now // #ifndef _XBOX // if(!m_params->bGenerateOptions) removeControl( &m_checkboxes[eLaunchCheckbox_ResetNether], false ); // #endif // set the default text #ifdef _LARGE_WORLDS wstring wsText=L""; if(m_params->bGenerateOptions) { wsText = app.GetString(IDS_GAMEOPTION_SEED); } else { wsText = app.GetString(IDS_GAMEOPTION_ONLINE); } #else wstring wsText=app.GetString(IDS_GAMEOPTION_ONLINE); #endif EHTMLFontSize size = eHTMLSize_Normal; if(!RenderManager.IsHiDef() && !RenderManager.IsWidescreen()) { size = eHTMLSize_Splitscreen; } wchar_t startTags[64]; swprintf(startTags,64,L"",app.GetHTMLColour(eHTMLColor_White)); wsText= startTags + wsText; m_labelDescription.init(wsText); addTimer(GAME_CREATE_ONLINE_TIMER_ID,GAME_CREATE_ONLINE_TIMER_TIME); #ifdef __PSVITA__ ui.TouchBoxRebuild(this); #endif m_bIgnoreInput = false; m_tabIndex = 0; } void UIScene_LaunchMoreOptionsMenu::updateTooltips() { int changeTabTooltip = -1; #ifdef _LARGE_WORLDS if (m_loadedResolution == eSceneResolution_1080 && m_params->bGenerateOptions) { // Set tooltip for change tab (only two tabs) if (m_tabIndex == 0) { changeTabTooltip = IDS_GAME_OPTIONS; } else { changeTabTooltip = IDS_WORLD_OPTIONS; } } #endif // If there's a change tab tooltip, left bumper symbol should show but not the text (-2) int lb = changeTabTooltip == -1 ? -1 : -2; ui.SetTooltips( DEFAULT_XUI_MENU_USER, IDS_TOOLTIPS_SELECT, IDS_TOOLTIPS_BACK, -1, -1, -1, -1, lb, changeTabTooltip); } void UIScene_LaunchMoreOptionsMenu::updateComponents() { m_parentLayer->showComponent(m_iPad,eUIComponent_Panorama,true); #ifdef _LARGE_WORLDS m_parentLayer->showComponent(m_iPad,eUIComponent_Logo,true); #else m_parentLayer->showComponent(m_iPad,eUIComponent_Logo,false); #endif } wstring UIScene_LaunchMoreOptionsMenu::getMoviePath() { return L"LaunchMoreOptionsMenu"; } void UIScene_LaunchMoreOptionsMenu::tick() { UIScene::tick(); bool bMultiplayerAllowed = ProfileManager.IsSignedInLive(m_params->iPad) && ProfileManager.AllowedToPlayMultiplayer(m_params->iPad); if (bMultiplayerAllowed != m_bMultiplayerAllowed) { m_checkboxes[ eLaunchCheckbox_Online].SetEnable(bMultiplayerAllowed); m_checkboxes[eLaunchCheckbox_InviteOnly].SetEnable(bMultiplayerAllowed); m_checkboxes[ eLaunchCheckbox_AllowFoF].SetEnable(bMultiplayerAllowed); if (bMultiplayerAllowed) { m_checkboxes[ eLaunchCheckbox_Online].setChecked(true); m_checkboxes[eLaunchCheckbox_AllowFoF].setChecked(true); } m_bMultiplayerAllowed = bMultiplayerAllowed; } } void UIScene_LaunchMoreOptionsMenu::handleDestroy() { #ifdef __PSVITA__ app.DebugPrintf("missing InputManager.DestroyKeyboard on Vita !!!!!!\n"); #endif // so shut down the keyboard if it is displayed #if ( defined __PS3__ || defined __ORBIS__ || defined _DURANGO) InputManager.DestroyKeyboard(); #endif } void UIScene_LaunchMoreOptionsMenu::handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool &handled) { if(m_bIgnoreInput) return; //app.DebugPrintf("UIScene_DebugOverlay handling input for pad %d, key %d, down- %s, pressed- %s, released- %s\n", iPad, key, down?"TRUE":"FALSE", pressed?"TRUE":"FALSE", released?"TRUE":"FALSE"); ui.AnimateKeyPress(m_iPad, key, repeat, pressed, released); switch(key) { case ACTION_MENU_CANCEL: if(pressed) { navigateBack(); handled = true; } break; case ACTION_MENU_OK: #ifdef __ORBIS__ case ACTION_MENU_TOUCHPAD_PRESS: #endif // 4J-JEV: Inform user why their game must be offline. #if defined _XBOX_ONE { UIControl_CheckBox *checkboxOnline = &m_checkboxes[eLaunchCheckbox_Online]; if ( pressed && controlHasFocus( checkboxOnline->getId()) && !checkboxOnline->IsEnabled() ) { UINT uiIDA[1] = { IDS_CONFIRM_OK }; ui.RequestMessageBox(IDS_PRO_NOTONLINE_TITLE, IDS_PRO_XBOXLIVE_NOTIFICATION, uiIDA, 1, iPad, NULL, NULL, app.GetStringTable()); } } #endif case ACTION_MENU_UP: case ACTION_MENU_DOWN: case ACTION_MENU_LEFT: case ACTION_MENU_RIGHT: case ACTION_MENU_PAGEUP: case ACTION_MENU_PAGEDOWN: case ACTION_MENU_OTHER_STICK_UP: case ACTION_MENU_OTHER_STICK_DOWN: sendInputToMovie(key, repeat, pressed, released); handled = true; break; case ACTION_MENU_LEFT_SCROLL: case ACTION_MENU_RIGHT_SCROLL: if(pressed && m_loadedResolution == eSceneResolution_1080) { // Toggle tab index m_tabIndex = m_tabIndex == 0 ? 1 : 0; updateTooltips(); IggyDataValue result; IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcChangeTab , 0 , NULL ); } break; } } void UIScene_LaunchMoreOptionsMenu::handleCheckboxToggled(F64 controlId, bool selected) { //CD - Added for audio ui.PlayUISFX(eSFX_Press); switch((EControls)((int)controlId)) { case eLaunchCheckbox_Online: m_params->bOnlineGame = selected; break; case eLaunchCheckbox_InviteOnly: m_params->bInviteOnly = selected; break; case eLaunchCheckbox_AllowFoF: m_params->bAllowFriendsOfFriends = selected; break; case eLaunchCheckbox_PVP: m_params->bPVP = selected; break; case eLaunchCheckbox_TrustSystem: m_params->bTrust = selected; break; case eLaunchCheckbox_FireSpreads: m_params->bFireSpreads = selected; break; case eLaunchCheckbox_TNT: m_params->bTNT = selected; break; case eLaunchCheckbox_HostPrivileges: m_params->bHostPrivileges = selected; break; case eLaunchCheckbox_ResetNether: m_params->bResetNether = selected; break; case eLaunchCheckbox_Structures: m_params->bStructures = selected; break; case eLaunchCheckbox_FlatWorld: m_params->bFlatWorld = selected; break; case eLaunchCheckbox_BonusChest: m_params->bBonusChest = selected; break; case eLaunchCheckbox_DisableSaving: m_params->bDisableSaving = selected; break; }; } void UIScene_LaunchMoreOptionsMenu::handleFocusChange(F64 controlId, F64 childId) { int stringId = 0; switch((int)controlId) { case eLaunchCheckbox_Online: stringId = IDS_GAMEOPTION_ONLINE; break; case eLaunchCheckbox_InviteOnly: stringId = IDS_GAMEOPTION_INVITEONLY; break; case eLaunchCheckbox_AllowFoF: stringId = IDS_GAMEOPTION_ALLOWFOF; break; case eLaunchCheckbox_PVP: stringId = IDS_GAMEOPTION_PVP; break; case eLaunchCheckbox_TrustSystem: stringId = IDS_GAMEOPTION_TRUST; break; case eLaunchCheckbox_FireSpreads: stringId = IDS_GAMEOPTION_FIRE_SPREADS; break; case eLaunchCheckbox_TNT: stringId = IDS_GAMEOPTION_TNT_EXPLODES; break; case eLaunchCheckbox_HostPrivileges: stringId = IDS_GAMEOPTION_HOST_PRIVILEGES; break; case eLaunchCheckbox_ResetNether: stringId = IDS_GAMEOPTION_RESET_NETHER; break; case eLaunchCheckbox_Structures: stringId = IDS_GAMEOPTION_STRUCTURES; break; case eLaunchCheckbox_FlatWorld: stringId = IDS_GAMEOPTION_SUPERFLAT; break; case eLaunchCheckbox_BonusChest: stringId = IDS_GAMEOPTION_BONUS_CHEST; break; #ifdef _LARGE_WORLDS case eControl_EditSeed: stringId = IDS_GAMEOPTION_SEED; break; case eControl_WorldSize: stringId = IDS_GAMEOPTION_WORLD_SIZE; break; case eLaunchCheckbox_DisableSaving: stringId = IDS_GAMEOPTION_DISABLE_SAVING; break; #endif }; wstring wsText=app.GetString(stringId); EHTMLFontSize size = eHTMLSize_Normal; if(!RenderManager.IsHiDef() && !RenderManager.IsWidescreen()) { size = eHTMLSize_Splitscreen; } wchar_t startTags[64]; swprintf(startTags,64,L"",app.GetHTMLColour(eHTMLColor_White)); wsText= startTags + wsText; m_labelDescription.setLabel(wsText); } void UIScene_LaunchMoreOptionsMenu::handleTimerComplete(int id) { /*switch(id) //4J-JEV: Moved this over to the tick. { case GAME_CREATE_ONLINE_TIMER_ID: { bool bMultiplayerAllowed = ProfileManager.IsSignedInLive(m_params->iPad) && ProfileManager.AllowedToPlayMultiplayer(m_params->iPad); if (bMultiplayerAllowed != m_bMultiplayerAllowed) { m_checkboxes[ eLaunchCheckbox_Online].SetEnable(bMultiplayerAllowed); m_checkboxes[eLaunchCheckbox_InviteOnly].SetEnable(bMultiplayerAllowed); m_checkboxes[ eLaunchCheckbox_AllowFoF].SetEnable(bMultiplayerAllowed); m_checkboxes[eLaunchCheckbox_Online].setChecked(bMultiplayerAllowed); m_bMultiplayerAllowed = bMultiplayerAllowed; } } break; };*/ } int UIScene_LaunchMoreOptionsMenu::KeyboardCompleteSeedCallback(LPVOID lpParam,bool bRes) { UIScene_LaunchMoreOptionsMenu *pClass=(UIScene_LaunchMoreOptionsMenu *)lpParam; pClass->m_bIgnoreInput=false; // 4J HEG - No reason to set value if keyboard was cancelled if (bRes) { uint16_t pchText[128]; ZeroMemory(pchText, 128 * sizeof(uint16_t) ); InputManager.GetText(pchText); pClass->m_editSeed.setLabel((wchar_t *)pchText); pClass->m_params->seed = (wchar_t *)pchText; } return 0; } void UIScene_LaunchMoreOptionsMenu::handlePress(F64 controlId, F64 childId) { if(m_bIgnoreInput) return; switch((int)controlId) { case eControl_EditSeed: { m_bIgnoreInput=true; #ifdef __PS3__ int language = XGetLanguage(); switch(language) { case XC_LANGUAGE_JAPANESE: case XC_LANGUAGE_KOREAN: case XC_LANGUAGE_TCHINESE: InputManager.RequestKeyboard(app.GetString(IDS_CREATE_NEW_WORLD_SEED),m_editSeed.getLabel(),(DWORD)0,60,&UIScene_LaunchMoreOptionsMenu::KeyboardCompleteSeedCallback,this,C_4JInput::EKeyboardMode_Default); break; default: // 4J Stu - Use a different keyboard for non-asian languages so we don't have prediction on InputManager.RequestKeyboard(app.GetString(IDS_CREATE_NEW_WORLD_SEED),m_editSeed.getLabel(),(DWORD)0,60,&UIScene_LaunchMoreOptionsMenu::KeyboardCompleteSeedCallback,this,C_4JInput::EKeyboardMode_Alphabet_Extended); break; } #else InputManager.RequestKeyboard(app.GetString(IDS_CREATE_NEW_WORLD_SEED),m_editSeed.getLabel(),(DWORD)0,60,&UIScene_LaunchMoreOptionsMenu::KeyboardCompleteSeedCallback,this,C_4JInput::EKeyboardMode_Default); #endif } break; } } void UIScene_LaunchMoreOptionsMenu::handleSliderMove(F64 sliderId, F64 currentValue) { int value = (int)currentValue; switch((int)sliderId) { case eControl_WorldSize: #ifdef _LARGE_WORLDS m_sliderWorldSize.handleSliderMove(value); m_params->worldSize = value; m_sliderWorldSize.setLabel(app.GetString(m_iWorldSizeTitleA[value])); #endif break; } }