#include "stdafx.h" #include "UI.h" #include "UIScene_SettingsGraphicsMenu.h" #include "..\..\Minecraft.h" #include "..\..\GameRenderer.h" namespace { const int FOV_MIN = 70; const int FOV_MAX = 110; const int FOV_SLIDER_MAX = 100; int clampFov(int value) { if (value < FOV_MIN) return FOV_MIN; if (value > FOV_MAX) return FOV_MAX; return value; } int fovToSliderValue(float fov) { int clampedFov = clampFov((int)(fov + 0.5f)); return ((clampedFov - FOV_MIN) * FOV_SLIDER_MAX) / (FOV_MAX - FOV_MIN); } int sliderValueToFov(int sliderValue) { if (sliderValue < 0) sliderValue = 0; if (sliderValue > FOV_SLIDER_MAX) sliderValue = FOV_SLIDER_MAX; return FOV_MIN + ((sliderValue * (FOV_MAX - FOV_MIN)) / FOV_SLIDER_MAX); } } UIScene_SettingsGraphicsMenu::UIScene_SettingsGraphicsMenu(int iPad, void *initData, UILayer *parentLayer) : UIScene(iPad, parentLayer) { // Setup all the Iggy references we need for this scene initialiseMovie(); Minecraft* pMinecraft = Minecraft::GetInstance(); m_bNotInGame=(Minecraft::GetInstance()->level==NULL); m_checkboxClouds.init(app.GetString(IDS_CHECKBOX_RENDER_CLOUDS),eControl_Clouds,(app.GetGameSettings(m_iPad,eGameSetting_Clouds)!=0)); m_checkboxBedrockFog.init(app.GetString(IDS_CHECKBOX_RENDER_BEDROCKFOG),eControl_BedrockFog,(app.GetGameSettings(m_iPad,eGameSetting_BedrockFog)!=0)); m_checkboxCustomSkinAnim.init(app.GetString(IDS_CHECKBOX_CUSTOM_SKIN_ANIM),eControl_CustomSkinAnim,(app.GetGameSettings(m_iPad,eGameSetting_CustomSkinAnim)!=0)); WCHAR TempString[256]; swprintf( (WCHAR *)TempString, 256, L"%ls: %d%%", app.GetString( IDS_SLIDER_GAMMA ),app.GetGameSettings(m_iPad,eGameSetting_Gamma)); m_sliderGamma.init(TempString,eControl_Gamma,0,100,app.GetGameSettings(m_iPad,eGameSetting_Gamma)); int initialFov = clampFov((int)(pMinecraft->gameRenderer->GetFovVal() + 0.5f)); swprintf((WCHAR*)TempString, 256, L"FOV: %d", initialFov); m_sliderFOV.init(TempString, eControl_FOV, 0, FOV_SLIDER_MAX, fovToSliderValue((float)initialFov)); swprintf( (WCHAR *)TempString, 256, L"%ls: %d%%", app.GetString( IDS_SLIDER_INTERFACEOPACITY ),app.GetGameSettings(m_iPad,eGameSetting_InterfaceOpacity)); m_sliderInterfaceOpacity.init(TempString,eControl_InterfaceOpacity,0,100,app.GetGameSettings(m_iPad,eGameSetting_InterfaceOpacity)); doHorizontalResizeCheck(); bool bInGame=(Minecraft::GetInstance()->level!=NULL); bool bIsPrimaryPad=(ProfileManager.GetPrimaryPad()==m_iPad); // if we're not in the game, we need to use basescene 0 if(bInGame) { // If the game has started, then you need to be the host to change the in-game gamertags if(bIsPrimaryPad) { // we are the primary player on this machine, but not the game host // are we the game host? If not, we need to remove the bedrockfog setting if(!g_NetworkManager.IsHost()) { // hide the in-game bedrock fog setting removeControl(&m_checkboxBedrockFog, true); } } else { // We shouldn't have the bedrock fog option, or the m_CustomSkinAnim option removeControl(&m_checkboxBedrockFog, true); removeControl(&m_checkboxCustomSkinAnim, true); } } if(app.GetLocalPlayerCount()>1) { #if TO_BE_IMPLEMENTED app.AdjustSplitscreenScene(m_hObj,&m_OriginalPosition,m_iPad); #endif } } UIScene_SettingsGraphicsMenu::~UIScene_SettingsGraphicsMenu() { } wstring UIScene_SettingsGraphicsMenu::getMoviePath() { if(app.GetLocalPlayerCount() > 1) { return L"SettingsGraphicsMenuSplit"; } else { return L"SettingsGraphicsMenu"; } } void UIScene_SettingsGraphicsMenu::updateTooltips() { ui.SetTooltips( m_iPad, IDS_TOOLTIPS_SELECT,IDS_TOOLTIPS_BACK); } void UIScene_SettingsGraphicsMenu::updateComponents() { bool bNotInGame=(Minecraft::GetInstance()->level==NULL); if(bNotInGame) { m_parentLayer->showComponent(m_iPad,eUIComponent_Panorama,true); m_parentLayer->showComponent(m_iPad,eUIComponent_Logo,true); } else { m_parentLayer->showComponent(m_iPad,eUIComponent_Panorama,false); if( app.GetLocalPlayerCount() == 1 ) m_parentLayer->showComponent(m_iPad,eUIComponent_Logo,true); else m_parentLayer->showComponent(m_iPad,eUIComponent_Logo,false); } } void UIScene_SettingsGraphicsMenu::handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool &handled) { ui.AnimateKeyPress(iPad, key, repeat, pressed, released); switch(key) { case ACTION_MENU_CANCEL: if(pressed) { // check the checkboxes app.SetGameSettings(m_iPad,eGameSetting_Clouds,m_checkboxClouds.IsChecked()?1:0); app.SetGameSettings(m_iPad,eGameSetting_BedrockFog,m_checkboxBedrockFog.IsChecked()?1:0); app.SetGameSettings(m_iPad,eGameSetting_CustomSkinAnim,m_checkboxCustomSkinAnim.IsChecked()?1:0); navigateBack(); handled = true; } break; case ACTION_MENU_OK: #ifdef __ORBIS__ case ACTION_MENU_TOUCHPAD_PRESS: #endif sendInputToMovie(key, repeat, pressed, released); break; case ACTION_MENU_UP: case ACTION_MENU_DOWN: case ACTION_MENU_LEFT: case ACTION_MENU_RIGHT: sendInputToMovie(key, repeat, pressed, released); break; } } void UIScene_SettingsGraphicsMenu::handleSliderMove(F64 sliderId, F64 currentValue) { WCHAR TempString[256]; int value = (int)currentValue; switch((int)sliderId) { case eControl_Gamma: m_sliderGamma.handleSliderMove(value); app.SetGameSettings(m_iPad,eGameSetting_Gamma,value); swprintf( (WCHAR *)TempString, 256, L"%ls: %d%%", app.GetString( IDS_SLIDER_GAMMA ),value); m_sliderGamma.setLabel(TempString); break; case eControl_FOV: { m_sliderFOV.handleSliderMove(value); Minecraft* pMinecraft = Minecraft::GetInstance(); int fovValue = sliderValueToFov(value); pMinecraft->gameRenderer->SetFovVal((float)fovValue); WCHAR TempString[256]; swprintf((WCHAR*)TempString, 256, L"FOV: %d", fovValue); m_sliderFOV.setLabel(TempString); } break; case eControl_InterfaceOpacity: m_sliderInterfaceOpacity.handleSliderMove(value); app.SetGameSettings(m_iPad,eGameSetting_InterfaceOpacity,value); swprintf( (WCHAR *)TempString, 256, L"%ls: %d%%", app.GetString( IDS_SLIDER_INTERFACEOPACITY ),value); m_sliderInterfaceOpacity.setLabel(TempString); break; } }