// Minecraft.cpp : Defines the entry point for the application. // #include "stdafx.h" #include #include "..\XUI\XUI_SocialPost.h" #include "..\..\..\Minecraft.World\StringHelpers.h" #include "..\..\..\Minecraft.World\SharedConstants.h" #include "..\..\..\Minecraft.World\Random.h" #include "..\..\..\Minecraft.Client\SurvivalMode.h" #include "..\..\..\Minecraft.Client\CreateWorldScreen.h" #include "..\..\..\Minecraft.World\ConsoleSaveFileIO.h" #include "..\..\..\Minecraft.World\AABB.h" #include "..\..\..\Minecraft.World\Vec3.h" #include "..\..\LocalPlayer.h" //---------------------------------------------------------------------------------- // Performs initialization tasks - retrieves controls. //---------------------------------------------------------------------------------- HRESULT CScene_SocialPost::OnInit( XUIMessageInit* pInitData, BOOL& bHandled ) { m_iPad = *(int *)pInitData->pvInitData; MapChildControls(); XuiControlSetText(m_text,app.GetString(IDS_SOCIAL_TEXT)); XuiControlSetText(m_LabelCaption,app.GetString(IDS_SOCIAL_LABEL_CAPTION)); XuiControlSetText(m_EditCaption,app.GetString(IDS_SOCIAL_DEFAULT_CAPTION)); XuiControlSetText(m_LabelDescription,app.GetString(IDS_SOCIAL_LABEL_DESCRIPTION)); XuiControlSetText(m_EditDesc,app.GetString(IDS_SOCIAL_DEFAULT_DESCRIPTION)); XuiControlSetText(m_OK,app.GetString(IDS_CONFIRM_OK)); ui.SetTooltips( m_iPad, IDS_TOOLTIPS_SELECT,IDS_TOOLTIPS_BACK); m_EditCaption.SetTextLimit(MAX_SOCIALPOST_CAPTION); m_EditDesc.SetTextLimit(MAX_SOCIALPOST_DESC); // Hardcoded so posts will have this in m_wTitle = L"Minecraft: Xbox 360 Edition"; m_EditCaption.SetTitleAndText(IDS_NAME_CAPTION,IDS_NAME_CAPTION_TEXT); m_EditDesc.SetTitleAndText(IDS_NAME_DESC,IDS_NAME_DESC_TEXT); wstring wCaption = m_EditCaption.GetText(); wstring wDesc = m_EditDesc.GetText(); // set the caret to the end of the default text m_EditCaption.SetCaretPosition((int)wCaption.length()); m_EditDesc.SetCaretPosition((int)wDesc.length()); BOOL bHasAllText = /*( wTitle.length()!=0) && */(wCaption.length()!=0) && (wDesc.length()!=0); m_OK.SetEnable(bHasAllText); if(app.GetLocalPlayerCount()>1) { app.AdjustSplitscreenScene(m_hObj,&m_OriginalPosition,m_iPad,false); } TelemetryManager->RecordMenuShown(m_iPad, eUIScene_SocialPost, 0); return S_OK; } HRESULT CScene_SocialPost::OnNotifyValueChanged (HXUIOBJ hObjSource, XUINotifyValueChanged* pValueChangedData, BOOL& rfHandled) { wstring wCaption = m_EditCaption.GetText(); wstring wDesc = m_EditDesc.GetText(); if(/*(hObjSource == m_EditTitle) || */(hObjSource == m_EditCaption) || (hObjSource == m_EditDesc)) { // Enable the done button when we have all of the necessary information //wstring wTitle = m_EditTitle.GetText(); wstring wCaption = m_EditCaption.GetText(); wstring wDesc = m_EditDesc.GetText(); BOOL bHasAllText = /*( wTitle.length()!=0) &&*/ (wCaption.length()!=0) && (wDesc.length()!=0); m_OK.SetEnable(bHasAllText); } return S_OK; } HRESULT CScene_SocialPost::OnControlNavigate(XUIMessageControlNavigate *pControlNavigateData, BOOL& bHandled) { pControlNavigateData->hObjDest=XuiControlGetNavigation(pControlNavigateData->hObjSource,pControlNavigateData->nControlNavigate,TRUE,TRUE); if(pControlNavigateData->hObjDest==NULL) { pControlNavigateData->hObjDest=pControlNavigateData->hObjSource; } bHandled=TRUE; return S_OK; } //---------------------------------------------------------------------------------- // Handler for the button press message. //---------------------------------------------------------------------------------- HRESULT CScene_SocialPost::OnNotifyPressEx(HXUIOBJ hObjPressed, XUINotifyPress* pNotifyPressData, BOOL& rfHandled) { // This assumes all buttons can only be pressed with the A button ui.AnimateKeyPress(pNotifyPressData->UserIndex, VK_PAD_A); if(hObjPressed==m_OK) { CSocialManager::Instance()->SetSocialPostText(m_wTitle.c_str(),m_EditCaption.GetText(),m_EditDesc.GetText()); CSocialManager::Instance()->PostImageToSocialNetwork( eFacebook, pNotifyPressData->UserIndex, false); app.NavigateBack(pNotifyPressData->UserIndex); } return S_OK; } HRESULT CScene_SocialPost::OnKeyDown(XUIMessageInput* pInputData, BOOL& rfHandled) { ui.AnimateKeyPress(pInputData->UserIndex, pInputData->dwKeyCode); //HXUIOBJ hFocus=XuiElementGetFocus(); switch(pInputData->dwKeyCode) { case VK_PAD_B: case VK_ESCAPE: app.NavigateBack(pInputData->UserIndex); rfHandled = TRUE; break; } return S_OK; } HRESULT CScene_SocialPost::OnCustomMessage_Splitscreenplayer(bool bJoining, BOOL& bHandled) { bHandled=true; return app.AdjustSplitscreenScene_PlayerChanged(m_hObj,&m_OriginalPosition,m_iPad,bJoining,false); }