#include "stdafx.h" #include "..\Common\Consoles_App.h" #include "..\User.h" #include "..\..\Minecraft.Client\Minecraft.h" #include "..\..\Minecraft.Client\MinecraftServer.h" #include "..\..\Minecraft.Client\PlayerList.h" #include "..\..\Minecraft.Client\ServerPlayer.h" #include "..\..\Minecraft.World\Level.h" #include "..\..\Minecraft.World\LevelSettings.h" #include "..\..\Minecraft.World\BiomeSource.h" #include "..\..\Minecraft.World\LevelType.h" wstring g_playerName; CConsoleMinecraftApp app; static void LoadPlayerName() { if (!g_playerName.empty()) return; g_playerName = L"Windows"; char exePath[MAX_PATH] = {}; GetModuleFileNameA(NULL, exePath, MAX_PATH); char *lastSlash = strrchr(exePath, '\\'); if (lastSlash) *(lastSlash + 1) = '\0'; char filePath[MAX_PATH] = {}; _snprintf_s(filePath, sizeof(filePath), _TRUNCATE, "%susername.txt", exePath); FILE *f = NULL; if (fopen_s(&f, filePath, "r") == 0 && f) { char buf[128] = {}; if (fgets(buf, sizeof(buf), f)) { int len = (int)strlen(buf); while (len > 0 && (buf[len-1] == '\n' || buf[len-1] == '\r' || buf[len-1] == ' ')) buf[--len] = '\0'; if (len > 0) { wchar_t wbuf[128] = {}; mbstowcs(wbuf, buf, 127); g_playerName = wbuf; } } fclose(f); } } CConsoleMinecraftApp::CConsoleMinecraftApp() : CMinecraftApp() { m_bShutdown = false; LoadPlayerName(); } void CConsoleMinecraftApp::SetRichPresenceContext(int iPad, int contextId) { ProfileManager.SetRichPresenceContextValue(iPad,CONTEXT_GAME_STATE,contextId); } void CConsoleMinecraftApp::StoreLaunchData() { } void CConsoleMinecraftApp::ExitGame() { m_bShutdown = true; } void CConsoleMinecraftApp::FatalLoadError() { } void CConsoleMinecraftApp::CaptureSaveThumbnail() { RenderManager.CaptureThumbnail(&m_ThumbnailBuffer); } void CConsoleMinecraftApp::GetSaveThumbnail(PBYTE *pbData,DWORD *pdwSize) { // On a save caused by a create world, the thumbnail capture won't have happened if (m_ThumbnailBuffer.Allocated()) { if (pbData) { *pbData = new BYTE[m_ThumbnailBuffer.GetBufferSize()]; *pdwSize = m_ThumbnailBuffer.GetBufferSize(); memcpy(*pbData, m_ThumbnailBuffer.GetBufferPointer(), *pdwSize); } m_ThumbnailBuffer.Release(); } else { // No capture happened (e.g. first save on world creation) leave thumbnail as NULL if (pbData) *pbData = NULL; if (pdwSize) *pdwSize = 0; } } void CConsoleMinecraftApp::ReleaseSaveThumbnail() { } void CConsoleMinecraftApp::GetScreenshot(int iPad,PBYTE *pbData,DWORD *pdwSize) { } void CConsoleMinecraftApp::TemporaryCreateGameStart() { ////////////////////////////////////////////////////////////////////////////////////////////// From CScene_Main::OnInit app.setLevelGenerationOptions(NULL); // From CScene_Main::RunPlayGame Minecraft *pMinecraft=Minecraft::GetInstance(); app.ReleaseSaveThumbnail(); ProfileManager.SetLockedProfile(0); LoadPlayerName(); pMinecraft->user->name = g_playerName; app.ApplyGameSettingsChanged(0); ////////////////////////////////////////////////////////////////////////////////////////////// From CScene_MultiGameJoinLoad::OnInit MinecraftServer::resetFlags(); // From CScene_MultiGameJoinLoad::OnNotifyPressEx app.SetTutorialMode( false ); app.SetCorruptSaveDeleted(false); ////////////////////////////////////////////////////////////////////////////////////////////// From CScene_MultiGameCreate::CreateGame app.ClearTerrainFeaturePosition(); wstring wWorldName = L"TestWorld"; StorageManager.ResetSaveData(); StorageManager.SetSaveTitle(wWorldName.c_str()); bool isFlat = false; __int64 seedValue = 0; // BiomeSource::findSeed(isFlat?LevelType::lvl_flat:LevelType::lvl_normal); // 4J - was (new Random())->nextLong() - now trying to actually find a seed to suit our requirements NetworkGameInitData *param = new NetworkGameInitData(); param->seed = seedValue; param->saveData = NULL; app.SetGameHostOption(eGameHostOption_Difficulty,0); app.SetGameHostOption(eGameHostOption_FriendsOfFriends,0); app.SetGameHostOption(eGameHostOption_Gamertags,1); app.SetGameHostOption(eGameHostOption_BedrockFog,1); app.SetGameHostOption(eGameHostOption_GameType,GameType::CREATIVE->getId() ); // LevelSettings::GAMETYPE_SURVIVAL app.SetGameHostOption(eGameHostOption_LevelType, 0 ); app.SetGameHostOption(eGameHostOption_Structures, 1 ); app.SetGameHostOption(eGameHostOption_BonusChest, 0 ); app.SetGameHostOption(eGameHostOption_PvP, 1); app.SetGameHostOption(eGameHostOption_TrustPlayers, 1 ); app.SetGameHostOption(eGameHostOption_FireSpreads, 1 ); app.SetGameHostOption(eGameHostOption_TNT, 1 ); app.SetGameHostOption(eGameHostOption_HostCanFly, 1); app.SetGameHostOption(eGameHostOption_HostCanChangeHunger, 1); app.SetGameHostOption(eGameHostOption_HostCanBeInvisible, 1 ); param->settings = app.GetGameHostOption( eGameHostOption_All ); g_NetworkManager.FakeLocalPlayerJoined(); LoadingInputParams *loadingParams = new LoadingInputParams(); loadingParams->func = &CGameNetworkManager::RunNetworkGameThreadProc; loadingParams->lpParam = (LPVOID)param; // Reset the autosave time app.SetAutosaveTimerTime(); C4JThread* thread = new C4JThread(loadingParams->func, loadingParams->lpParam, "RunNetworkGame"); thread->Run(); } int CConsoleMinecraftApp::GetLocalTMSFileIndex(WCHAR *wchTMSFile,bool bFilenameIncludesExtension,eFileExtensionType eEXT) { return -1; } int CConsoleMinecraftApp::LoadLocalTMSFile(WCHAR *wchTMSFile) { return -1; } int CConsoleMinecraftApp::LoadLocalTMSFile(WCHAR *wchTMSFile, eFileExtensionType eExt) { return -1; } void CConsoleMinecraftApp::FreeLocalTMSFiles(eTMSFileType eType) { }