#include "stdafx.h" #include "Attribute.h" const int Attribute::AttributeNames [] = { IDS_ATTRIBUTE_NAME_GENERIC_MAXHEALTH, IDS_ATTRIBUTE_NAME_GENERIC_FOLLOWRANGE, IDS_ATTRIBUTE_NAME_GENERIC_KNOCKBACKRESISTANCE, IDS_ATTRIBUTE_NAME_GENERIC_MOVEMENTSPEED, IDS_ATTRIBUTE_NAME_GENERIC_ATTACKDAMAGE, IDS_ATTRIBUTE_NAME_HORSE_JUMPSTRENGTH, IDS_ATTRIBUTE_NAME_ZOMBIE_SPAWNREINFORCEMENTS, }; int Attribute::getName(eATTRIBUTE_ID id) { return AttributeNames[id]; }