#pragma once #include "UIScene_AbstractContainerMenu.h" #include "IUIScene_AnvilMenu.h" #include "..\Minecraft.World\MerchantMenu.h" class InventoryMenu; class UIScene_AnvilMenu : public UIScene_AbstractContainerMenu, public IUIScene_AnvilMenu { private: bool m_showingCross; enum EControls { eControl_TextInput, }; public: UIScene_AnvilMenu(int iPad, void *initData, UILayer *parentLayer); virtual EUIScene getSceneType() { return eUIScene_AnvilMenu;} protected: UIControl_SlotList m_slotListItem1, m_slotListItem2, m_slotListResult; UIControl_Label m_labelAnvil; UIControl_TextInput m_textInputAnvil; IggyName m_funcShowRedCross, m_funcSetCostLabel; UI_BEGIN_MAP_ELEMENTS_AND_NAMES(UIScene_AbstractContainerMenu) UI_BEGIN_MAP_CHILD_ELEMENTS( m_controlMainPanel ) UI_MAP_ELEMENT( m_slotListItem1, "Ingredient") UI_MAP_ELEMENT( m_slotListItem2, "Ingredient2") UI_MAP_ELEMENT( m_slotListResult, "Result") UI_MAP_ELEMENT( m_labelAnvil, "AnvilText") UI_MAP_ELEMENT( m_textInputAnvil, "AnvilTextInput") UI_END_MAP_CHILD_ELEMENTS() UI_MAP_NAME(m_funcShowRedCross, L"ShowRedCross") UI_MAP_NAME(m_funcSetCostLabel, L"SetCostLabel") UI_END_MAP_ELEMENTS_AND_NAMES() virtual wstring getMoviePath(); virtual void handleReload(); virtual void tick(); virtual int getSectionColumns(ESceneSection eSection); virtual int getSectionRows(ESceneSection eSection); virtual void GetPositionOfSection( ESceneSection eSection, UIVec2D* pPosition ); virtual void GetItemScreenData( ESceneSection eSection, int iItemIndex, UIVec2D* pPosition, UIVec2D* pSize ); virtual void handleSectionClick(ESceneSection eSection) {} virtual void setSectionSelectedSlot(ESceneSection eSection, int x, int y); virtual UIControl *getSection(ESceneSection eSection); static int KeyboardCompleteCallback(LPVOID lpParam,bool bRes); virtual void handleEditNamePressed(); virtual void setEditNameValue(const wstring &name); virtual void setEditNameEditable(bool enabled); virtual void handleDestroy(); void setCostLabel(const wstring &label, bool canAfford); void showCross(bool show); };