#include "stdafx.h" #include "UI.h" #include "UIScene_LaunchMoreOptionsMenu.h" #define GAME_CREATE_ONLINE_TIMER_ID 0 #define GAME_CREATE_ONLINE_TIMER_TIME 100 #ifdef _LARGE_WORLDS int m_iWorldSizeTitleA[4] = { IDS_WORLD_SIZE_TITLE_CLASSIC, IDS_WORLD_SIZE_TITLE_SMALL, IDS_WORLD_SIZE_TITLE_MEDIUM, IDS_WORLD_SIZE_TITLE_LARGE, }; #endif UIScene_LaunchMoreOptionsMenu::UIScene_LaunchMoreOptionsMenu(int iPad, void *initData, UILayer *parentLayer) : UIScene(iPad, parentLayer) { // Setup all the Iggy references we need for this scene initialiseMovie(); m_params = (LaunchMoreOptionsMenuInitData *)initData; m_labelWorldOptions.init(app.GetString(IDS_WORLD_OPTIONS)); IggyDataValue result; #ifdef _LARGE_WORLDS IggyDataValue value[2]; value[0].type = IGGY_DATATYPE_number; value[0].number = m_params->bGenerateOptions ? 0 : 1; value[1].type = IGGY_DATATYPE_boolean; value[1].boolval = false; if(m_params->currentWorldSize == e_worldSize_Classic || m_params->currentWorldSize == e_worldSize_Small || m_params->currentWorldSize == e_worldSize_Medium ) { // don't show the increase world size stuff if we're already large, or the size is unknown. value[1].boolval = true; } IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcSetMenuType , 2 , value ); #else IggyDataValue value[1]; value[0].type = IGGY_DATATYPE_number; value[0].number = m_params->bGenerateOptions ? 0 : 1; IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcSetMenuType , 1 , value ); #endif m_bMultiplayerAllowed = ProfileManager.IsSignedInLive( m_params->iPad ) && ProfileManager.AllowedToPlayMultiplayer(m_params->iPad); bool bOnlineGame, bInviteOnly, bAllowFriendsOfFriends; bOnlineGame = m_params->bOnlineGame; bInviteOnly = m_params->bInviteOnly; bAllowFriendsOfFriends = m_params->bAllowFriendsOfFriends; // 4J-PB - to stop an offline game being able to select the online flag if(ProfileManager.IsSignedInLive(m_params->iPad) == false) { m_checkboxes[eLaunchCheckbox_Online].SetEnable(false); } if ( m_params->bOnlineSettingChangedBySystem && !m_bMultiplayerAllowed ) { // 4J-JEV: Disable and uncheck these boxes if they can't play multiplayer. m_checkboxes[eLaunchCheckbox_Online].SetEnable(false); m_checkboxes[eLaunchCheckbox_InviteOnly].SetEnable(false); m_checkboxes[eLaunchCheckbox_AllowFoF].SetEnable(false); bOnlineGame = bInviteOnly = bAllowFriendsOfFriends = false; } else if(!m_params->bOnlineGame) { m_checkboxes[eLaunchCheckbox_InviteOnly].SetEnable(false); m_checkboxes[eLaunchCheckbox_AllowFoF].SetEnable(false); } // Init cheats m_bUpdateCheats = false; // Update cheat checkboxes UpdateCheats(); m_checkboxes[eLaunchCheckbox_Online].init(app.GetString(IDS_ONLINE_GAME),eLaunchCheckbox_Online,bOnlineGame); m_checkboxes[eLaunchCheckbox_InviteOnly].init(app.GetString(IDS_INVITE_ONLY),eLaunchCheckbox_InviteOnly,bInviteOnly); m_checkboxes[eLaunchCheckbox_AllowFoF].init(app.GetString(IDS_ALLOWFRIENDSOFFRIENDS),eLaunchCheckbox_AllowFoF,bAllowFriendsOfFriends); m_checkboxes[eLaunchCheckbox_PVP].init(app.GetString(IDS_PLAYER_VS_PLAYER),eLaunchCheckbox_PVP,m_params->bPVP); m_checkboxes[eLaunchCheckbox_TrustSystem].init(app.GetString(IDS_TRUST_PLAYERS),eLaunchCheckbox_TrustSystem,m_params->bTrust); m_checkboxes[eLaunchCheckbox_FireSpreads].init(app.GetString(IDS_FIRE_SPREADS),eLaunchCheckbox_FireSpreads,m_params->bFireSpreads); m_checkboxes[eLaunchCheckbox_TNT].init(app.GetString(IDS_TNT_EXPLODES),eLaunchCheckbox_TNT,m_params->bTNT); m_checkboxes[eLaunchCheckbox_HostPrivileges].init(app.GetString(IDS_HOST_PRIVILEGES),eLaunchCheckbox_HostPrivileges,m_params->bHostPrivileges); m_checkboxes[eLaunchCheckbox_ResetNether].init(app.GetString(IDS_RESET_NETHER),eLaunchCheckbox_ResetNether,m_params->bResetNether); m_checkboxes[eLaunchCheckbox_Structures].init(app.GetString(IDS_GENERATE_STRUCTURES),eLaunchCheckbox_Structures,m_params->bStructures); m_checkboxes[eLaunchCheckbox_FlatWorld].init(app.GetString(IDS_SUPERFLAT_WORLD),eLaunchCheckbox_FlatWorld,m_params->bFlatWorld); m_checkboxes[eLaunchCheckbox_BonusChest].init(app.GetString(IDS_BONUS_CHEST),eLaunchCheckbox_BonusChest,m_params->bBonusChest); m_checkboxes[eLaunchCheckbox_KeepInventory].init(app.GetString(IDS_KEEP_INVENTORY), eLaunchCheckbox_KeepInventory, m_params->bKeepInventory); m_checkboxes[eLaunchCheckbox_MobSpawning].init(app.GetString(IDS_MOB_SPAWNING), eLaunchCheckbox_MobSpawning, m_params->bDoMobSpawning); m_checkboxes[eLaunchCheckbox_MobLoot].init(app.GetString(IDS_MOB_LOOT), eLaunchCheckbox_MobLoot, m_params->bDoMobLoot); m_checkboxes[eLaunchCheckbox_MobGriefing].init(app.GetString(IDS_MOB_GRIEFING), eLaunchCheckbox_MobGriefing, m_params->bMobGriefing); m_checkboxes[eLaunchCheckbox_TileDrops].init(app.GetString(IDS_TILE_DROPS), eLaunchCheckbox_TileDrops, m_params->bDoTileDrops); m_checkboxes[eLaunchCheckbox_NaturalRegeneration].init(app.GetString(IDS_NATURAL_REGEN), eLaunchCheckbox_NaturalRegeneration, m_params->bNaturalRegeneration); m_checkboxes[eLaunchCheckbox_DayLightCycle].init(app.GetString(IDS_DAYLIGHT_CYCLE), eLaunchCheckbox_DayLightCycle, m_params->bDoDaylightCycle); m_labelGameOptions.init( app.GetString(IDS_GAME_OPTIONS) ); m_labelSeed.init(app.GetString(IDS_CREATE_NEW_WORLD_SEED)); m_labelRandomSeed.init(app.GetString(IDS_CREATE_NEW_WORLD_RANDOM_SEED)); m_editSeed.init(m_params->seed, eControl_EditSeed); #ifdef _LARGE_WORLDS m_labelWorldSize.init(app.GetString(IDS_WORLD_SIZE)); m_sliderWorldSize.init(app.GetString(m_iWorldSizeTitleA[m_params->worldSize]),eControl_WorldSize,0,3,m_params->worldSize); m_checkboxes[eLaunchCheckbox_DisableSaving].init( app.GetString(IDS_DISABLE_SAVING), eLaunchCheckbox_DisableSaving, m_params->bDisableSaving ); if(m_params->currentWorldSize != e_worldSize_Unknown) { m_labelWorldResize.init(app.GetString(IDS_INCREASE_WORLD_SIZE)); int min= int(m_params->currentWorldSize)-1; int max=3; int curr = int(m_params->newWorldSize)-1; m_sliderWorldResize.init(app.GetString(m_iWorldSizeTitleA[curr]),eControl_WorldResize,min,max,curr); m_checkboxes[eLaunchCheckbox_WorldResizeType].init(app.GetString(IDS_INCREASE_WORLD_SIZE_OVERWRITE_EDGES),eLaunchCheckbox_WorldResizeType,m_params->newWorldSizeOverwriteEdges); } #endif // Only the Xbox 360 needs a reset nether // 4J-PB - PS3 needs it now // #ifndef _XBOX // if(!m_params->bGenerateOptions) removeControl( &m_checkboxes[eLaunchCheckbox_ResetNether], false ); // #endif m_tabIndex = m_params->bGenerateOptions ? TAB_WORLD_OPTIONS : TAB_GAME_OPTIONS; // set the default text #ifdef _LARGE_WORLDS wstring wsText=L""; if(m_params->bGenerateOptions) { wsText = app.GetString(IDS_GAMEOPTION_SEED); } else { wsText = app.GetString(IDS_GAMEOPTION_ONLINE); } #else wstring wsText=app.GetString(IDS_GAMEOPTION_ONLINE); #endif EHTMLFontSize size = eHTMLSize_Normal; if(!RenderManager.IsHiDef() && !RenderManager.IsWidescreen()) { size = eHTMLSize_Splitscreen; } wchar_t startTags[64]; swprintf(startTags,64,L"",app.GetHTMLColour(eHTMLColor_White)); wsText= startTags + wsText; if (m_tabIndex == TAB_WORLD_OPTIONS) m_labelDescription_WorldOptions.setLabel(wsText); else m_labelDescription_GameOptions.setLabel(wsText); addTimer(GAME_CREATE_ONLINE_TIMER_ID,GAME_CREATE_ONLINE_TIMER_TIME); #ifdef __PSVITA__ // initialise vita tab controls with ids m_TouchTabWorld.init(ETouchInput_TabWorld); m_TouchTabGame.init(ETouchInput_TabGame); ui.TouchBoxRebuild(this); #endif m_bIgnoreInput = false; } void UIScene_LaunchMoreOptionsMenu::updateTooltips() { int changeTabTooltip = -1; // Set tooltip for change tab (only two tabs) if (m_tabIndex == TAB_GAME_OPTIONS) { changeTabTooltip = IDS_WORLD_OPTIONS; } else { changeTabTooltip = IDS_GAME_OPTIONS; } // If there's a change tab tooltip, left bumper symbol should show but not the text (-2) int lb = changeTabTooltip == -1 ? -1 : -2; ui.SetTooltips( DEFAULT_XUI_MENU_USER, IDS_TOOLTIPS_SELECT, IDS_TOOLTIPS_BACK, -1, -1, -1, -1, lb, changeTabTooltip); } void UIScene_LaunchMoreOptionsMenu::updateComponents() { m_parentLayer->showComponent(m_iPad,eUIComponent_Panorama,true); //#ifdef _LARGE_WORLDS // m_parentLayer->showComponent(m_iPad,eUIComponent_Logo,true); //#else m_parentLayer->showComponent(m_iPad,eUIComponent_Logo,false); //#endif } wstring UIScene_LaunchMoreOptionsMenu::getMoviePath() { return L"LaunchMoreOptionsMenu"; } void UIScene_LaunchMoreOptionsMenu::tick() { UIScene::tick(); bool bMultiplayerAllowed = ProfileManager.IsSignedInLive(m_params->iPad) && ProfileManager.AllowedToPlayMultiplayer(m_params->iPad); if (bMultiplayerAllowed != m_bMultiplayerAllowed) { m_checkboxes[ eLaunchCheckbox_Online].SetEnable(bMultiplayerAllowed); m_checkboxes[eLaunchCheckbox_InviteOnly].SetEnable(bMultiplayerAllowed); m_checkboxes[ eLaunchCheckbox_AllowFoF].SetEnable(bMultiplayerAllowed); if (bMultiplayerAllowed) { m_checkboxes[ eLaunchCheckbox_Online].setChecked(true); m_checkboxes[eLaunchCheckbox_AllowFoF].setChecked(true); } m_bMultiplayerAllowed = bMultiplayerAllowed; } // Check cheats if (m_bUpdateCheats) { UpdateCheats(); m_bUpdateCheats = false; } // check online if(m_bUpdateOnline) { UpdateOnline(); m_bUpdateOnline = false; } } void UIScene_LaunchMoreOptionsMenu::handleDestroy() { #ifdef __PSVITA__ app.DebugPrintf("missing InputManager.DestroyKeyboard on Vita !!!!!!\n"); #endif // so shut down the keyboard if it is displayed #if ( defined __PS3__ || defined __ORBIS__ || defined _DURANGO) InputManager.DestroyKeyboard(); #endif } void UIScene_LaunchMoreOptionsMenu::handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool &handled) { if(m_bIgnoreInput) return; #ifdef _WINDOWS64 if (isDirectEditBlocking()) return; #endif //app.DebugPrintf("UIScene_DebugOverlay handling input for pad %d, key %d, down- %s, pressed- %s, released- %s\n", iPad, key, down?"TRUE":"FALSE", pressed?"TRUE":"FALSE", released?"TRUE":"FALSE"); ui.AnimateKeyPress(m_iPad, key, repeat, pressed, released); switch(key) { case ACTION_MENU_CANCEL: if(pressed) { navigateBack(); handled = true; } break; case ACTION_MENU_OK: #ifdef __ORBIS__ case ACTION_MENU_TOUCHPAD_PRESS: #endif // 4J-JEV: Inform user why their game must be offline. #if defined _XBOX_ONE { UIControl_CheckBox *checkboxOnline = &m_checkboxes[eLaunchCheckbox_Online]; if ( pressed && controlHasFocus( checkboxOnline->getId()) && !checkboxOnline->IsEnabled() ) { UINT uiIDA[1] = { IDS_CONFIRM_OK }; ui.RequestErrorMessage(IDS_PRO_NOTONLINE_TITLE, IDS_PRO_XBOXLIVE_NOTIFICATION, uiIDA, 1, iPad); } } #endif case ACTION_MENU_UP: case ACTION_MENU_DOWN: case ACTION_MENU_LEFT: case ACTION_MENU_RIGHT: case ACTION_MENU_PAGEUP: case ACTION_MENU_PAGEDOWN: case ACTION_MENU_OTHER_STICK_UP: case ACTION_MENU_OTHER_STICK_DOWN: sendInputToMovie(key, repeat, pressed, released); handled = true; break; case ACTION_MENU_LEFT_SCROLL: case ACTION_MENU_RIGHT_SCROLL: if(pressed) { // Toggle tab index m_tabIndex = m_tabIndex == 0 ? 1 : 0; updateTooltips(); IggyDataValue result; IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcChangeTab , 0 , NULL ); } break; } } #ifdef __PSVITA__ void UIScene_LaunchMoreOptionsMenu::handleTouchInput(unsigned int iPad, S32 x, S32 y, int iId, bool bPressed, bool bRepeat, bool bReleased) { if(bPressed) { switch(iId) { case ETouchInput_TabWorld: case ETouchInput_TabGame: // Toggle tab index int iNewTabIndex = (iId == ETouchInput_TabWorld) ? 0 : 1; if(m_tabIndex != iNewTabIndex) { m_tabIndex = iNewTabIndex; updateTooltips(); IggyDataValue result; IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcChangeTab , 0 , NULL ); } ui.TouchBoxRebuild(this); break; } } } #endif #if defined(__PSVITA__) || defined(_WINDOWS64) UIControl* UIScene_LaunchMoreOptionsMenu::GetMainPanel() { if(m_tabIndex == 0) return &m_worldOptions; else return &m_gameOptions; } #endif void UIScene_LaunchMoreOptionsMenu::handleCheckboxToggled(F64 controlId, bool selected) { //CD - Added for audio ui.PlayUISFX(eSFX_Press); switch((EControls)((int)controlId)) { case eLaunchCheckbox_Online: m_params->bOnlineGame = selected; m_bUpdateOnline = true; break; case eLaunchCheckbox_InviteOnly: m_params->bInviteOnly = selected; break; case eLaunchCheckbox_AllowFoF: m_params->bAllowFriendsOfFriends = selected; break; case eLaunchCheckbox_PVP: m_params->bPVP = selected; break; case eLaunchCheckbox_TrustSystem: m_params->bTrust = selected; break; case eLaunchCheckbox_FireSpreads: m_params->bFireSpreads = selected; break; case eLaunchCheckbox_TNT: m_params->bTNT = selected; break; case eLaunchCheckbox_HostPrivileges: m_params->bHostPrivileges = selected; m_bUpdateCheats = true; break; case eLaunchCheckbox_ResetNether: m_params->bResetNether = selected; break; case eLaunchCheckbox_Structures: m_params->bStructures = selected; break; case eLaunchCheckbox_FlatWorld: m_params->bFlatWorld = selected; break; case eLaunchCheckbox_BonusChest: m_params->bBonusChest = selected; break; #ifdef _LARGE_WORLDS case eLaunchCheckbox_DisableSaving: m_params->bDisableSaving = selected; break; case eLaunchCheckbox_WorldResizeType: m_params->newWorldSizeOverwriteEdges = selected; break; #endif case eLaunchCheckbox_KeepInventory: m_params->bKeepInventory = selected; break; case eLaunchCheckbox_MobSpawning: m_params->bDoMobSpawning = selected; break; case eLaunchCheckbox_MobLoot: m_params->bDoMobLoot = selected; case eLaunchCheckbox_MobGriefing: m_params->bMobGriefing = selected; break; case eLaunchCheckbox_TileDrops: m_params->bDoTileDrops = selected; break; case eLaunchCheckbox_NaturalRegeneration: m_params->bNaturalRegeneration = selected; break; case eLaunchCheckbox_DayLightCycle: m_params->bDoDaylightCycle = selected; break; }; } void UIScene_LaunchMoreOptionsMenu::handleFocusChange(F64 controlId, F64 childId) { int stringId = 0; switch((int)controlId) { case eLaunchCheckbox_Online: stringId = IDS_GAMEOPTION_ONLINE; break; case eLaunchCheckbox_InviteOnly: stringId = IDS_GAMEOPTION_INVITEONLY; break; case eLaunchCheckbox_AllowFoF: stringId = IDS_GAMEOPTION_ALLOWFOF; break; case eLaunchCheckbox_PVP: stringId = IDS_GAMEOPTION_PVP; break; case eLaunchCheckbox_TrustSystem: stringId = IDS_GAMEOPTION_TRUST; break; case eLaunchCheckbox_FireSpreads: stringId = IDS_GAMEOPTION_FIRE_SPREADS; break; case eLaunchCheckbox_TNT: stringId = IDS_GAMEOPTION_TNT_EXPLODES; break; case eLaunchCheckbox_HostPrivileges: stringId = IDS_GAMEOPTION_HOST_PRIVILEGES; break; case eLaunchCheckbox_ResetNether: stringId = IDS_GAMEOPTION_RESET_NETHER; break; case eLaunchCheckbox_Structures: stringId = IDS_GAMEOPTION_STRUCTURES; break; case eLaunchCheckbox_FlatWorld: stringId = IDS_GAMEOPTION_SUPERFLAT; break; case eLaunchCheckbox_BonusChest: stringId = IDS_GAMEOPTION_BONUS_CHEST; break; case eLaunchCheckbox_KeepInventory: stringId = IDS_GAMEOPTION_KEEP_INVENTORY; break; case eLaunchCheckbox_MobSpawning: stringId = IDS_GAMEOPTION_MOB_SPAWNING; break; case eLaunchCheckbox_MobLoot: stringId = IDS_GAMEOPTION_MOB_LOOT; // PLACEHOLDER break; case eLaunchCheckbox_MobGriefing: stringId = IDS_GAMEOPTION_MOB_GRIEFING; // PLACEHOLDER break; case eLaunchCheckbox_TileDrops: stringId = IDS_GAMEOPTION_TILE_DROPS; break; case eLaunchCheckbox_NaturalRegeneration: stringId = IDS_GAMEOPTION_NATURAL_REGEN; break; case eLaunchCheckbox_DayLightCycle: stringId = IDS_GAMEOPTION_DAYLIGHT_CYCLE; break; case eControl_EditSeed: stringId = IDS_GAMEOPTION_SEED; break; #ifdef _LARGE_WORLDS case eControl_WorldSize: stringId = IDS_GAMEOPTION_WORLD_SIZE; break; case eControl_WorldResize: stringId = IDS_GAMEOPTION_INCREASE_WORLD_SIZE; break; case eLaunchCheckbox_DisableSaving: stringId = IDS_GAMEOPTION_DISABLE_SAVING; break; case eLaunchCheckbox_WorldResizeType: stringId = IDS_GAMEOPTION_INCREASE_WORLD_SIZE_OVERWRITE_EDGES; break; #endif }; wstring wsText=app.GetString(stringId); EHTMLFontSize size = eHTMLSize_Normal; if(!RenderManager.IsHiDef() && !RenderManager.IsWidescreen()) { size = eHTMLSize_Splitscreen; } wchar_t startTags[64]; swprintf(startTags,64,L"",app.GetHTMLColour(eHTMLColor_White)); wsText = startTags + wsText; if (m_tabIndex == TAB_WORLD_OPTIONS) m_labelDescription_WorldOptions.setLabel(wsText); else m_labelDescription_GameOptions.setLabel(wsText); } void UIScene_LaunchMoreOptionsMenu::handleTimerComplete(int id) { /*switch(id) //4J-JEV: Moved this over to the tick. { case GAME_CREATE_ONLINE_TIMER_ID: { bool bMultiplayerAllowed = ProfileManager.IsSignedInLive(m_params->iPad) && ProfileManager.AllowedToPlayMultiplayer(m_params->iPad); if (bMultiplayerAllowed != m_bMultiplayerAllowed) { m_checkboxes[ eLaunchCheckbox_Online].SetEnable(bMultiplayerAllowed); m_checkboxes[eLaunchCheckbox_InviteOnly].SetEnable(bMultiplayerAllowed); m_checkboxes[ eLaunchCheckbox_AllowFoF].SetEnable(bMultiplayerAllowed); m_checkboxes[eLaunchCheckbox_Online].setChecked(bMultiplayerAllowed); m_bMultiplayerAllowed = bMultiplayerAllowed; } } break; };*/ } int UIScene_LaunchMoreOptionsMenu::KeyboardCompleteSeedCallback(LPVOID lpParam,bool bRes) { UIScene_LaunchMoreOptionsMenu *pClass=(UIScene_LaunchMoreOptionsMenu *)lpParam; pClass->m_bIgnoreInput=false; if (bRes) { #ifdef _WINDOWS64 uint16_t pchText[128]; ZeroMemory(pchText, 128 * sizeof(uint16_t)); Win64_GetKeyboardText(pchText, 128); pClass->m_editSeed.setLabel((wchar_t *)pchText); pClass->m_params->seed = (wchar_t *)pchText; #else #ifdef __PSVITA__ uint16_t pchText[2048]; ZeroMemory(pchText, 2048 * sizeof(uint16_t) ); #else uint16_t pchText[128]; ZeroMemory(pchText, 128 * sizeof(uint16_t) ); #endif InputManager.GetText(pchText); pClass->m_editSeed.setLabel((wchar_t *)pchText); pClass->m_params->seed = (wchar_t *)pchText; #endif } return 0; } #ifdef _WINDOWS64 void UIScene_LaunchMoreOptionsMenu::getDirectEditInputs(vector &inputs) { inputs.push_back(&m_editSeed); } void UIScene_LaunchMoreOptionsMenu::onDirectEditFinished(UIControl_TextInput *input, UIControl_TextInput::EDirectEditResult result) { if (result == UIControl_TextInput::eDirectEdit_Confirmed) m_params->seed = input->getEditBuffer(); } #endif void UIScene_LaunchMoreOptionsMenu::handlePress(F64 controlId, F64 childId) { if(m_bIgnoreInput) return; #ifdef _WINDOWS64 if (isDirectEditBlocking()) return; #endif switch((int)controlId) { case eControl_EditSeed: { #ifdef _WINDOWS64 if (g_KBMInput.IsKBMActive()) { m_editSeed.beginDirectEdit(60); } else { m_bIgnoreInput = true; UIKeyboardInitData kbData; kbData.title = app.GetString(IDS_CREATE_NEW_WORLD_SEED); kbData.defaultText = m_editSeed.getLabel(); kbData.maxChars = 60; kbData.callback = &UIScene_LaunchMoreOptionsMenu::KeyboardCompleteSeedCallback; kbData.lpParam = this; ui.NavigateToScene(m_iPad, eUIScene_Keyboard, &kbData); } #else m_bIgnoreInput=true; #ifdef __PS3__ int language = XGetLanguage(); switch(language) { case XC_LANGUAGE_JAPANESE: case XC_LANGUAGE_KOREAN: case XC_LANGUAGE_TCHINESE: InputManager.RequestKeyboard(app.GetString(IDS_CREATE_NEW_WORLD_SEED),m_editSeed.getLabel(),(DWORD)0,60,&UIScene_LaunchMoreOptionsMenu::KeyboardCompleteSeedCallback,this,C_4JInput::EKeyboardMode_Default); break; default: InputManager.RequestKeyboard(app.GetString(IDS_CREATE_NEW_WORLD_SEED),m_editSeed.getLabel(),(DWORD)0,60,&UIScene_LaunchMoreOptionsMenu::KeyboardCompleteSeedCallback,this,C_4JInput::EKeyboardMode_Alphabet_Extended); break; } #else InputManager.RequestKeyboard(app.GetString(IDS_CREATE_NEW_WORLD_SEED),m_editSeed.getLabel(),(DWORD)0,60,&UIScene_LaunchMoreOptionsMenu::KeyboardCompleteSeedCallback,this,C_4JInput::EKeyboardMode_Default); #endif #endif } break; } } void UIScene_LaunchMoreOptionsMenu::handleSliderMove(F64 sliderId, F64 currentValue) { int value = (int)currentValue; switch((int)sliderId) { case eControl_WorldSize: #ifdef _LARGE_WORLDS m_sliderWorldSize.handleSliderMove(value); m_params->worldSize = value; m_sliderWorldSize.setLabel(app.GetString(m_iWorldSizeTitleA[value])); #endif break; case eControl_WorldResize: #ifdef _LARGE_WORLDS EGameHostOptionWorldSize changedSize = EGameHostOptionWorldSize(value+1); if(changedSize >= m_params->currentWorldSize) { m_sliderWorldResize.handleSliderMove(value); m_params->newWorldSize = EGameHostOptionWorldSize(value+1); m_sliderWorldResize.setLabel(app.GetString(m_iWorldSizeTitleA[value])); } #endif break; } } void UIScene_LaunchMoreOptionsMenu::UpdateCheats() { bool cheatsOn = m_params->bHostPrivileges; m_checkboxes[eLaunchCheckbox_KeepInventory].SetEnable(cheatsOn); m_checkboxes[eLaunchCheckbox_MobSpawning].SetEnable(cheatsOn); m_checkboxes[eLaunchCheckbox_MobGriefing].SetEnable(cheatsOn); m_checkboxes[eLaunchCheckbox_DayLightCycle].SetEnable(cheatsOn); if (!cheatsOn) { // Set defaults m_params->bMobGriefing = true; m_params->bKeepInventory = false; m_params->bDoMobSpawning = true; m_params->bDoDaylightCycle = true; m_checkboxes[eLaunchCheckbox_KeepInventory].setChecked(m_params->bKeepInventory); m_checkboxes[eLaunchCheckbox_MobSpawning].setChecked(m_params->bDoMobSpawning); m_checkboxes[eLaunchCheckbox_MobGriefing].setChecked(m_params->bMobGriefing); m_checkboxes[eLaunchCheckbox_DayLightCycle].setChecked(m_params->bDoDaylightCycle); } } void UIScene_LaunchMoreOptionsMenu::UpdateOnline() { bool bOnline = m_params->bOnlineGame; m_checkboxes[eLaunchCheckbox_InviteOnly].SetEnable(bOnline); m_checkboxes[eLaunchCheckbox_AllowFoF].SetEnable(bOnline); }