#include "stdafx.h" #include "WitherBossModel.h" #include "..\Minecraft.World\WitherBoss.h" #include "ModelPart.h" WitherBossModel::WitherBossModel() { texWidth = 64; texHeight = 64; upperBodyParts = ModelPartArray(3); upperBodyParts[0] = new ModelPart(this, 0, 16); upperBodyParts[0]->addBox(-10, 3.9f, -.5f, 20, 3, 3); upperBodyParts[1] = new ModelPart(this); upperBodyParts[1]->setTexSize(texWidth, texHeight); upperBodyParts[1]->setPos(-2, 6.9f, -.5f); upperBodyParts[1]->texOffs(0, 22)->addBox(0, 0, 0, 3, 10, 3); upperBodyParts[1]->texOffs(24, 22)->addBox(-4.f, 1.5f, .5f, 11, 2, 2); upperBodyParts[1]->texOffs(24, 22)->addBox(-4.f, 4, .5f, 11, 2, 2); upperBodyParts[1]->texOffs(24, 22)->addBox(-4.f, 6.5f, .5f, 11, 2, 2); upperBodyParts[2] = new ModelPart(this, 12, 22); upperBodyParts[2]->addBox(0, 0, 0, 3, 6, 3); heads = ModelPartArray(3); heads[0] = new ModelPart(this, 0, 0); heads[0]->addBox(-4, -4, -4, 8, 8, 8); heads[1] = new ModelPart(this, 32, 0); heads[1]->addBox(-4, -4, -4, 6, 6, 6); heads[1]->x = -8; heads[1]->y = 4; heads[2] = new ModelPart(this, 32, 0); heads[2]->addBox(-4, -4, -4, 6, 6, 6); heads[2]->x = 10; heads[2]->y = 4; } int WitherBossModel::modelVersion() { return 32; } void WitherBossModel::render(shared_ptr entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled) { setupAnim(time, r, bob, yRot, xRot, scale, entity); for (int i = 0; i < heads.length; i++) { heads[i]->render(scale, usecompiled); } for (int i = 0; i < upperBodyParts.length; i++) { upperBodyParts[i]->render(scale, usecompiled); } } void WitherBossModel::setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, shared_ptr entity, unsigned int uiBitmaskOverrideAnim) { float anim = cos(bob * .1f); upperBodyParts[1]->xRot = (.065f + .05f * anim) * PI; upperBodyParts[2]->setPos(-2.f, 6.9f + cos(upperBodyParts[1]->xRot) * 10.f, -.5f + sin(upperBodyParts[1]->xRot) * 10.f); upperBodyParts[2]->xRot = (.265f + .1f * anim) * PI; heads[0]->yRot = yRot / (180 / PI); heads[0]->xRot = xRot / (180 / PI); } void WitherBossModel::prepareMobModel(shared_ptr mob, float time, float r, float a) { shared_ptr boss = dynamic_pointer_cast(mob); for (int i = 1; i < 3; i++) { heads[i]->yRot = (boss->getHeadYRot(i - 1) - mob->yBodyRot) / (180 / PI); heads[i]->xRot = boss->getHeadXRot(i - 1) / (180 / PI); } }