New Downloadable Content is available! Access it from the Minecraft Store button on the Main Menu.
You can change the look of your character with a Skin Pack from the Minecraft Store. Select 'Minecraft Store' on the Main Menu to see what's available.
Alter the gamma settings to make the game brighter or darker.
If you set the game difficulty to Peaceful, your health will automatically regenerate, and no monsters will come out at night!
Feed a bone to a wolf to tame it. You can then make it sit or follow you.
You can drop items when in the Inventory menu by moving the cursor off the menu and pressing{*CONTROLLER_VK_A*}
Sleeping in a bed at night will fast forward the game to dawn, but all players in a multiplayer game need to sleep in beds at the same time.
Harvest pork chops from pigs, and cook and eat them to regain health.
Harvest leather from cows, and use it to make armor.
If you have an empty bucket, you can fill it with milk from a cow, or water, or lava!
Use a hoe to prepare areas of ground for planting.
Spiders won't attack you during the day - unless you attack them.
Digging soil or sand with a spade is faster than with your hand!
Eating cooked pork chops gives more health than eating raw pork chops.
Make some torches to light up areas at night. Monsters will avoid the areas around these torches.
Get to destinations faster with a minecart and rail!
Plant some saplings and they'll grow into trees.
Pigmen won't attack you, unless you attack them.
You can change your game spawn point and skip to dawn by sleeping in a bed.
Hit those fireballs back at the Ghast!
Building a portal will allow you to travel to another dimension - The Nether.
Press{*CONTROLLER_VK_B*} to drop the item currently in your hand!
Use the right tool for the job!
If you can't find any coal for your torches, you can always make charcoal from trees in a furnace.
Digging straight down or straight up is not a great idea.
Bonemeal (crafted from a Skeleton bone) can be used as a fertilizer, and can make things grow instantly!
Creepers explode when they get close to you!
Obsidian is created when water hits a lava source block.
Lava can take minutes to disappear COMPLETELY when the source block is removed.
Cobblestone is resistant to Ghast fireballs, making it useful for guarding portals.
Blocks that can be used as a light source will melt snow and ice. This includes torches, glowstone, and Jack-O-Lanterns.
Take caution when building structures made of wool in open air, as lightning from thunderstorms can set wool on fire.
A single bucket of lava can be used in a furnace to smelt 100 blocks.
The instrument played by a note block depends on the material beneath it.
Zombies and Skeletons can survive daylight if they are in water.
Attacking a wolf will cause any wolves in the immediate vicinity to turn hostile and attack you. This trait is also shared by Zombie Pigmen.
Wolves cannot enter the Nether.
Wolves won't attack Creepers.
Chickens lay an egg every 5 to 10 minutes.
Obsidian can only be mined with a diamond pickaxe.
Creepers are the easiest obtainable source of gunpowder.
Placing two chests side by side will make one large chest.
Tame wolves show their health with the position of their tail. Feed them meat to heal them.
Cook cactus in a furnace to get green dye.
Read the What's New section in the How To Play menus to see the latest update information about the game.
Stackable fences are in the game now!
Some animals will follow you if you have wheat in your hand.
If an animal can't move more than 20 blocks in any direction, it won't despawn.
Music by C418!
Notch has over a million followers on twitter!
Not all Swedish people have blonde hair. Some, like Jens from Mojang, even have ginger hair!
There will be an update to this game eventually!
Who is Notch?
Mojang has more awards than staff!
Some famous people play Minecraft!
deadmau5 likes Minecraft!
Do not look directly at the bugs.
Creepers were born from a coding bug.
Is it a chicken or is it a duck?
Were you at Minecon?
No-one at Mojang has ever seen junkboy's face.
Did you know there's a Minecraft Wiki?
Mojang's new office is cool!
Minecon 2013 was in Orlando, Florida, USA!
.party() was excellent!
Always assume rumors are false, rather than assuming they're true!
{*T3*}HOW TO PLAY : BASICS{*ETW*}{*B*}{*B*}
Minecraft is a game about placing blocks to build anything you can imagine. At night monsters come out, make sure to build a shelter before that happens.{*B*}{*B*}
Use{*CONTROLLER_ACTION_LOOK*} to look around.{*B*}{*B*}
Use{*CONTROLLER_ACTION_MOVE*} to move around.{*B*}{*B*}
Press{*CONTROLLER_ACTION_JUMP*} to jump.{*B*}{*B*}
Push{*CONTROLLER_ACTION_MOVE*} forward twice in rapid succession to sprint. While you hold {*CONTROLLER_ACTION_MOVE*} forward, the character will continue to sprint unless they run out of sprint time or the Food Bar has less than{*ICON_SHANK_03*}.{*B*}{*B*}
Hold{*CONTROLLER_ACTION_ACTION*} to mine and chop using your hand or whatever you are holding. You may need to craft a tool to mine some blocks.{*B*}{*B*}
If you are holding an item in your hand, use{*CONTROLLER_ACTION_USE*} to use that item, or press{*CONTROLLER_ACTION_DROP*} to drop that item.
{*T3*}HOW TO PLAY : HUD{*ETW*}{*B*}{*B*}
The HUD shows information about your status; your health, your remaining oxygen when you are under water, your hunger level (you need to eat to replenish this), and your armor if you are wearing any. If you lose some health, but have a food bar with 9 or more{*ICON_SHANK_01*} in it, your health will automatically replenish. Eating food will replenish your food bar.{*B*}
The Experience Bar is also shown here, with a numeric value to show your Experience Level, and the bar indicating how many Experience Points are required to increase your Experience Level.
Experience Points are gained by collecting the Experience Orbs dropped by mobs when they die, mining certain block types, breeding animals, fishing, and smelting ores in a furnace.{*B*}{*B*}
It also shows the items that are available to use. Use{*CONTROLLER_ACTION_LEFT_SCROLL*} and{*CONTROLLER_ACTION_RIGHT_SCROLL*} to change the item in your hand.
{*T3*}HOW TO PLAY : INVENTORY{*ETW*}{*B*}{*B*}
Use{*CONTROLLER_ACTION_INVENTORY*} to view your inventory.{*B*}{*B*}
This screen shows items available for use in your hand, and all the other items that you are carrying. Your armor is also shown here.{*B*}{*B*}
Use{*CONTROLLER_MENU_NAVIGATE*} to move the pointer. Use{*CONTROLLER_VK_A*} to pick an item under the pointer. If there is more than one item here this will pick them all up, or you can use{*CONTROLLER_VK_X*} to pick up just half of them.{*B*}{*B*}
Move the item with the pointer over another space in the inventory and place it there using{*CONTROLLER_VK_A*}. With multiple items on the pointer, use{*CONTROLLER_VK_A*} to place them all, or{*CONTROLLER_VK_X*} to place just one.{*B*}{*B*}
If an item you are over is armor, you will be shown a tooltip to enable a quick move of this to the right armor slot in the inventory.{*B*}{*B*}
It is possible to change the color of your Leather Armor by dying it, you can do this in the inventory menu by holding the dye in your pointer, then pressing{*CONTROLLER_VK_X*} whilst the pointer is over the piece you wish to dye.
{*T3*}HOW TO PLAY : CHEST{*ETW*}{*B*}{*B*}
Once you have crafted a Chest, you can place this in the world and then use it with{*CONTROLLER_ACTION_USE*} to store items from your inventory.{*B*}{*B*}
Use the pointer to move items between your inventory and the chest.{*B*}{*B*}
Items in the chest will be stored there for you to swap back into your inventory again later.
{*T3*}HOW TO PLAY : LARGE CHEST{*ETW*}{*B*}{*B*}
Two chests placed next to each other will be combined to form a Large Chest. This can store even more items.{*B*}{*B*}
It is used in the same way as a normal chest.
{*T3*}HOW TO PLAY : CRAFTING{*ETW*}{*B*}{*B*}
In the Crafting interface, you can combine items from your inventory to create new types of items. Use{*CONTROLLER_ACTION_CRAFTING*} to open the crafting interface.{*B*}{*B*}
Scroll through the tabs at the top using{*CONTROLLER_VK_LB*} and{*CONTROLLER_VK_RB*} to select the type of item you wish to craft, then use{*CONTROLLER_MENU_NAVIGATE*} to select the item to craft.{*B*}{*B*}
The crafting area shows the items required to craft the new item. Press{*CONTROLLER_VK_A*} to craft the item and place it in your inventory.
{*T3*}HOW TO PLAY : CRAFTING TABLE{*ETW*}{*B*}{*B*}
You can craft larger items using a Crafting Table.{*B*}{*B*}
Place the table in the world and press{*CONTROLLER_ACTION_USE*} to use it.{*B*}{*B*}
Crafting on a table works in the same way as basic crafting, but you have a larger crafting area, and a more varied selection of items to craft.
{*T3*}HOW TO PLAY : FURNACE{*ETW*}{*B*}{*B*}
A Furnace allows you to change items by firing them. For example, you can turn iron ore into iron ingots in the furnace.{*B*}{*B*}
Place the furnace in the world and press{*CONTROLLER_ACTION_USE*} to use it.{*B*}{*B*}
You need to put some fuel into the bottom of the furnace, and the item to be fired in the top. The furnace will then fire up and start working.{*B*}{*B*}
When your items have been fired, you can move them from the output area into your inventory.{*B*}{*B*}
If an item you are over is an ingredient or fuel for the furnace, you will be shown tooltips to enable a quick move of this to the furnace.
{*T3*}HOW TO PLAY : DISPENSER{*ETW*}{*B*}{*B*}
A Dispenser is used to shoot out items. You will need to place a switch, for example a lever, next to the dispenser to trigger it.{*B*}{*B*}
To fill the dispenser with items press{*CONTROLLER_ACTION_USE*}, then move the items that you want to dispense from your inventory into the dispenser.{*B*}{*B*}
Now when you use the switch, the dispenser will shoot out an item.
{*T3*}HOW TO PLAY : BREWING{*ETW*}{*B*}{*B*}
Brewing potions requires a Brewing Stand, which can be built at a crafting table. Every potion starts off with a bottle of water, which is made by filling a Glass Bottle with water from a Cauldron, or a water source.{*B*}
A Brewing Stand has three slots for bottles, so can make three potions at the same time. One ingredient can be used over all three bottles, so always brew three potions at the same time to best use your resources.{*B*}
Putting a potion ingredient in the top position at the Brewing Stand will make a base potion after a short time. This doesn't have any effect by itself, but brewing another ingredient with this base potion will give you a potion with an effect.{*B*}
Once you have this potion you can add a third ingredient to make the effect last longer (using Redstone Dust), be more intense (using Glowstone Dust), or turn into a harmful potion (using a Fermented Spider Eye).{*B*}
You can also add gunpowder to any potion to turn it into a Splash Potion, which can then be thrown. The thrown Splash Potion will cause the potion effect to apply over the area it lands in.{*B*}
The source ingredients for potions are :-{*B*}{*B*}
* {*T2*}Nether Wart{*ETW*}{*B*}
* {*T2*}Spider Eye{*ETW*}{*B*}
* {*T2*}Sugar{*ETW*}{*B*}
* {*T2*}Ghast Tear{*ETW*}{*B*}
* {*T2*}Blaze Powder{*ETW*}{*B*}
* {*T2*}Magma Cream{*ETW*}{*B*}
* {*T2*}Glistering Melon{*ETW*}{*B*}
* {*T2*}Redstone Dust{*ETW*}{*B*}
* {*T2*}Glowstone Dust{*ETW*}{*B*}
* {*T2*}Fermented Spider Eye{*ETW*}{*B*}{*B*}
You'll need to experiment with combinations of ingredients in order to find out all the different potions you can make.
{*T3*}HOW TO PLAY : ENCHANTING{*ETW*}{*B*}{*B*}
The Experience Points collected when a mob dies, or when certain blocks are mined or smelted in a furnace, can be used to enchant some tools, weapons, armor and books.{*B*}
When a Sword, Bow, Axe, Pickaxe, Shovel, Armor or Book is placed in the slot below the book in the Enchantment Table, the three buttons to the right of the slot will display some enchantments and their Experience Levels costs.{*B*}
If you do not have enough Experience Levels to use some of these, the cost will appear in red, otherwise it will be shown in green.{*B*}{*B*}
The actual enchantment applied is randomly selected based on the cost displayed.{*B*}{*B*}
If the Enchantment Table is surrounded by Bookshelves (up to a maximum of 15 Bookshelves), with a one block gap between the Bookcase and the Enchantment Table, the potency of the enchantments will be increased, and arcane glyphs will be seen coming from the book on the Enchantment Table.{*B*}{*B*}
All the ingredients for an Enchantment Table can be found within the villages in a world, or by mining and cultivation of the world.{*B*}{*B}
Enchanted Books are used at the Anvil to apply enchantments to items. This gives you more control over which enchantments you would like on your items.{*B*}
{*T3*}HOW TO PLAY : FARMING ANIMALS{*ETW*}{*B*}{*B*}
If you want to keep your animals in the one place, build a fenced area of less than 20x20 blocks and have your animals inside it. This ensures they will still be there when you come back to see them.
{*T3*}HOW TO PLAY : BREEDING ANIMALS{*ETW*}{*B*}{*B*}
The animals in Minecraft can breed, and will produce baby versions of themselves!{*B*}
To get the animals to breed, you will need to feed them with the right food to get them to go into 'Love Mode'.{*B*}
Feed Wheat to a cow, mooshroom or sheep, Carrots to a pig, Wheat Seeds or Nether Wart to a chicken, or any kind of meat to a wolf, and they'll start looking for another animal of the same species near them that is also in Love Mode.{*B*}
When two animals of the same species meet, and both are in Love Mode, they will kiss for a few seconds, and then a baby animal will appear. The baby animal will follow their parents for a while before growing into a full sized animal itself.{*B*}
After being in Love Mode, an animal will not be able to enter it again for about five minutes.{*B*}
There is a limit on the number of animals it is possible to have in a world, so you may find the animals don't breed when you have a lot of them.
{*T3*}HOW TO PLAY : NETHER PORTAL{*ETW*}{*B*}{*B*}
A Nether Portal allows the player to travel between the Overworld and the Nether world. The Nether world can be used to fast-travel in the Overworld - traveling one block distance in the Nether is equivalent to traveling 3 blocks in the Overworld, so when you build a portal
in the Nether world and exit through it, you will be 3 times further away from your entry point.{*B*}{*B*}
A minimum of 10 Obsidian blocks are required to build the portal, and the portal needs to be 5 blocks high by 4 blocks wide by 1 block deep. Once the portal frame is built, the space inside the frame needs to be set on fire to activate it. This can be done using the Flint and Steel item, or the Fire Charge item.{*B*}{*B*}
Examples of portal construction are shown in the picture to the right.
{*T3*}HOW TO PLAY : BANNING LEVELS{*ETW*}{*B*}{*B*}
If you find offensive content within a level you are playing, you can choose to add the level to your Banned Levels list.
If you would like to do this, bring up the Pause menu, then press{*CONTROLLER_VK_RB*} to select the Ban Level tooltip.
When you attempt to join this level in future, you will be notified that the level is in your Banned Levels list, and given the option to remove it from the list and continue into the level, or back out.
{*T3*}HOW TO PLAY : HOST AND PLAYER OPTIONS{*ETW*}{*B*}{*B*}
{*T1*}Game Options{*ETW*}{*B*}
When loading or creating a world, you can press the "More Options" button to enter a menu that allows more control over your game.{*B*}{*B*}
{*T2*}Player vs Player{*ETW*}{*B*}
When enabled, players can inflict damage on other players. This option only affects Survival mode.{*B*}{*B*}
{*T2*}Trust Players{*ETW*}{*B*}
When disabled, players joining the game are restricted in what they can do. They are not able to mine or use items, place blocks, use doors and switches, use containers, attack players or attack animals. You can change these options for a specific player using the in-game menu.{*B*}{*B*}
{*T2*}Fire Spreads{*ETW*}{*B*}
When enabled, fire may spread to nearby flammable blocks. This option can also be changed from within the game.{*B*}{*B*}
{*T2*}TNT Explodes{*ETW*}{*B*}
When enabled, TNT will explode when detonated. This option can also be changed from within the game.{*B*}{*B*}
{*T2*}Host Privileges{*ETW*}{*B*}
When enabled, the host can toggle their ability to fly, disable exhaustion, and make themselves invisible from the in-game menu. {*DISABLES_ACHIEVEMENTS*}{*B*}{*B*}
{*T1*}World Generation Options{*ETW*}{*B*}
When creating a new world there are some additional options.{*B*}{*B*}
{*T2*}Generate Structures{*ETW*}{*B*}
When enabled, structures such as Villages and Strongholds will generate in the world.{*B*}{*B*}
{*T2*}Superflat World{*ETW*}{*B*}
When enabled, a completely flat world will be generated in the Overworld and in the Nether.{*B*}{*B*}
{*T2*}Bonus Chest{*ETW*}{*B*}
When enabled, a chest containing some useful items will be created near the player spawn point.{*B*}{*B*}
{*T2*}Reset Nether{*ETW*}{*B*}
When enabled, the Nether will be re-generated. This is useful if you have an older save where Nether Fortresses were not present.{*B*}{*B*}
{*T1*}In-Game Options{*ETW*}{*B*}
While in the game a number of options can be accessed by pressing {*CONTROLLER_VK_BACK*} to bring up the in-game menu.{*B*}{*B*}
{*T2*}Host Options{*ETW*}{*B*}
The host player, and any players set as moderators can access the "Host Option" menu. In this menu they can enable and disable fire spreading and TNT exploding.{*B*}{*B*}
{*T1*}Player Options{*ETW*}{*B*}
To modify the privileges for a player, select their name and press{*CONTROLLER_VK_A*} to bring up the player privileges menu where you can use the following options.{*B*}{*B*}
{*T2*}Can Build And Mine{*ETW*}{*B*}
This option is only available when "Trust Players" is turned off. When this option is enabled, the player is able to interact with the world as normal. When disabled the player will not be able to place or destroy blocks, or interact with many items and blocks.{*B*}{*B*}
{*T2*}Can Use Doors and Switches{*ETW*}{*B*}
This option is only available when "Trust Players" is turned off. When this option is disabled, the player will not be able to use doors and switches.{*B*}{*B*}
{*T2*}Can Open Containers{*ETW*}{*B*}
This option is only available when "Trust Players" is turned off. When this option is disabled, the player will not be able to open containers, such as chests.{*B*}{*B*}
{*T2*}Can Attack Players{*ETW*}{*B*}
This option is only available when "Trust Players" is turned off. When this option is disabled the player will not be able to cause damage to other players.{*B*}{*B*}
{*T2*}Can Attack Animals{*ETW*}{*B*}
This option is only available when "Trust Players" is turned off. When this option is disabled the player will not be able to cause damage to animals.{*B*}{*B*}
{*T2*}Moderator{*ETW*}{*B*}
When this option is enabled, the player is able to change privileges for other players (except the host) if "Trust Players" is turned off, kick players and they can enable and disable fire spreading and TNT exploding.{*B*}{*B*}
{*T2*}Kick Player{*ETW*}{*B*}
For players that are not on the same {*PLATFORM_NAME*} console as the host player, selecting this option will kick the player from the game and any other players on their {*PLATFORM_NAME*} console. This player will not be able to rejoin the game until it is restarted.{*B*}{*B*}
{*T1*}Host Player Options{*ETW*}{*B*}
If "Host Privileges" is enabled the host player can modify some privileges for themselves. To modify the privileges for a player, select their name and press{*CONTROLLER_VK_A*} to bring up the player privileges menu where you can use the following options.{*B*}{*B*}
{*T2*}Can Fly{*ETW*}{*B*}
When this option is enabled, the player is able to fly. This option is only relevant to Survival mode, as flying is enabled for all players in Creative mode.{*B*}{*B*}
{*T2*}Disable Exhaustion{*ETW*}{*B*}
This option only affects Survival mode. When enabled, physical activities (walking/sprinting/jumping etc.) do not decrease the food bar. However, if the player becomes injured, the food bar will slowly decrease while the player is healing.{*B*}{*B*}
{*T2*}Invisible{*ETW*}{*B*}
When this option is enabled, the player is not visible to other players and is invulnerable.{*B*}{*B*}
{*T2*}Can Teleport{*ETW*}{*B*}
This allows the player to move players or themselves to other players in the world.
Next Page
Previous Page
Basics
HUD
Inventory
Chests
Crafting
Furnace
Dispenser
Farming Animals
Breeding Animals
Brewing
Enchantment
Nether Portal
Multiplayer
Sharing Screenshots
Banning Levels
Creative Mode
Host and Player Options
Trading
Anvil
The End
{*T3*}HOW TO PLAY : THE END{*ETW*}{*B*}{*B*}
The End is another dimension in the game, which is reached through an active End Portal. The End Portal can be found in a Stronghold, which is deep underground in the Overworld.{*B*}
To activate the End Portal, you'll need to put an Eye of Ender into any End Portal Frame without one.{*B*}
Once the portal is active, jump into it to go to The End.{*B*}{*B*}
In The End you will meet the Ender Dragon, a fierce and powerful enemy, along with many Enderman, so you will have to be well prepared for the battle before going there!{*B*}{*B*}
You'll find that there are Ender Crystals on top of eight Obsidian spikes that the Ender Dragon uses to heal itself,
so the first step in the battle is to destroy each of these.{*B*}
The first few can be reached with arrows, but the later ones are protected by an Iron Fence cage, and you will need to build up to them.{*B*}{*B*}
While you are doing this, the Ender Dragon will be attacking you by flying at you and spitting Ender acid balls!{*B*}
If you approach the Egg Podium in the centre of the spikes, the Ender Dragon will fly down and attack you and this is where you can really do some damage to it!{*B*}
Avoid the acid breath, and target the Ender Dragon's eyes for the best results. If possible, bring some friends in to The End to help you with the battle!{*B*}{*B*}
Once you are in The End, your friends will be able to see the location of the End Portal within the Stronghold on their maps,
so they can easily join you.
Sprint
What's New
{*T3*}Changes and Additions{*ETW*}{*B*}{*B*}
- Added new items - Emerald, Emerald Ore, Block of Emerald, Ender Chest, Tripwire Hook, Enchanted Golden Apple, Anvil, Flower Pot, Cobblestone Walls, Mossy Cobblestone Walls, Wither Painting, Potato, Baked Potato, Poisonous Potato, Carrot, Golden Carrot, Carrot on a Stick,
Pumpkin Pie, Night Vision Potion, Invisibility Potion, Nether Quartz, Nether Quartz Ore, Block of Quartz, Quartz Slab, Quartz Stair, Chiseled Quartz Block, Pillar Quartz Block, Enchanted Book, Carpet.{*B*}
- Added new recipes for Smooth Sandstone and Chiselled Sandstone.{*B*}
- Added new Mobs - Zombie Villagers.{*B*}
- Added new terrain generation features - Desert Temples, Desert Villages, Jungle Temples.{*B*}
- Added Trading with villagers.{*B*}
- Added Anvil interface.{*B*}
- Can dye leather armor.{*B*}
- Can dye wolf collars.{*B*}
- Can control riding a pig with a Carrot on a Stick.{*B*}
- Updated Bonus Chest content with more items.{*B*}
- Changed placement of half blocks and other blocks on half blocks.{*B*}
- Changed placement of upside down stairs and slabs.{*B*}
- Added different villager professions.{*B*}
- Villagers spawned from a spawn egg will have a random profession.{*B*}
- Added sideways log placement.{*B*}
- Furnaces can use wooden tools as a fuel.{*B*}
- Ice and Glass panes can be collected with silk touch enchanted tools.{*B*}
- Wooden Buttons and Wooden Pressure Plates can be activated with Arrows.{*B*}
- Nether mobs can spawn in the Overworld from Portals.{*B*}
- Creepers and Spiders are aggressive towards the last player that hit them.{*B*}
- Mobs in Creative mode become neutral again after a short period.{*B*}
- Remove knockback when drowning.{*B*}
- Doors being broken by zombies show damage.{*B*}
- Ice melts in the nether.{*B*}
- Cauldrons fill up when out in the rain.{*B*}
- Pistons take twice as long to update.{*B*}
- Pig drops Saddle when killed (if has one).{*B*}
- Sky color in The End changed.{*B*}
- String can be placed (for Tripwires).{*B*}
- Rain drips through leaves.{*B*}
- Levers can be placed on the bottom of blocks.{*B*}
- TNT does variable damage depending on difficulty setting.{*B*}
- Book recipe changed.{*B*}
- Boats break Lilypads, instead of Lilypads breaking Boats.{*B*}
- Pigs drop more Porkchops.{*B*}
- Slimes spawn less in Superflat worlds.{*B*}
- Creeper damage variable based on difficulty setting, more knockback.{*B*}
- Fixed Endermen not opening their jaws.{*B*}
- Added teleporting of players (using the {*CONTROLLER_VK_BACK*} menu in-game).{*B*}
- Added new Host Options for flying, invisibility and invulnerability for remote players.{*B*}
- Added new tutorials to the Tutorial World for new items and features.{*B*}
- Updated the positions of the Music Disc Chests in the Tutorial World.{*B*}
{*ETB*}Welcome back! You may not have noticed but your Minecraft has just been updated.{*B*}{*B*}
There are lots of new features for you and friends to play with so here’s just a few highlights. Have a read and then go and have fun!{*B*}{*B*}
{*T1*}New Items{*ETB*} - Emerald, Emerald Ore, Block of Emerald, Ender Chest, Tripwire Hook, Enchanted Golden Apple, Anvil, Flower Pot, Cobblestone Walls, Mossy Cobblestone Walls, Wither Painting, Potato, Baked Potato, Poisonous Potato, Carrot, Golden Carrot, Carrot on a Stick,
Pumpkin Pie, Night Vision Potion, Invisibility Potion, Nether Quartz, Nether Quartz Ore, Block of Quartz, Quartz Slab, Quartz Stair, Chiseled Quartz Block, Pillar Quartz Block, Enchanted Book, Carpet.{*B*}{*B*}
{*T1*}New Mobs{*ETB*} - Zombie Villagers.{*B*}{*B*}
{*T1*}New Features{*ETB*} - Trade with villagers, repair or enchant weapons and tools with an Anvil, store items in an Ender Chest, control a pig while riding it using a Carrot on a Stick!{*B*}{*B*}
{*T1*}New Mini-Tutorials{*ETB*} – Learn how to use the new features in the Tutorial World!{*B*}{*B*}
{*T1*}New 'Easter Eggs'{*ETB*} – We've moved all the secret Music Discs in the Tutorial World. See if you can find them again!{*B*}{*B*}
Deals more damage than by hand.
Used to dig dirt, grass, sand, gravel and snow faster than by hand. Shovels are required to dig snowballs.
Required to mine stone-related blocks and ore.
Used to chop wood-related blocks faster than by hand.
Used to till dirt and grass blocks to prepare for crops.
Wooden doors are activated by using, hitting them or with Redstone.
Iron doors can only be opened by Redstone, buttons or switches.
NOT USED
NOT USED
NOT USED
NOT USED
Gives the user 1 Armor when worn.
Gives the user 3 Armor when worn.
Gives the user 2 Armor when worn.
Gives the user 1 Armor when worn.
Gives the user 2 Armor when worn.
Gives the user 5 Armor when worn.
Gives the user 4 Armor when worn.
Gives the user 1 Armor when worn.
Gives the user 2 Armor when worn.
Gives the user 6 Armor when worn.
Gives the user 5 Armor when worn.
Gives the user 2 Armor when worn.
Gives the user 2 Armor when worn.
Gives the user 5 Armor when worn.
Gives the user 3 Armor when worn.
Gives the user 1 Armor when worn.
Gives the user 3 Armor when worn.
Gives the user 8 Armor when worn.
Gives the user 6 Armor when worn.
Gives the user 3 Armor when worn.
A shiny ingot which can be used to craft tools made from this material. Created by smelting ore in a furnace.
Allows ingots, gems, or dyes to be crafted into placeable blocks. Can be used as an expensive building block or compact storage of the ore.
Used to send an electrical charge when stepped on by a player, an animal, or a monster. Wooden Pressure Plates can also be activated by dropping something on them.
Used for compact staircases.
Used for making long staircases. Two slabs placed on top of each other will create a normal-sized double slab block.
Used for making long staircases. Two slabs placed on top of each other will create a normal-sized double slab block.
Used to create light. Torches also melt snow and ice.
Used as a building material and can be crafted into many things. Can be crafted from any form of wood.
Used as a building material. Is not influenced by gravity like normal Sand.
Used as a building material.
Used to craft torches, arrows, signs, ladders, fences and as handles for tools and weapons.
Used to forward time from any time at night to morning if all the players in the world are in bed, and changes the spawn point of the player.
The colors of the bed are always the same, regardless of the colors of wool used.
Allows you to craft a more varied selection of items than the normal crafting.
Allows you to smelt ore, create charcoal and glass, and cook fish and porkchops.
Stores blocks and items inside. Place two chests side by side to create a larger chest with double the capacity.
Used as a barrier that cannot be jumped over. Counts as 1.5 blocks high for players, animals and monsters, but 1 block high for other blocks.
Used to climb vertically.
Activated by using, hitting them or with redstone. They function as normal doors, but are a one by one block and lay flat on the ground.
Shows text entered by you or other players.
Used to create brighter light than torches. Melts snow/ice and can be used underwater.
Used to cause explosions. Activated after placing by igniting with Flint and Steel item, or with an electrical charge.
Used to hold mushroom stew. You keep the bowl when the stew has been eaten.
Used to hold and transport water, lava and milk.
Used to hold and transport water.
Used to hold and transport lava.
Used to hold and transport milk.
Used to create fire, ignite TNT, and open a portal once it has been built.
Used to catch fish.
Displays positions of the Sun and Moon.
Points to your start point.
Will create an image of an area explored while held. This can be used for path-finding.
Allows for ranged attacks by using arrows.
Used as ammunition for bows.
Restores 2.5{*ICON_SHANK_01*}.
Restores 1{*ICON_SHANK_01*}. Can be used 6 times.
Restores 1{*ICON_SHANK_01*}.
Restores 1{*ICON_SHANK_01*}.
Restores 3{*ICON_SHANK_01*}.
Restores 1{*ICON_SHANK_01*}, or can be cooked in a furnace. Eating this can cause you to be poisoned.
Restores 3{*ICON_SHANK_01*}. Created by cooking raw chicken in a furnace.
Restores 1.5{*ICON_SHANK_01*}, or can be cooked in a furnace.
Restores 4{*ICON_SHANK_01*}. Created by cooking raw beef in a furnace.
Restores 1.5{*ICON_SHANK_01*}, or can be cooked in a furnace.
Restores 4{*ICON_SHANK_01*}. Created by cooking a raw porkchop in a furnace.
Restores 1{*ICON_SHANK_01*}, or can be cooked in a furnace. Can be fed to an Ocelot to tame it.
Restores 2.5{*ICON_SHANK_01*}. Created by cooking a raw fish in a furnace.
Restores 2{*ICON_SHANK_01*}, and can be crafted into a golden apple.
Restores 2{*ICON_SHANK_01*}, and regenerates health for 4 seconds. Crafted from an apple and gold nuggets.
Restores 2{*ICON_SHANK_01*}. Eating this can cause you to be poisoned.
Used in the cake recipe, and as an ingredient for brewing potions.
Used to send an electrical charge by being turned on or off. Stays in the on or off state until pressed again.
Constantly sends an electrical charge, or can be used as a receiver/transmitter when connected to the side of a block.
Can also be used for low-level lighting.
Used in Redstone circuits as repeater, a delayer, and/or a diode.
Used to send an electrical charge by being pressed. Stays activated for approximately a second before shutting off again.
Used to hold and shoot out items in a random order when given a Redstone charge.
Plays a note when triggered. Hit it to change the pitch of the note. Placing this on top of different blocks will change the type of instrument.
Used to guide minecarts.
When powered, accelerates minecarts that pass over it. When unpowered, causes minecarts to stop on it.
Functions like a Pressure Plate (sends a Redstone signal when powered) but can only be activated by a minecart.
Used to transport you, an animal, or a monster along rails.
Used to transport goods along rails.
Will move along rails and can push other minecarts when coal is put in it.
Used to travel in water more quickly than swimming.
Collected from sheep, and can be colored with dyes.
Used as a building material and can be colored with dyes. This recipe is not recommended because Wool can be easily obtained from Sheep.
Used as a dye to create black wool.
Used as a dye to create green wool.
Used as a dye to create brown wool, as an ingredient in cookies, or to grow Cocoa Pods.
Used as a dye to create silver wool.
Used as a dye to create yellow wool.
Used as a dye to create red wool.
Used to instantly grow crops, trees, tall grass, huge mushrooms and flowers, and can be used in dye recipes.
Used as a dye to create pink wool.
Used as a dye to create orange wool.
Used as a dye to create lime wool.
Used as a dye to create gray wool.
Used as a dye to create light gray wool.
(Note: light gray dye can also be made by combining gray dye with bone meal, letting you make four light gray dyes from every ink sac instead of three.)
Used as a dye to create light blue wool.
Used as a dye to create cyan wool.
Used as a dye to create purple wool.
Used as a dye to create magenta wool.
Used as dye to create Blue Wool.
Plays Music Discs.
Use these to create very strong tools, weapons or armor.
Used to create brighter light than torches. Melts snow/ice and can be used underwater.
Used to create books and maps.
Can be used to create bookshelves or enchanted to make Enchanted Books.
Allows the creation of more powerful enchantments when placed around the Enchantment Table.
Used as decoration.
Can be mined with an iron pickaxe or better, then smelted in a furnace to produce gold ingots.
Can be mined with a stone pickaxe or better, then smelted in a furnace to produce iron ingots.
Can be mined with a pickaxe to collect coal.
Can be mined with a stone pickaxe or better to collect lapis lazuli.
Can be mined with an iron pickaxe or better to collect diamonds.
Can be mined with an iron pickaxe or better to collect redstone dust.
Can be mined with a pickaxe to collect cobblestone.
Collected using a shovel. Can be used for construction.
Can be planted and it will eventually grow into a tree.
This cannot be broken.
Sets fire to anything that touches it. Can be collected in a bucket.
Collected using a shovel. Can be smelted into glass using the furnace. Is affected by gravity if there is no other tile underneath it.
Collected using a shovel. Sometimes produces flint when dug up. Is affected by gravity if there is no other tile underneath it.
Chopped using an axe, and can be crafted into planks or used as a fuel.
Created in a furnace by smelting sand. Can be used for construction, but will break if you try to mine it.
Mined from stone using a pickaxe. Can be used to construct a furnace or stone tools.
Baked from clay in a furnace.
Can be baked into bricks in a furnace.
When broken drops clay balls which can be baked into bricks in a furnace.
A compact way to store snowballs.
Can be dug with a shovel to create snowballs.
Sometimes produces wheat seeds when broken.
Can be crafted into a dye.
Can be crafted with a bowl to make stew.
Can only be mined with a diamond pickaxe. Is produced by the meeting of water and still lava, and is used to build a portal.
Spawns monsters into the world.
Is placed on the ground to carry an electrical charge. When brewed with a potion it will increase the duration of the effect.
When fully grown, crops can be harvested to collect wheat.
Ground that has been prepared ready to plant seeds.
Can be cooked in a furnace to create a green dye.
Can be crafted to create sugar.
Can be worn as a helmet or crafted with a torch to create a Jack-O-Lantern. It is also the main ingredient in Pumpkin Pie.
Burns forever if set alight.
Slows the movement of anything walking over it.
Standing in the portal allows you to pass between the Overworld and the Nether.
Used as a fuel in a furnace, or crafted to make a torch.
Collected by killing a spider, and can be crafted into a Bow or Fishing Rod, or placed on the ground to create Tripwire.
Collected by killing a chicken, and can be crafted into an arrow.
Collected by killing a Creeper, and can be crafted into TNT or used as an ingredient for brewing potions.
Can be planted in farmland to grow crops. Make sure there's enough light for the seeds to grow!
Harvested from crops, and can be used to craft food items.
Collected by digging gravel, and can be used to craft a flint and steel.
When used on a pig it allows you to ride the pig. The pig can then be steered using a Carrot on a Stick.
Collected by digging snow, and can be thrown.
Collected by killing a cow, and can be crafted into armor or used to make Books.
Collected by killing a Slime, and used as an ingredient for brewing potions or crafted to make Sticky Pistons.
Dropped randomly by chickens, and can be crafted into food items.
Collected by mining Glowstone, and can be crafted to make Glowstone blocks again or brewed with a potion to increase the potency of the effect.
Collected by killing a Skeleton. Can be crafted into bone meal. Can be fed to a wolf to tame it.
Collected by getting a Skeleton to kill a Creeper. Can be played in a jukebox.
Extinguishes fire and helps crops grow. Can be collected in a bucket.
When broken sometimes drops a sapling which can then be replanted to grow into a tree.
Found in dungeons, can be used for construction and decoration.
Used to obtain wool from sheep and harvest leaf blocks.
When powered (using a button, a lever, a pressure plate, a redstone torch, or redstone with any one of these), a piston extends if it can and pushes blocks.
When powered (using a button, a lever, a pressure plate, a redstone torch, or redstone with any one of these), a piston extends if it can and pushes blocks. When it retracts it pulls back the block touching the extended part of the piston.
Made from Stone blocks, and commonly found in Strongholds.
Used as a barrier, similar to fences.
Similar to a door, but used primarily with fences.
Can be crafted from Melon Slices.
Transparent blocks that can be used as an alternative to Glass Blocks.
Can be planted to grow pumpkins.
Can be planted to grow melons.
Dropped by Enderman when they die. When thrown, the player will be teleported to the position the Ender Pearl lands at, and will lose some health.
A block of dirt with grass growing on top. Collected using a shovel. Can be used for construction.
Can be used for construction and decoration.
Slows movement when walking through it. Can be destroyed using shears to collect string.
Spawns a Silverfish when destroyed. May also spawn Silverfish if nearby to another Silverfish being attacked.
Grows over time when placed. Can be collected using shears. Can be climbed like a ladder.
Slippery when walked on. Turns into water if above another block when destroyed. Melts if close enough to a light source or when placed in The Nether.
Can be used as decoration.
Used in potion brewing, and for locating Strongholds. Dropped by Blazes who tend to be found near or in Nether Fortresses.
Used in potion brewing. Dropped by Ghasts when they die.
Dropped by Zombie Pigmen when they die. Zombie Pigmen can be found in the Nether. Used as an ingredient for brewing potions.
Used in potion brewing. This can be found naturally growing in Nether Fortresses. It can also be planted on Soul Sand.
When used, can have various effects, depending on what it is used on.
Can be filled with water, and used as the starting ingredient for a potion in the Brewing Stand.
This is a poisonous food and brewing item. Dropped when a Spider or Cave Spider is killed by a player.
Used in potion brewing, mainly to create potions with a negative effect.
Used in potion brewing, or crafted with other items to make Eye of Ender or Magma Cream.
Used in potion brewing.
Used for making Potions and Splash Potions.
Filled with water by rain or with a bucket of water, and can then be used to fill Glass Bottles with water.
When thrown, will show the direction to an End Portal. When twelve of these are placed in the End Portal Frames, the End Portal will be activated.
Used in potion brewing.
Similar to Grass Blocks, but very good for growing mushrooms on.
Floats on water, and can be walked on.
Used to build Nether Fortresses. Immune to Ghast's fireballs.
Used in Nether Fortresses.
Found in Nether Fortresses, and will drop Nether Wart when broken.
This allows players to enchant Swords, Pickaxes, Axes, Shovels, Bows and Armor, using the player's Experience Points.
This can be activated using twelve Eye of Ender, and will allow the player to travel to The End dimension.
Used to form an End Portal.
A block type found in The End. It has a very high blast resistance, so is useful for building with.
This block is created by the defeat of the Dragon in The End.
When thrown, it drops Experience Orbs which increase your experience points when collected.
Useful for setting things on fire, or for indiscriminately starting fires when fired from a Dispenser.
These are similar to a display case, and will display the item or block placed in it.
When thrown can spawn a creature of the type indicated.
Used for making long staircases. Two slabs placed on top of each other will create a normal-sized double slab block.
Used for making long staircases. Two slabs placed on top of each other will create a normal-sized double slab block.
Created by smelting Netherrack in a furnace. Can be crafted into Nether Brick blocks.
When powered they emit light.
Can be farmed to collect Cocoa Beans.
Mob Heads can be placed as a decoration, or worn as a mask in the helmet slot.
Squid
Drops ink sacs when killed.
Cow
Drops leather when killed. Can also be milked with a bucket.
Sheep
Drops wool when sheared (if it has not already been sheared). Can be dyed to make its wool a different color.
Chicken
Drops feathers when killed, and also randomly lays eggs.
Pig
Drops porkchops when killed. Can be ridden by using a saddle.
Wolf
Docile until attacked, when they will attack you back. Can be tamed using bones which causes the wolf to follow you around and attack anything that attacks you.
Creeper
Explodes if you get too close!
Skeleton
Fires arrows at you. Drops arrows when killed.
Spider
Attacks you when you are close to it. Can climb walls. Drops string when killed.
Zombie
Attacks you when you are close to it.
Zombie Pigman
Initially docile, but will attack in groups if you attack one.
Ghast
Fires flaming balls at you that explode on contact.
Slime
Split into smaller Slimes when damaged.
Enderman
Will attack you if you look at it. Can also move blocks around.
Silverfish
Attracts nearby hidden Silverfish when attacked. Hides in stone blocks.
Cave Spider
Has a venomous bite.
Mooshroom
Makes mushroom stew when used with a bowl. Drops mushrooms and becomes a normal cow when sheared.
Snow Golem
The Snow Golem can be created by players using snow blocks and a pumpkin. They will throw snowballs at their creators enemies.
Ender Dragon
This is a large black dragon found in The End.
Blaze
These are enemies found in the Nether, mostly inside Nether Fortresses. They will drop Blaze Rods when killed.
Magma Cube
These can be found in The Nether. Similar to Slimes, they will break up into smaller versions when killed.
Villager
Ocelot
These can be found in Jungles. They can be tamed by feeding them Raw Fish. You will need to let the Ocelot approach you though, since any sudden movements will scare it away.
Iron Golem
Appear in Villages to protect them, and can be created using Iron Blocks and Pumpkins.
Explosives Animator
Concept Artist
Number Crunching and Statistics
Bully Coordinator
Original Design and Code by
Project Manager/Producer
Rest of Mojang Office
Lead Game Programmer Minecraft PC
Ninja Coder
CEO
White Collar Worker
Customer Support
Office DJ
Designer/Programmer Minecraft - Pocket Edition
Developer
Chief Architect
Art Developer
Game Crafter
Director of Fun
Music and Sounds
Programming
Art
QA
Executive Producer
Lead Producer
Producer
Test Lead
Lead Tester
Design Team
Development Team
Release Management
Director, XBLA Publishing
Business Development
Portfolio Director
Product Manager
Marketing
Community Manager
Europe Localization Team
Redmond Localization Team
Asia Localization Team
User Research Team
MGS Central Teams
Milestone Acceptance Tester
Special Thanks
Test Manager
Senior Test Lead
SDET
Project STE
Additional STE
Test Associates
Jon Kågström
Tobias Möllstam
Risë Lugo
Wooden Sword
Stone Sword
Iron Sword
Diamond Sword
Golden Sword
Wooden Shovel
Stone Shovel
Iron Shovel
Diamond Shovel
Golden Shovel
Wooden Pickaxe
Stone Pickaxe
Iron Pickaxe
Diamond Pickaxe
Golden Pickaxe
Wooden Axe
Stone Axe
Iron Axe
Diamond Axe
Golden Axe
Wooden Hoe
Stone Hoe
Iron Hoe
Diamond Hoe
Golden Hoe
Wooden Door
Iron Door
Chain Helmet
Chain Chestplate
Chain Leggings
Chain Boots
Leather Cap
Iron Helmet
Diamond Helmet
Golden Helmet
Leather Tunic
Iron Chestplate
Diamond Chestplate
Golden Chestplate
Leather Pants
Iron Leggings
Diamond Leggings
Golden Leggings
Leather Boots
Iron Boots
Diamond Boots
Golden Boots
Iron Ingot
Gold Ingot
Bucket
Water Bucket
Lava Bucket
Flint and Steel
Apple
Bow
Arrow
Coal
Charcoal
Diamond
Stick
Bowl
Mushroom Stew
String
Feather
Gunpowder
Wheat Seeds
Wheat
Bread
Flint
Raw Porkchop
Cooked Porkchop
Painting
Golden Apple
Sign
Minecart
Saddle
Redstone
Snowball
Boat
Leather
Milk Bucket
Brick
Clay
Sugar Canes
Paper
Book
Slimeball
Minecart with Chest
Minecart with Furnace
Egg
Compass
Fishing Rod
Clock
Glowstone Dust
Raw Fish
Cooked Fish
Dye Powder
Ink Sac
Rose Red
Cactus Green
Cocoa Beans
Lapis Lazuli
Purple Dye
Cyan Dye
Light Gray Dye
Gray Dye
Pink Dye
Lime Dye
Dandelion Yellow
Light Blue Dye
Magenta Dye
Orange Dye
Bone Meal
Bone
Sugar
Cake
Bed
Redstone Repeater
Cookie
Map
Music Disc - "13"
Music Disc - "cat"
Music Disc - "blocks"
Music Disc - "chirp"
Music Disc - "far"
Music Disc - "mall"
Music Disc - "mellohi"
Music Disc - "stal"
Music Disc - "strad"
Music Disc - "ward"
Music Disc - "11"
Music Disc - "where are we now"
Shears
Pumpkin Seeds
Melon Seeds
Raw Chicken
Cooked Chicken
Raw Beef
Steak
Rotten Flesh
Ender Pearl
Melon Slice
Blaze Rod
Ghast Tear
Gold Nugget
Nether Wart
{*splash*}{*prefix*}Potion {*postfix*}
Glass Bottle
Water Bottle
Spider Eye
Fermented Spider Eye
Blaze Powder
Magma Cream
Brewing Stand
Cauldron
Eye of Ender
Glistering Melon
Bottle o' Enchanting
Fire Charge
Fire Charge (Charcoal)
Fire Charge (Coal)
Item Frame
Spawn {*CREATURE*}
Nether Brick
Skull
Skeleton Skull
Wither Skeleton Skull
Zombie Head
Head
%s's Head
Creeper Head
Stone
Grass Block
Dirt
Cobblestone
Oak Wood Planks
Spruce Wood Planks
Birch Wood Planks
Jungle Wood Planks
Sapling
Oak Sapling
Spruce Sapling
Birch Sapling
Jungle Tree Sapling
Bedrock
Water
Lava
Sand
Sandstone
Gravel
Gold Ore
Iron Ore
Coal Ore
Wood
Oak Wood
Spruce Wood
Birch Wood
Jungle Wood
Oak
Spruce
Birch
Leaves
Oak Leaves
Spruce Leaves
Birch Leaves
Jungle Leaves
Sponge
Glass
Wool
Black Wool
Red Wool
Green Wool
Brown Wool
Blue Wool
Purple Wool
Cyan Wool
Light Gray Wool
Gray Wool
Pink Wool
Lime Wool
Yellow Wool
Light Blue Wool
Magenta Wool
Orange Wool
White Wool
Flower
Rose
Mushroom
Block of Gold
A compact way of storing Gold.
Block of Iron
A compact way of storing Iron.
Stone Slab
Stone Slab
Sandstone Slab
Oak Wood Slab
Cobblestone Slab
Bricks Slab
Stone Bricks Slab
Oak Wood Slab
Spruce Wood Slab
Birch Wood Slab
Jungle Wood Slab
Nether Brick Slab
Bricks
TNT
Bookshelf
Moss Stone
Obsidian
Torch
Torch (Coal)
Torch (Charcoal)
Fire
Monster Spawner
Oak Wood Stairs
Chest
Redstone Dust
Diamond Ore
Block of Diamond
A compact way of storing Diamonds.
Crafting Table
Crops
Farmland
Furnace
Sign
Wooden Door
Ladder
Rail
Powered Rail
Detector Rail
Stone Stairs
Lever
Pressure Plate
Iron Door
Redstone Ore
Redstone Torch
Button
Snow
Ice
Cactus
Clay
Sugar Cane
Jukebox
Fence
Pumpkin
Jack-O-Lantern
Netherrack
Soul Sand
Glowstone
Portal
Lapis Lazuli Ore
Lapis Lazuli Block
A compact way of storing Lapis Lazuli.
Dispenser
Note Block
Cake
Bed
Web
Tall Grass
Dead Bush
Diode
Locked Chest
Trapdoor
Wool (any color)
Piston
Sticky Piston
Silverfish Block
Stone Bricks
Mossy Stone Bricks
Cracked Stone Bricks
Chiseled Stone Bricks
Mushroom
Mushroom
Iron Bars
Glass Pane
Melon
Pumpkin Stem
Melon Stem
Vines
Fence Gate
Brick Stairs
Stone Brick Stairs
Silverfish Stone
Silverfish Cobblestone
Silverfish Stone Brick
Mycelium
Lily Pad
Nether Brick
Nether Brick Fence
Nether Brick Stairs
Nether Wart
Enchantment Table
Brewing Stand
Cauldron
End Portal
End Portal Frame
End Stone
Dragon Egg
Shrub
Fern
Sandstone Stairs
Spruce Wood Stairs
Birch Wood Stairs
Jungle Wood Stairs
Redstone Lamp
Cocoa
Skull
Current Controls
Layout
Move/Sprint
Look
Pause
Jump
Jump/Fly Up
Inventory
Cycle Held Item
Action
Use
Crafting
Drop
Sneak
Sneak/Fly Down
Change Camera Mode
Players/Invite
Movement (When Flying)
Layout 1
Layout 2
Layout 3
{*B*}Press{*CONTROLLER_VK_A*} to continue.
{*B*}Press{*CONTROLLER_VK_A*} to start the tutorial.{*B*}
Press{*CONTROLLER_VK_B*} if you think you are ready to play on your own.
Minecraft is a game about placing blocks to build anything you can imagine.
At night monsters come out, make sure to build a shelter before that happens.
Use{*CONTROLLER_ACTION_LOOK*} to look up, down and around.
Use{*CONTROLLER_ACTION_MOVE*} to move around.
To sprint, push{*CONTROLLER_ACTION_MOVE*} forward twice quickly. While you hold{*CONTROLLER_ACTION_MOVE*} forward, the character will continue to sprint unless they run out of sprint time or food.
Press{*CONTROLLER_ACTION_JUMP*} to jump.
Hold{*CONTROLLER_ACTION_ACTION*} to mine and chop using your hand or whatever you are holding. You may need to craft a tool to mine some blocks...
Hold{*CONTROLLER_ACTION_ACTION*} to chop down 4 blocks of wood (tree trunks).{*B*}When a block breaks you can pick it up by standing near to the floating item that appears, causing it to appear in your inventory.
Press{*CONTROLLER_ACTION_CRAFTING*} to open the crafting interface.
As you collect and craft more items, your inventory will fill up.{*B*}
Press{*CONTROLLER_ACTION_INVENTORY*} to open the inventory.
As you move around, mine and attack, you will deplete your food bar{*ICON_SHANK_01*}. Sprinting and sprint jumping use a lot more food than walking and jumping normally.
If you lose some health, but have a food bar with 9 or more{*ICON_SHANK_01*} in it, your health will automatically replenish. Eating food will replenish your food bar.
With a food item in your hand, hold{*CONTROLLER_ACTION_USE*} to eat it and replenish your food bar. You cannot eat if your food bar is full.
Your food bar is low, and you have lost some health. Eat the steak in your inventory to replenish your food bar and start healing.{*ICON*}364{*/ICON*}
The wood that you have collected can be crafted into planks. Open the crafting interface to craft them.{*PlanksIcon*}
A lot of crafting can involve multiple steps. Now that you have some planks there are more items that you can craft. Create a crafting table.{*CraftingTableIcon*}
To make collecting blocks faster you can build tools designed for the job. Some tools have a handle made of sticks. Craft some sticks now.{*SticksIcon*}
Use{*CONTROLLER_ACTION_LEFT_SCROLL*} and{*CONTROLLER_ACTION_RIGHT_SCROLL*} to change the current held item.
Use{*CONTROLLER_ACTION_USE*} to use items, interact with objects and place some items. Items that have been placed can be picked up again by mining them with the right tool.
With the crafting table selected, point the crosshair where you want it and use{*CONTROLLER_ACTION_USE*} to place a crafting table.
Point the crosshair at the crafting table and press{*CONTROLLER_ACTION_USE*} to open it.
A shovel helps dig soft blocks, like dirt and snow, faster. As you collect more materials you can craft tools that work faster and last longer. Create a wooden shovel.{*WoodenShovelIcon*}
An axe helps chop wood and wooden tiles, faster. As you collect more materials you can craft tools that work faster and last longer. Create a wooden axe.{*WoodenHatchetIcon*}
A pickaxe helps dig hard blocks, like stone and ore, faster. As you collect more materials you can craft tools that work faster and last longer, and allow you to mine harder materials. Create a wooden pickaxe.{*WoodenPickaxeIcon*}
Open the container
Night time can approach quickly, and it is dangerous to be outside unprepared. You can craft armor and weapons, but it is sensible to have a safe shelter.
Nearby there is an abandoned Miner's shelter that you can complete to be safe overnight.
You will need to collect the resources to complete the shelter. Walls and roof can be made of any tile type, but you will want to create a door, some windows and lighting.
Use your pickaxe to mine some stone blocks. Stone blocks will produce cobblestone when mined. If you collect 8 cobblestone blocks you can build a furnace. You may need to dig through some dirt to reach the stone, so use your shovel for this.{*StoneIcon*}
You have collected enough cobblestone to build a furnace. Use your crafting table to create one.
Use{*CONTROLLER_ACTION_USE*} to place the furnace in the world, and then open it.
Use the furnace to create some charcoal. If you are waiting for it to finish how about using the time to collect more materials to finish the shelter?
Use the furnace to create some glass. If you are waiting for it to finish how about using the time to collect more materials to finish the shelter?
A good shelter will have a door so that you can easily go in and out without having to mine and replace the walls. Craft a wooden door now.{*WoodenDoorIcon*}
Use{*CONTROLLER_ACTION_USE*} to place the door. You can use{*CONTROLLER_ACTION_USE*} to open and close a wooden door in the world.
It can get very dark at night, so you will want some lighting inside your shelter so that you can see. Craft a torch now from sticks and charcoal using the crafting interface.{*TorchIcon*}
You have completed the first part of the tutorial.
{*B*}
Press{*CONTROLLER_VK_A*} to continue with the tutorial.{*B*}
Press{*CONTROLLER_VK_B*} if you think you are ready to play on your own.
This is your inventory. It shows items available for use in your hand, and all the other items that you are carrying. Your armor is also shown here.
{*B*}
Press{*CONTROLLER_VK_A*} to continue.{*B*}
Press{*CONTROLLER_VK_B*} if you already know how to use the inventory.
Use{*CONTROLLER_MENU_NAVIGATE*} to move the pointer. Use{*CONTROLLER_VK_A*} to pick an item under the pointer.
If there is more than one item here this will pick them all up, or you can use{*CONTROLLER_VK_X*} to pick up just half of them.
Move this item with the pointer over another space in the inventory and place it down using{*CONTROLLER_VK_A*}.
With multiple items on the pointer, use{*CONTROLLER_VK_A*} to place them all, or{*CONTROLLER_VK_X*} to place just one.
If you move the pointer outside the edge of the interface with an item on the pointer, you can drop the item.
If you want more information about an item, move the pointer over the item and press{*CONTROLLER_VK_RT*} .
Press{*CONTROLLER_VK_B*} now to exit the inventory.
This is the creative mode inventory. It shows items available for use in your hand, and all the other items that you can choose from.
{*B*}
Press{*CONTROLLER_VK_A*} to continue.{*B*}
Press{*CONTROLLER_VK_B*} if you already know how to use the creative mode inventory.
Use{*CONTROLLER_MENU_NAVIGATE*} to move the pointer.
When on the item list, use{*CONTROLLER_VK_A*} to pick an item under the pointer, and use{*CONTROLLER_VK_Y*} to pick up a full stack of that item.
The pointer will automatically move over a space in the use row. You can place it down using{*CONTROLLER_VK_A*}. Once you have placed the item, the pointer will return to the item list where you can select another item.
If you move the pointer outside the edge of the interface with an item on the pointer, you can drop the item into the world. To clear all items in the quick select bar, press{*CONTROLLER_VK_X*}.
Scroll through the Group Type tabs at the top using{*CONTROLLER_VK_LB*} and{*CONTROLLER_VK_RB*} to select the group type of the item you wish to pickup.
If you want more information about an item, move the pointer over the item and press{*CONTROLLER_VK_RT*} .
Press{*CONTROLLER_VK_B*} now to exit the creative mode inventory.
This is the crafting interface. This interface allows you to combine the items you've collected to make new items.
{*B*}
Press{*CONTROLLER_VK_A*} to continue.{*B*}
Press{*CONTROLLER_VK_B*} if you already know how to craft.
{*B*}
Press{*CONTROLLER_VK_X*} to show the item description.
{*B*}
Press{*CONTROLLER_VK_X*} to show the ingredients required to make the current item.
{*B*}
Press{*CONTROLLER_VK_X*} to show the inventory again.
Scroll through the Group Type tabs at the top using{*CONTROLLER_VK_LB*} and{*CONTROLLER_VK_RB*} to select the group type of the item you wish to craft, then use{*CONTROLLER_MENU_NAVIGATE*} to select the item to craft.
The crafting area shows the items you require in order to craft the new item. Press{*CONTROLLER_VK_A*} to craft the item and place it in your inventory.
You can craft a larger selection of items using a crafting table. Crafting on a table works in the same way as basic crafting, but you have a larger crafting area allowing more combinations of ingredients.
The bottom right part of the crafting interface shows your inventory. This area can also show a description of the currently selected item, and the ingredients required to craft it.
The description of the currently selected item is now displayed. The description can give you an idea of what the item can be used for.
The list of ingredients required to craft the selected item are now displayed.
The wood that you have collected can be crafted into planks. Select the planks icon and press{*CONTROLLER_VK_A*} to create them.{*PlanksIcon*}
Now you have built a crafting table you should place it in the world to enable you to build a larger selection of items.{*B*}
Press{*CONTROLLER_VK_B*} now to exit the crafting interface.
Press{*CONTROLLER_VK_LB*} and{*CONTROLLER_VK_RB*} to change to the group type of the items you wish to craft. Select the tools group.{*ToolsIcon*}
Press{*CONTROLLER_VK_LB*} and{*CONTROLLER_VK_RB*} to change to the group type of the items you wish to craft. Select the structures group.{*StructuresIcon*}
Use{*CONTROLLER_MENU_NAVIGATE*} to change to the item you wish to craft. Some items have multiple versions depending on the materials used. Select the wooden shovel.{*WoodenShovelIcon*}
A lot of crafting can involve multiple steps. Now that you have some planks there are more items that you can craft. Use{*CONTROLLER_MENU_NAVIGATE*} to change to the item you wish to craft. Select the crafting table.{*CraftingTableIcon*}
With the tools you have built you are off to a great start, and are able to collect a variety of different materials more efficiently.{*B*}
Press{*CONTROLLER_VK_B*} now to exit the crafting interface.
Some items can not be created using the crafting table, but require a furnace. Craft a furnace now.{*FurnaceIcon*}
Place the furnace you have crafted in the world. You will want to put this inside your shelter.{*B*}
Press{*CONTROLLER_VK_B*} now to exit the crafting interface.
This is the furnace interface. A furnace allows you to change items by firing them. For example, you can turn iron ore into iron ingots in the furnace.
{*B*}
Press{*CONTROLLER_VK_A*} to continue.{*B*}
Press{*CONTROLLER_VK_B*} if you already know how to use a furnace.
You need to put some fuel into the bottom slot of the furnace, and the item to be changed in the top slot. The furnace will then fire up and start working, putting the result in the right-hand slot.
Many wooden items can be used as fuels, but not everything burns for the same time. You may also discover other items in the world that can be used as a fuel.
When your items have been fired, you can move them from the output area into your inventory. You should experiment with different ingredients to see what you can make.
If you use wood as the ingredient then you can make charcoal. Put some fuel in the furnace and wood in the ingredient slot. It can take some time for the furnace to create the charcoal, so feel free to do something else and come back to check the progress.
Charcoal can be used as a fuel, as well as being crafted into a torch with a stick.
Placing sand in the ingredient slot allows you to make glass. Create some glass blocks to use as windows in your shelter.
This is the brewing interface. You can use this to create potions that have a variety of different effects.
{*B*}
Press{*CONTROLLER_VK_A*} to continue.{*B*}
Press{*CONTROLLER_VK_B*} if you already know how to use the brewing stand.
You brew potions by placing an ingredient in the top slot, and a potion or water bottle in the bottom slots (up to 3 can be brewed at one time). Once a valid combination is entered the brewing process will start and create the potion after a short time.
All potions start with a Water Bottle. Most potions are created by first using a Nether Wart to make an Awkward Potion, and will require at least one more ingredient to make the final potion.
Once you have a potion you can modify its effects. Adding Redstone Dust increases the duration of its effect and adding Glowstone Dust can make its effect more powerful.
Adding Fermented Spider Eye corrupts the potion and can turn it into a potion with the opposite effect, and adding Gunpowder turns the potion into a Splash Potion which can be thrown to apply its affect to a nearby area.
Create a Potion of Fire Resistance by first adding Nether Wart to a Water Bottle, and then adding Magma Cream.
Press{*CONTROLLER_VK_B*} now to exit the brewing interface.
In this area there is a Brewing Stand, a Cauldron and a chest full of items for brewing.
{*B*}
Press{*CONTROLLER_VK_A*} to learn more about brewing and potions.{*B*}
Press{*CONTROLLER_VK_B*} if you already know about brewing and potions.
The first step in brewing a potion is to create a Water Bottle. Take a Glass Bottle from the chest.
You can fill a glass bottle from a Cauldron that has water in it, or from a block of water. Fill your glass bottle now by pointing at a water source and pressing{*CONTROLLER_ACTION_USE*}.
If a cauldron becomes empty, you can refill it with a Water Bucket.
Use the Brewing Stand to create a Potion of Fire Resistance. You will need a Water Bottle, Nether Wart and Magma Cream.
With a potion in your hand, hold{*CONTROLLER_ACTION_USE*} to use it. For a normal potion you will drink it and apply the effect to yourself, and for a Splash potion you will throw it and apply the effect to creatures near where it hits.
Splash potions can be created by adding gunpowder to normal potions.
Use your Potion of Fire Resistance on yourself.
Now that you are resistant to fire and lava, you should see if there are places you can get to that you couldn't before.
This is the enchanting interface which you can use to add enchantments to weapons, armor and some tools.
{*B*}
Press{*CONTROLLER_VK_A*} to learn more about the enchanting interface.{*B*}
Press{*CONTROLLER_VK_B*} if you already know about the enchanting interface.
To enchant an item, first place it in the enchanting slot. Weapons, armor and some tools can be enchanted to add special effects such as improved damage resistance or increasing the number of items produced when mining a block.
When an item is placed in the enchanting slot, the buttons on the right will change to show a selection of random enchantments.
The number on the button represents the cost in experience levels to apply that enchantment to the item. If you do not have a high enough level the button will be disabled.
Select an enchantment and press{*CONTROLLER_VK_A*} to enchant the item. This will decrease your experience level by the cost of the enchantment.
Although the enchantments are all random, some of the better enchantments are only available when you have a high experience level and have lots of bookcases around the Enchantment Table to increase its power.
In this area there is an Enchantment Table and some other items to help you learn about enchanting.
{*B*}
Press{*CONTROLLER_VK_A*} to learn more about enchanting.{*B*}
Press{*CONTROLLER_VK_B*} if you already know about enchanting.
Using an Enchantment Table allows you to add special effects such as increasing the number of items produced when mining a block, or improved damage resistance for weapons, armor and some tools.
Placing bookcases around the Enchantment Table increases its power and allows access to higher level enchantments.
Enchanting items costs Experience Levels, which can be built up by collecting Experience Orbs which are produced by killing monsters and animals, mining ores, breeding animals, fishing and smelting/cooking some things in a furnace.
You can also build experience levels using a Bottle O' Enchanting, which, when thrown, creates Experience Orbs around where it lands. These orbs can then be collected.
In the chests in this area you can find some enchanted items, Bottles O' Enchanting, and some items that have yet to be enchanted for you to experiment with at the Enchantment Table.
You are now riding in a minecart. To exit the minecart, point the cursor at it and press{*CONTROLLER_ACTION_USE*} .{*MinecartIcon*}
{*B*}
Press{*CONTROLLER_VK_A*} to learn more about minecarts.{*B*}
Press{*CONTROLLER_VK_B*} if you already know about minecarts.
A minecart runs on rails. You can also craft a powered minecart with a furnace and a minecart with a chest in it.
{*RailIcon*}
You can also craft powered rails, which take power from redstone torches and circuits to accelerate the cart. These can be connected to switches, levers and pressure plates to make complex systems.
{*PoweredRailIcon*}
You are now sailing a boat. To exit the boat, point the cursor at it and press{*CONTROLLER_ACTION_USE*} .{*BoatIcon*}
{*B*}
Press{*CONTROLLER_VK_A*} to learn more about boats.{*B*}
Press{*CONTROLLER_VK_B*} if you already know about boats.
A boat allows you to travel quicker over water. You can steer it using{*CONTROLLER_ACTION_MOVE*} and{*CONTROLLER_ACTION_LOOK*}.
{*BoatIcon*}
You are now using a fishing rod. Press{*CONTROLLER_ACTION_USE*} to use it.{*FishingRodIcon*}
{*B*}
Press{*CONTROLLER_VK_A*} to learn more about fishing.{*B*}
Press{*CONTROLLER_VK_B*} if you already know about fishing.
Press{*CONTROLLER_ACTION_USE*} to cast your line and start fishing. Press{*CONTROLLER_ACTION_USE*} again to reel in the fishing line.
{*FishingRodIcon*}
If you wait until the float sinks below the surface of the water before reeling in you can catch a fish. Fish can be eaten raw, or cooked by a furnace, to restore health.
{*FishIcon*}
As with many other tools a fishing rod has a fixed number of uses. Those uses are not limited to catching fish though. You should experiment with it to see what else can be caught or activated...
{*FishingRodIcon*}
This is a bed. Press{*CONTROLLER_ACTION_USE*} while pointing at it at night to sleep through the night and awake in the morning.{*ICON*}355{*/ICON*}
{*B*}
Press{*CONTROLLER_VK_A*} to learn more about beds.{*B*}
Press{*CONTROLLER_VK_B*} if you already know about beds.
A bed should be placed in a safe, well-lit place so that monsters do not wake you in the middle of the night. Once you have used a bed, if you die you will respawn at that bed.
{*ICON*}355{*/ICON*}
If there are other players in your game, everyone must be in a bed at the same time to be able to sleep.
{*ICON*}355{*/ICON*}
In this area there are some simple Redstone and Piston circuits, and a chest with more items to extend these circuits.
{*B*}
Press{*CONTROLLER_VK_A*} to learn more about Redstone circuits and Pistons.{*B*}
Press{*CONTROLLER_VK_B*} if you already know about Redstone circuits and Pistons.
Levers, Buttons, Pressure Plates and Redstone Torches can all provide power to circuits, either by directly attaching them to the item you want to activate or by connecting them with Redstone dust.
The position and direction that you place a power source can change how it affects the surrounding blocks. For example a Redstone torch on the side of a block can be turned off if the block is powered by another source.
Redstone dust is collected by mining redstone ore with a pickaxe made of Iron, Diamond or Gold. You can use it to carry power up to 15 blocks, and it can travel up or down one block in height.
{*ICON*}331{*/ICON*}
Redstone repeaters can be used to extend the distance that the power is carried, or put a delay in a circuit.
{*ICON*}356{*/ICON*}
When powered, a Piston will extend, pushing up to 12 blocks. When they retract, Sticky Pistons can pull back one block of most types.
{*ICON*}33{*/ICON*}
In the chest in this area there are some components for making circuits with pistons. Try using or completing the circuits in this area, or put together your own. There are more examples outside the tutorial area.
In this area there is a Portal to the Nether!
{*B*}
Press{*CONTROLLER_VK_A*} to learn more about Portals and The Nether.{*B*}
Press{*CONTROLLER_VK_B*} if you already know about Portals and The Nether.
Portals are created by placing Obsidian blocks into a frame four blocks wide and five blocks tall. The corner blocks are not required.
To activate a Nether Portal, set fire to the Obsidian blocks inside the frame with a Flint and Steel. Portals can be deactivated if their frame is broken, an explosion happens nearby or a liquid flows through them.
To use a Nether Portal, stand inside it. Your screen will go purple and a sound will play. After a few seconds you will be transported to another dimension.
The Nether can be a dangerous place, full of lava, but can be useful to collect Netherrack which burns forever when lit, and Glowstone which produces light.
The Nether world can be used to fast-travel in the Overworld - traveling one block distance in the Nether is equivalent to traveling 3 blocks in the Overworld.
You are now in Creative mode.
{*B*}
Press{*CONTROLLER_VK_A*} to learn more about Creative mode.{*B*}
Press{*CONTROLLER_VK_B*} if you already know about Creative mode.
When in Creative mode you have in infinite number of all available items and blocks, you can destroy blocks with one click without a tool, you are invulnerable and you can fly.
Press{*CONTROLLER_ACTION_CRAFTING*} to open the creative inventory interface.
Make your way to the opposite side of this hole to continue.
You have now completed the Creative mode tutorial.
In this area a farm has been set up. Farming enables you to create a renewable source of food and other items.
{*B*}
Press{*CONTROLLER_VK_A*} to learn more about farming.{*B*}
Press{*CONTROLLER_VK_B*} if you already know about farming.
Wheat, Pumpkins and Melons are grown from seeds. Wheat seeds are collected by breaking Tall Grass or harvesting wheat, and Pumpkin and Melon seeds are crafted from Pumpkins and Melons respectively.
Before planting seeds the dirt blocks need to be turned into Farmland by using a Hoe. A nearby source of water will help keep the Farmland hydrated and make the crops grow faster, as will keeping the area lit.
Wheat goes through several stages when growing, and is ready to be harvested when it appears darker.{*ICON*}59:7{*/ICON*}
Pumpkins and Melons also need a block next to where you planted the seed for the fruit to grow once the stem has fully grown.
Sugarcane must be planted on a Grass, Dirt or Sand block that is right next to water block. Chopping a Sugarcane block will also drop all blocks that are above it.{*ICON*}83{*/ICON*}
Cacti must be planted on Sand, and will grow up to three blocks high. Like Sugarcane, destroying the lowest block will also allow you to collect the blocks that are above it.{*ICON*}81{*/ICON*}
Mushrooms should be planted in a dimly lit area, and will spread to nearby dimly lit blocks.{*ICON*}39{*/ICON*}
Bonemeal can be used to grow crops to their fully grown state, or grow Mushrooms into Huge Mushrooms.{*ICON*}351:15{*/ICON*}
You have now completed the farming tutorial.
In this area animals have been penned in. You can breed animals to produce baby versions of themselves.
{*B*}
Press{*CONTROLLER_VK_A*} to learn more about animals and breeding.{*B*}
Press{*CONTROLLER_VK_B*} if you already know about animals and breeding.
To get the animals to breed, you will need to feed them with the right food to get them to go into 'Love Mode'.
Feed Wheat to a cow, mooshroom or sheep, Carrots to pigs, Wheat Seeds or Nether Wart to a chicken, or any kind of meat to a wolf, and they'll start looking for another animal of the same species near them that is also in Love Mode.
When two animals of the same species meet, and both are in Love Mode, they will kiss for a few seconds, and then a baby animal will appear. The baby animal will follow their parents for a while before growing into a full sized animal itself.
After being in Love Mode, an animal will not be able to enter it again for about five minutes.
Some animals will follow you if you are holding their food in your hand. This makes it easier to group animals together to breed them.{*ICON*}296{*/ICON*}
Wild wolves can be tamed by giving them bones. Once tamed Love Hearts will appear around them. Tamed wolves will follow the player and defend them if they haven't been commanded to sit.
You have now completed the animal and breeding tutorial.
In this area are some pumpkins and blocks to make a Snow Golem and an Iron Golem.
{*B*}
Press{*CONTROLLER_VK_A*} to learn more about Golems.{*B*}
Press{*CONTROLLER_VK_B*} if you already know about Golems.
Golems are created by placing a pumpkin on top of a stack of blocks.
Snow Golems are created with two Snow Blocks, one of top of the other, with a pumpkin on top. Snow Golems throw snowballs at your enemies.
Iron Golems are created with four Iron Blocks in the pattern shown, with a pumpkin on top of the middle block. Iron Golems attack your enemies.
Iron Golems also appear naturally to protect villages, and will attack you if you attack any villagers.
You cannot leave this area until you have completed the tutorial.
Different tools are better for different materials. You should use a shovel to mine soft materials like earth and sand.
Different tools are better for different materials. You should use an axe to chop tree trunks.
Different tools are better for different materials. You should use a pickaxe to mine stone and ore. You may need to make your pickaxe from better materials to get resources from some blocks.
Certain tools are better for attacking enemies. Consider using a sword to attack.
Hint: Hold {*CONTROLLER_ACTION_ACTION*}to mine and chop using your hand or whatever you are holding. You may need to craft a tool to mine some blocks...
The tool you are using has become damaged. Every time you use a tool it becomes damaged, and will eventually break. The colored bar below the item in your inventory shows the current damage state.
Hold{*CONTROLLER_ACTION_JUMP*} to swim up.
In this area there is a minecart on a track. To enter the minecart, point the cursor at it and press{*CONTROLLER_ACTION_USE*}. Use{*CONTROLLER_ACTION_USE*} on the button to make the minecart move.
In the chest beside the river there is a boat. To use the boat, point the cursor at water and press{*CONTROLLER_ACTION_USE*}. Use{*CONTROLLER_ACTION_USE*} while pointing at the boat to enter it.
In the chest beside the pond there is a fishing rod. Take the fishing rod from the chest and select it as the current item in your hand to use it.
This more advanced piston mechanism creates a self-repairing bridge! Push the button to activate, then investigate how the components interact to learn more.
If you move the pointer outside of the interface while carrying an item, you can drop that item.
You do not have all the ingredients required to make this item. The box on the bottom left shows the ingredients required to craft this.
Congratulations, you have completed the tutorial. Time in the game is now passing normally, and you don't have long until night time and the monsters come out! Finish your shelter!
{*EXIT_PICTURE*} When you are ready to explore further, there is a stairway in this area near the Miner's shelter that leads to a small castle.
Reminder:
New features have been added to the game in the latest version, including new areas in the tutorial world.
{*B*}Press{*CONTROLLER_VK_A*} to play through the tutorial as normal.{*B*}
Press{*CONTROLLER_VK_B*} to skip the main tutorial.
In this area you will find areas setup to help you learn about fishing, boats, pistons and redstone.
Outside of this area you will find examples of buildings, farming, minecarts and tracks, enchanting, brewing, trading, smithing and more!
Your food bar has depleted to a level where you will no longer heal.
{*B*}
Press{*CONTROLLER_VK_A*} to learn more about the food bar and eating food.{*B*}
Press{*CONTROLLER_VK_B*} if you already know about the food bar and eating food.
Select
Use
Back
Exit
Cancel
Cancel Join
Refresh Online Games List
Party Games
All Games
Change Group
Show Inventory
Show Description
Show Ingredients
Crafting
Create
Take/Place
Take
Take All
Take Half
Place
Place All
Place One
Drop
Drop All
Drop One
Swap
Quick Move
Clear Quick Select
What's This?
Share To Facebook
Change Filter
Follow
Page Down
Page Up
Next
Previous
Kick Player
Dye
Mine
Feed
Tame
Heal
Sit
Follow Me
Eject
Empty
Saddle
Place
Hit
Milk
Collect
Eat
Sleep
Wake Up
Play
Ride
Sail
Grow
Swim Up
Open
Change Pitch
Detonate
Read
Hang
Throw
Plant
Till
Harvest
Continue
Unlock Full Game
Delete Save
Delete
Options
Invite Friends
Accept
Shear
Ban Level
Select Skin
Ignite
Navigate
Install Full Version
Install Trial Version
Install
Reinstall
Save Options
Execute Command
Creative
Move Ingredient
Move Fuel
Move Tool
Move Armor
Move Weapon
Equip
Draw
Release
Privileges
Block
Page Up
Page Down
Love Mode
Drink
Rotate
Hide
Clear All Slots
OK
Cancel
Minecraft Store
Exit Game
Save Game
Exit Without Saving
Are you sure you want to overwrite any previous save for this world with the current version of this world?
Are you sure you want to exit without saving? You will lose all progress in this world!
Start Game
Damaged Save
This save is corrupt or damaged. Would you like to delete it?
Are you sure you want to exit to the main menu and disconnect all players from the game? Any unsaved progress will be lost.
Exit and save
Exit without saving
Are you sure you want to exit to the main menu? Your progress will be lost!
Create New World
Play Tutorial
Tutorial
Name Your World
Enter a name for your world
Input the seed for your world generation
Load Saved World
Press{*CONTROLLER_VK_START*} to join game
Exiting the game
An error occurred. Exiting to the main menu.
Connection failed
Connection lost
Connection to the server was lost. Exiting to the main menu.
Disconnected by the server
You were kicked from the game
You were kicked from the game for flying
Connection attempt took too long
The server is full
The host has exited the game.
You cannot join this game as you are not friends with anybody in the game.
You cannot join this game as you have previously been kicked by the host.
You cannot join this game as the player you are trying to join is running an older version of the game.
You cannot join this game as the player you are trying to join is running a newer version of the game.
New World
Award Unlocked!
Hurray - you've been awarded a gamerpic featuring Steve from Minecraft!
Hurray - you've been awarded a gamerpic featuring a Creeper!
Unlock Full Game
You're playing the trial game, but you'll need the full game to be able to save your game.
Would you like to unlock the full game now?
Please wait
No results
Filter:
Friends
My Score
Overall
Entries:
Rank
Preparing to Save Level
Preparing Chunks...
Finalizing...
Building Terrain
Simulating world for a bit
Initializing server
Generating spawn area
Loading spawn area
Entering The Nether
Leaving The Nether
Respawning
Generating level
Loading level
Saving players
Connecting to host
Downloading terrain
Switching to offline game
Please wait while the host saves the game
Entering The END
Leaving The END
This bed is occupied
You can only sleep at night
%s is sleeping in a bed. To skip to dawn, all players need to sleep in beds at the same time.
Your home bed was missing or obstructed
You may not rest now, there are monsters nearby
You are sleeping in a bed. To skip to dawn, all players need to sleep in beds at the same time.
Tools and Weapons
Weapons
Food
Structures
Armor
Mechanisms
Transport
Decorations
Building Blocks
Redstone & Transportation
Miscellaneous
Brewing
Tools, Weapons & Armor
Materials
Signed out
Difficulty
Music
Sound
Gamma
Game Sensitivity
Interface Sensitivity
Peaceful
Easy
Normal
Hard
In this mode, the player regains health over time, and there are no enemies in the environment.
In this mode, enemies spawn in the environment, but will do less damage to the player than in the Normal mode.
In this mode, enemies spawn in the environment and will do a standard amount of damage to the player.
In this mode, enemies will spawn in the environment, and will do a great deal of damage to the player. Watch out for the Creepers too, since they are unlikely to cancel their exploding attack when you move away from them!
Trial Timeout
Game full
Failed to join game as there are no spaces left
Enter Sign Text
Enter a line of text for your sign
Enter Title
Enter a title for your post
Enter Caption
Enter a caption for your post
Enter Description
Enter a description for your post
Inventory
Ingredients
Brewing Stand
Chest
Enchant
Furnace
Ingredient
Fuel
Dispenser
There are no downloadable content offers of this type available for this title at the moment.
%s has joined the game.
%s has left the game.
%s was kicked from the game.
Are you sure you want to delete this save game?
Awaiting approval
Censored
Now playing:
Reset Settings
Are you sure you would like to reset your settings to their default values?
Loading Error
%s's Game
Unknown host game
Guest signed out
A guest player has signed out causing all guest players to be removed from the game.
Sign in
You are not signed in. In order to play this game, you will need to be signed in. Do you want to sign in now?
Multiplayer not allowed
Failed to create game
Auto Selected
No Pack: Default Skins
Favorite Skins
Banned Level
The game you are joining is in your banned level list.
If you choose to join this game, the level will be removed from your banned level list.
Ban This Level?
Are you sure you want to add this level to your banned level list?
Selecting OK will also exit this game.
Remove from Banned List
Autosave Interval
Autosave Interval: OFF
Mins
Can't Place Here!
Placing lava close to the level spawn point is not allowed due to the possibility of instant death for spawning players.
Interface Opacity
Preparing to Autosave Level
HUD Size
HUD Size (Splitscreen)
Seed
Unlock Skin Pack
To use the skin you have selected, you need to unlock this skin pack.
Would you like to unlock this skin pack now?
Unlock Texture Pack
To use this texture pack for your world, you need to unlock it.
Would you like to unlock it now?
Trial Texture Pack
You are using a trial version of the texture pack. You will not be able to save this world unless you unlock the full version.
Would you like to unlock the full version of the texture pack?
Texture Pack Not Present
Unlock Full Version
Download Trial Version
Download Full Version
This world uses a mash-up pack or texture pack you don't have!
Would you like to install the mash-up pack or texture pack now?
Get Trial Version
Get Full Version
Kick player
Are you sure you want to kick this player from the game? They will not be able to rejoin until you restart the world.
Gamerpics Packs
Themes
Skins Packs
Allow friends of friends
You cannot join this game because it has been limited to players who are friends of the host.
Can't Join Game
Selected
Selected skin:
Corrupt Downloadable Content
This downloadable content is corrupt and cannot be used. You need to delete it, then re-install it from the Minecraft Store menu.
Some of your downloadable content is corrupt and cannot be used. You need to delete them, then re-install them from the Minecraft Store menu.
Your game mode has been changed
Rename Your World
Enter the new name for your world
Game Mode: Survival
Game Mode: Creative
Survival
Creative
Created in Survival Mode
Created in Creative Mode
Render Clouds
What would you like to do with this save game?
Rename Save
Autosaving in %d...
On
Off
Normal
Superflat
When enabled, the game will be an online game.
When enabled, only invited players can join.
When enabled, friends of people on your Friends List can join the game.
When enabled, players can inflict damage on other players. Only affects Survival mode.
When disabled, players joining the game cannot build or mine until authorised.
When enabled, fire may spread to nearby flammable blocks.
When enabled, TNT will explode when activated.
When enabled, the Nether world will be re-generated. This is useful if you have an older save where Nether Fortresses were not present.
When enabled, structures such as Villages and Strongholds will generate in the world.
When enabled, a completely flat world will be generated in the Overworld and in the Nether.
When enabled, a chest containing some useful items will be created near the player spawn point.
Skin Packs
Themes
Gamerpics
Avatar Items
Texture Packs
Mash-Up Packs
{*PLAYER*} went up in flames
{*PLAYER*} burned to death
{*PLAYER*} tried to swim in lava
{*PLAYER*} suffocated in a wall
{*PLAYER*} drowned
{*PLAYER*} starved to death
{*PLAYER*} was pricked to death
{*PLAYER*} hit the ground too hard
{*PLAYER*} fell out of the world
{*PLAYER*} died
{*PLAYER*} blew up
{*PLAYER*} was killed by magic
{*PLAYER*} was killed by Ender Dragon breath
{*PLAYER*} was slain by {*SOURCE*}
{*PLAYER*} was slain by {*SOURCE*}
{*PLAYER*} was shot by {*SOURCE*}
{*PLAYER*} was fireballed by {*SOURCE*}
{*PLAYER*} was pummeled by {*SOURCE*}
{*PLAYER*} was killed by {*SOURCE*}
Bedrock Fog
Display HUD
Display Hand
Death Messages
Animated Character
Custom Skin Animation
You can no longer mine or use items
You can now mine and use items
You can no longer place blocks
You can now place blocks
You can now use doors and switches
You can no longer use doors and switches
You can now use containers (e.g. chests)
You can no longer use containers (e.g. chests)
You can no longer attack mobs
You can now attack mobs
You can no longer attack players
You can now attack players
You can no longer attack animals
You can now attack animals
You are now a moderator
You are no longer a moderator
You can now fly
You can no longer fly
You will no longer get exhausted
You will now get exhausted
You are now invisible
You are no longer invisible
You are now invulnerable
You are no longer invulnerable
%d MSP
Ender Dragon
%s has entered The End
%s has left The End
{*C3*}I see the player you mean.{*EF*}{*B*}{*B*}
{*C2*}{*PLAYER*}?{*EF*}{*B*}{*B*}
{*C3*}Yes. Take care. It has reached a higher level now. It can read our thoughts.{*EF*}{*B*}{*B*}
{*C2*}That doesn't matter. It thinks we are part of the game.{*EF*}{*B*}{*B*}
{*C3*}I like this player. It played well. It did not give up.{*EF*}{*B*}{*B*}
{*C2*}It is reading our thoughts as though they were words on a screen.{*EF*}{*B*}{*B*}
{*C3*}That is how it chooses to imagine many things, when it is deep in the dream of a game.{*EF*}{*B*}{*B*}
{*C2*}Words make a wonderful interface. Very flexible. And less terrifying than staring at the reality behind the screen.{*EF*}{*B*}{*B*}
{*C3*}They used to hear voices. Before players could read. Back in the days when those who did not play called the players witches, and warlocks. And players dreamed they flew through the air, on sticks powered by demons.{*EF*}{*B*}{*B*}
{*C2*}What did this player dream?{*EF*}{*B*}{*B*}
{*C3*}This player dreamed of sunlight and trees. Of fire and water. It dreamed it created. And it dreamed it destroyed. It dreamed it hunted, and was hunted. It dreamed of shelter.{*EF*}{*B*}{*B*}
{*C2*}Hah, the original interface. A million years old, and it still works. But what true structure did this player create, in the reality behind the screen?{*EF*}{*B*}{*B*}
{*C3*}It worked, with a million others, to sculpt a true world in a fold of the {*EF*}{*NOISE*}{*C3*}, and created a {*EF*}{*NOISE*}{*C3*} for {*EF*}{*NOISE*}{*C3*}, in the {*EF*}{*NOISE*}{*C3*}.{*EF*}{*B*}{*B*}
{*C2*}It cannot read that thought.{*EF*}{*B*}{*B*}
{*C3*}No. It has not yet achieved the highest level. That, it must achieve in the long dream of life, not the short dream of a game.{*EF*}{*B*}{*B*}
{*C2*}Does it know that we love it? That the universe is kind?{*EF*}{*B*}{*B*}
{*C3*}Sometimes, through the noise of its thoughts, it hears the universe, yes.{*EF*}{*B*}{*B*}
{*C2*}But there are times it is sad, in the long dream. It creates worlds that have no summer, and it shivers under a black sun, and it takes its sad creation for reality.{*EF*}{*B*}{*B*}
{*C3*}To cure it of sorrow would destroy it. The sorrow is part of its own private task. We cannot interfere.{*EF*}{*B*}{*B*}
{*C2*}Sometimes when they are deep in dreams, I want to tell them, they are building true worlds in reality. Sometimes I want to tell them of their importance to the universe. Sometimes, when they have not made a true connection in a while, I want to help them to speak the word they fear.{*EF*}{*B*}{*B*}
{*C3*}It reads our thoughts.{*EF*}{*B*}{*B*}
{*C2*}Sometimes I do not care. Sometimes I wish to tell them, this world you take for truth is merely {*EF*}{*NOISE*}{*C2*} and {*EF*}{*NOISE*}{*C2*}, I wish to tell them that they are {*EF*}{*NOISE*}{*C2*} in the {*EF*}{*NOISE*}{*C2*}. They see so little of reality, in their long dream.{*EF*}{*B*}{*B*}
{*C3*}And yet they play the game.{*EF*}{*B*}{*B*}
{*C2*}But it would be so easy to tell them...{*EF*}{*B*}{*B*}
{*C3*}Too strong for this dream. To tell them how to live is to prevent them living.{*EF*}{*B*}{*B*}
{*C2*}I will not tell the player how to live.{*EF*}{*B*}{*B*}
{*C3*}The player is growing restless.{*EF*}{*B*}{*B*}
{*C2*}I will tell the player a story.{*EF*}{*B*}{*B*}
{*C3*}But not the truth.{*EF*}{*B*}{*B*}
{*C2*}No. A story that contains the truth safely, in a cage of words. Not the naked truth that can burn over any distance.{*EF*}{*B*}{*B*}
{*C3*}Give it a body, again.{*EF*}{*B*}{*B*}
{*C2*}Yes. Player...{*EF*}{*B*}{*B*}
{*C3*}Use its name.{*EF*}{*B*}{*B*}
{*C2*}{*PLAYER*}. Player of games.{*EF*}{*B*}{*B*}
{*C3*}Good.{*EF*}{*B*}{*B*}
{*C2*}Take a breath, now. Take another. Feel air in your lungs. Let your limbs return. Yes, move your fingers. Have a body again, under gravity, in air. Respawn in the long dream. There you are. Your body touching the universe again at every point, as though you were separate things. As though we were separate things.{*EF*}{*B*}{*B*}
{*C3*}Who are we? Once we were called the spirit of the mountain. Father sun, mother moon. Ancestral spirits, animal spirits. Jinn. Ghosts. The green man. Then gods, demons. Angels. Poltergeists. Aliens, extraterrestrials. Leptons, quarks. The words change. We do not change.{*EF*}{*B*}{*B*}
{*C2*}We are the universe. We are everything you think isn't you. You are looking at us now, through your skin and your eyes. And why does the universe touch your skin, and throw light on you? To see you, player. To know you. And to be known. I shall tell you a story.{*EF*}{*B*}{*B*}
{*C2*}Once upon a time, there was a player.{*EF*}{*B*}{*B*}
{*C3*}The player was you, {*PLAYER*}.{*EF*}{*B*}{*B*}
{*C2*}Sometimes it thought itself human, on the thin crust of a spinning globe of molten rock. The ball of molten rock circled a ball of blazing gas that was three hundred and thirty thousand times more massive than it. They were so far apart that light took eight minutes to cross the gap. The light was information from a star, and it could burn your skin from a hundred and fifty million kilometres away.{*EF*}{*B*}{*B*}
{*C2*}Sometimes the player dreamed it was a miner, on the surface of a world that was flat, and infinite. The sun was a square of white. The days were short; there was much to do; and death was a temporary inconvenience.{*EF*}{*B*}{*B*}
{*C3*}Sometimes the player dreamed it was lost in a story.{*EF*}{*B*}{*B*}
{*C2*}Sometimes the player dreamed it was other things, in other places. Sometimes these dreams were disturbing. Sometimes very beautiful indeed. Sometimes the player woke from one dream into another, then woke from that into a third.{*EF*}{*B*}{*B*}
{*C3*}Sometimes the player dreamed it watched words on a screen.{*EF*}{*B*}{*B*}
{*C2*}Let's go back.{*EF*}{*B*}{*B*}
{*C2*}The atoms of the player were scattered in the grass, in the rivers, in the air, in the ground. A woman gathered the atoms; she drank and ate and inhaled; and the woman assembled the player, in her body.{*EF*}{*B*}{*B*}
{*C2*}And the player awoke, from the warm, dark world of its mother's body, into the long dream.{*EF*}{*B*}{*B*}
{*C2*}And the player was a new story, never told before, written in letters of DNA. And the player was a new program, never run before, generated by a sourcecode a billion years old. And the player was a new human, never alive before, made from nothing but milk and love.{*EF*}{*B*}{*B*}
{*C3*}You are the player. The story. The program. The human. Made from nothing but milk and love.{*EF*}{*B*}{*B*}
{*C2*}Let's go further back.{*EF*}{*B*}{*B*}
{*C2*}The seven billion billion billion atoms of the player's body were created, long before this game, in the heart of a star. So the player, too, is information from a star. And the player moves through a story, which is a forest of information planted by a man called Julian, on a flat, infinite world created by a man called Markus, that exists inside a small, private world created by the player, who inhabits a universe created by...{*EF*}{*B*}{*B*}
{*C3*}Shush. Sometimes the player created a small, private world that was soft and warm and simple. Sometimes hard, and cold, and complicated. Sometimes it built a model of the universe in its head; flecks of energy, moving through vast empty spaces. Sometimes it called those flecks "electrons" and "protons".{*EF*}{*B*}{*B*}
{*C2*}Sometimes it called them "planets" and "stars".{*EF*}{*B*}{*B*}
{*C2*}Sometimes it believed it was in a universe that was made of energy that was made of offs and ons; zeros and ones; lines of code. Sometimes it believed it was playing a game. Sometimes it believed it was reading words on a screen.{*EF*}{*B*}{*B*}
{*C3*}You are the player, reading words...{*EF*}{*B*}{*B*}
{*C2*}Shush... Sometimes the player read lines of code on a screen. Decoded them into words; decoded words into meaning; decoded meaning into feelings, emotions, theories, ideas, and the player started to breathe faster and deeper and realised it was alive, it was alive, those thousand deaths had not been real, the player was alive{*EF*}{*B*}{*B*}
{*C3*}You. You. You are alive.{*EF*}{*B*}{*B*}
{*C2*}and sometimes the player believed the universe had spoken to it through the sunlight that came through the shuffling leaves of the summer trees{*EF*}{*B*}{*B*}
{*C3*}and sometimes the player believed the universe had spoken to it through the light that fell from the crisp night sky of winter, where a fleck of light in the corner of the player's eye might be a star a million times as massive as the sun, boiling its planets to plasma in order to be visible for a moment to the player, walking home at the far side of the universe, suddenly smelling food, almost at the familiar door, about to dream again{*EF*}{*B*}{*B*}
{*C2*}and sometimes the player believed the universe had spoken to it through the zeros and ones, through the electricity of the world, through the scrolling words on a screen at the end of a dream{*EF*}{*B*}{*B*}
{*C3*}and the universe said I love you{*EF*}{*B*}{*B*}
{*C2*}and the universe said you have played the game well{*EF*}{*B*}{*B*}
{*C3*}and the universe said everything you need is within you{*EF*}{*B*}{*B*}
{*C2*}and the universe said you are stronger than you know{*EF*}{*B*}{*B*}
{*C3*}and the universe said you are the daylight{*EF*}{*B*}{*B*}
{*C2*}and the universe said you are the night{*EF*}{*B*}{*B*}
{*C3*}and the universe said the darkness you fight is within you{*EF*}{*B*}{*B*}
{*C2*}and the universe said the light you seek is within you{*EF*}{*B*}{*B*}
{*C3*}and the universe said you are not alone{*EF*}{*B*}{*B*}
{*C2*}and the universe said you are not separate from every other thing{*EF*}{*B*}{*B*}
{*C3*}and the universe said you are the universe tasting itself, talking to itself, reading its own code{*EF*}{*B*}{*B*}
{*C2*}and the universe said I love you because you are love.{*EF*}{*B*}{*B*}
{*C3*}And the game was over and the player woke up from the dream. And the player began a new dream. And the player dreamed again, dreamed better. And the player was the universe. And the player was love.{*EF*}{*B*}{*B*}
{*C3*}You are the player.{*EF*}{*B*}{*B*}
{*C2*}Wake up.{*EF*}
Reset Nether
Are you sure you want to reset the Nether in this savegame to its default state? You will lose anything you have built in the Nether!
Reset Nether
Don't Reset Nether
Can't shear this Mooshroom at the moment. The maximum number of Pigs, Sheep, Cows and Cats has been reached.
Can't use Spawn Egg at the moment. The maximum number of Pigs, Sheep, Cows and Cats has been reached.
Can't use Spawn Egg at the moment. The maximum number of Mooshrooms has been reached.
Can't use Spawn Egg at the moment. The maximum number of Wolves in a world has been reached.
Can't use Spawn Egg at the moment. The maximum number of Chickens in a world has been reached.
Can't use Spawn Egg at the moment. The maximum number of Squid in a world has been reached.
Can't use Spawn Egg at the moment. The maximum number of enemies in a world has been reached.
Can't use Spawn Egg at the moment. The maximum number of villagers in a world has been reached.
The maximum number of Paintings/Item Frames in a world has been reached.
You can't spawn enemies in Peaceful mode.
This animal can't enter Love Mode. The maximum number of breeding Pigs, Sheep, Cows and Cats has been reached.
This animal can't enter Love Mode. The maximum number of breeding Wolves has been reached.
This animal can't enter Love Mode. The maximum number of breeding Chickens has been reached.
This animal can't enter Love Mode. The maximum number of breeding Mooshrooms has been reached.
The maximum number of Boats in a world has been reached.
The maximum number of Mob Heads in a world has been reached.
Invert Look
Southpaw
You Died!
Respawn
Downloadable Content Offers
Change Skin
How To Play
Controls
Settings
Credits
Reinstall Content
Debug Settings
Fire Spreads
TNT Explodes
Player vs Player
Trust Players
Host Privileges
Generate Structures
Superflat World
Bonus Chest
World Options
Can Build and Mine
Can Use Doors and Switches
Can Open Containers
Can Attack Players
Can Attack Animals
Moderator
Kick Player
Can Fly
Disable Exhaustion
Invisible
Host Options
Players/Invite
Online Game
Invite Only
More Options
Load
New World
World Name
Seed for the World Generator
Leave blank for a random seed
Players
Join Game
Start Game
No Games Found
Play Game
Leaderboards
Help & Options
Unlock Full Game
Resume Game
Save Game
Difficulty:
Game Type:
Structures:
Level Type:
PvP:
Trust Players:
TNT:
Fire Spreads:
Reinstall Theme
Reinstall Gamerpic 1
Reinstall Gamerpic 2
Reinstall Avatar Item 1
Reinstall Avatar Item 2
Reinstall Avatar Item 3
Options
Audio
Control
Graphics
User Interface
Reset to Defaults
View Bobbing
Hints
In-Game Tooltips
2 Player Split-screen Vertical
Done
Edit sign message:
Fill in the details to accompany your screenshot
Caption
Screenshot from in-game
Edit sign message:
The classic Minecraft textures, icons and user interface!
Show all Mash-up Worlds
No Effects
Speed
Slowness
Haste
Mining Fatigue
Strength
Weakness
Instant Health
Instant Damage
Jump Boost
Nausea
Regeneration
Resistance
Fire Resistance
Water Breathing
Invisibility
Blindness
Night Vision
Hunger
Poison
of Swiftness
of Slowness
of Haste
of Dullness
of Strength
of Weakness
of Healing
of Harming
of Leaping
of Nausea
of Regeneration
of Resistance
of Fire Resistance
of Water Breathing
of Invisibility
of Blindness
of Night Vision
of Hunger
of Poison
II
III
IV
Splash
Mundane
Uninteresting
Bland
Clear
Milky
Diffuse
Artless
Thin
Awkward
Flat
Bulky
Bungling
Buttered
Smooth
Suave
Debonair
Thick
Elegant
Fancy
Charming
Dashing
Refined
Cordial
Sparkling
Potent
Foul
Odorless
Rank
Harsh
Acrid
Gross
Stinky
Used as the base of all potions. Use in a brewing stand to create potions.
Has no effects, can be used in a brewing stand to create potions by adding more ingredients.
Increases affected players, animals and monsters movement speed, and players sprinting speed, jumping length and field of view.
Reduces affected players, animals and monsters movement speed, and players sprinting speed, jumping length and field of view.
Increase the damage caused by affected players and monsters when attacking.
Reduces the damage cause by affected players and monsters when attacking.
Instantly increases the affected players, animals and monsters health.
Instantly reduces the affected players, animals and monsters health.
Restores health to the affected players, animals and monsters over time.
Makes the affected players, animals and monsters immune to damage from fire, lava, and ranged Blaze attacks.
Reduces health of the affected players, animals and monsters over time.
Sharpness
Smite
Bane of Arthropods
Knockback
Fire Aspect
Protection
Fire Protection
Feather Falling
Blast Protection
Projectile Protection
Respiration
Aqua Affinity
Efficiency
Silk Touch
Unbreaking
Looting
Fortune
Power
Flame
Punch
Infinity
I
II
III
IV
V
VI
VII
VIII
IX
X
Can be mined with an Iron pickaxe or better to collect Emeralds.
Similar to a Chest except that items placed in an Ender Chest are available in every one of the player's Ender Chests, even in different dimensions.
Is activated when an entity passes through a connected Tripwire.
Activates a connected Tripwire Hook when an entity passes through it.
A compact way of storing Emeralds.
A wall made of Cobblestone.
Can be used to repair weapons, tools and armor.
Smelted in a furnace to produce Nether Quartz.
Used as a decoration.
Can be traded with villagers.
Used as a decoration. Flowers, Saplings, Cacti and Mushrooms can be planted in it.
Restores 2{*ICON_SHANK_01*}, and can be crafted into a golden carrot. Can be planted in farmland.
Restores 0.5{*ICON_SHANK_01*}, or can be cooked in a furnace. This can be planted in farmland.
Restores 3{*ICON_SHANK_01*}. Created by cooking a potato in a furnace.
Restores 1{*ICON_SHANK_01*}, or can be cooked in a furnace. This can be planted in farmland. Eating this can cause you to be poisoned.
Restores 3{*ICON_SHANK_01*}. Crafted from a carrot and gold nuggets.
Used to control a saddled pig when riding on it.
Restores 4{*ICON_SHANK_01*}.
Used with an Anvil to enchant weapons, tools or armor.
Created by mining Nether Quartz Ore. Can be crafted into a Block of Quartz.
Crafted from Wool. Used as a decoration.
Emerald
Flower Pot
Carrot
Potato
Baked Potato
Poisonous Potato
Golden Carrot
Carrot on a Stick
Pumpkin Pie
Enchanted Book
Nether Quartz
Emerald Ore
Ender Chest
Tripwire Hook
Tripwire
Block of Emerald
Cobblestone Wall
Mossy Cobblestone Wall
Flower Pot
Carrots
Potatoes
Anvil
Anvil
Slightly Damaged Anvil
Very Damaged Anvil
Nether Quartz Ore
Block of Quartz
Chiseled Quartz Block
Pillar Quartz Block
Quartz Stairs
Carpet
Black Carpet
Red Carpet
Green Carpet
Brown Carpet
Blue Carpet
Purple Carpet
Cyan Carpet
Light Gray Carpet
Gray Carpet
Pink Carpet
Lime Carpet
Yellow Carpet
Light Blue Carpet
Magenta Carpet
Orange Carpet
White Carpet
Chiseled Sandstone
Smooth Sandstone
{*PLAYER*} was killed trying to hurt {*SOURCE*}
{*PLAYER*} was squashed by a falling Anvil.
{*PLAYER*} was squashed by a falling block.
Teleported {*PLAYER*} to {*DESTINATION*}
{*PLAYER*} teleported you to their position
{*PLAYER*} teleported to you
Thorns
Quartz Slab
Makes dark areas appear as if in daylight, even under water.
Makes affected players, animals and monsters invisible.
Repair & Name
Enchantment Cost: %d
Too Expensive!
Rename
You have:
Required Items For Trade
{*VILLAGER_TYPE*} offers %s
Repair
Trade
Dye collar
This is the Anvil interface, which you can use to rename, repair and apply enchantments to weapons, armor, or tools, at the cost of Experience Levels.
{*B*}
Press{*CONTROLLER_VK_A*} to learn more about the Anvil interface.{*B*}
Press{*CONTROLLER_VK_B*} if you already know the Anvil interface.
To begin working on an item, place it in the first input slot.
When the correct raw material is placed in the second input slot (e.g. Iron Ingots for a damaged Iron Sword), the proposed repair appears in the output slot.
Alternatively, a second identical item can be placed into the second slot to combine the two items.
To enchant items on the Anvil, place an Enchanted Book in the second input slot.
The number of Experience Levels that the work will cost is shown beneath the output. If you do not have enough Experience Levels, the repair cannot be completed.
It is possible to rename the item by editing the name shown in the textbox.
Picking up the repaired item will consume both items used by the Anvil and decrease your Experience Level by the given amount.
In this area there is an Anvil and a Chest containing tools and weapons to work on.
{*B*}
Press{*CONTROLLER_VK_A*} to learn more about the Anvil.{*B*}
Press{*CONTROLLER_VK_B*} if you already know about the Anvil.
Using an Anvil, weapons and tools can be repaired to restore their durability, renamed, or enchanted with Enchanted Books.
Enchanted Books can be found inside Chests within dungeons, or enchanted from normal Books at the Enchantment Table.
Using the Anvil costs Experience Levels, and each use has a chance to damage the Anvil.
The type of work to be done, value of the item, number of enchantments, and amount of prior work all affect the cost of repair.
Renaming an item changes the displayed name for all players and permanently reduces the prior work cost.
In the Chest in this area you will find damaged Pickaxes, raw materials, Bottles O' Enchanting, and Enchanted Books to experiment with.
This is the trading interface which displays trades that can be made with a villager.
{*B*}
Press{*CONTROLLER_VK_A*} to learn more about the trading interface.{*B*}
Press{*CONTROLLER_VK_B*} if you already know the trading interface.
All trades that the villager is willing to make at the moment are displayed along the top.
Trades will appear red and be unavailable if you do not have the required items.
The amount and type of items you are giving to the villager are shown in the two boxes on the left.
You can see the total number of the items required for the trade in the two boxes on the left.
Press{*CONTROLLER_VK_A*} to trade the items the villager requires for the item on offer.
In this area there is a villager and a Chest containing Paper to purchase items.
{*B*}
Press{*CONTROLLER_VK_A*} to learn more about trading.{*B*}
Press{*CONTROLLER_VK_B*} if you already know about trading.
Players can trade items from their inventory with villagers.
The trades a villager is likely to offer depends on their profession.
Performing a mix of trades will randomly add to or update the villager's available trades.
Trades that have been used frequently may be removed temporarily, but the villager will always offer at least one trade.
Take some Paper from the Chest and try trading with the villager here.
In this area there are two Ender Chests.
{*B*}
Press{*CONTROLLER_VK_A*} to learn more about Ender Chests.{*B*}
Press{*CONTROLLER_VK_B*} if you already know about Ender Chests.
All Ender Chests in a world are linked, even across dimensions. Items placed into an Ender Chest are accessible in any other Ender Chest.
However, the contents of the Ender Chests are different for each player.
This allows players to store items in any Ender Chest, and retrieve them from other Ender Chests in different positions in the world. You can try this now by placing items in either Ender Chest.
Restores 2{*ICON_SHANK_01*}, regenerates health for 30 seconds, and grants fire resistance and damage resistance for 5 minutes. Crafted from an apple and gold blocks.
Can Teleport
Teleport
Teleport To Player
Teleport To Me
Can Disable Exhaustion
Can Become Invisible
You can now enable invisibility
You can no longer enable invisibility
You can now enable flying
You can no longer enable flying
You can now disable exhaustion
You can no longer disable exhaustion
You can now teleport
You can no longer teleport
{*T3*}HOW TO PLAY : ANVIL{*ETW*}{*B*}{*B*}
Experience Levels can be used to repair, enchant or rename items with the Anvil.{*B*}
All items can be renamed, although only items with durability can be repaired or have enchantments from Enchanted Books applied to them.{*B*}
An item can be repaired by placing it in one of the input slots on the left, along with either some raw materials of the item, like Iron Ingots for an Iron Sword, or combined with another item of the same type.{*B*}
Combining items is more efficient when done with an Anvil, and additionally, if either of the items were enchanted, the finished product may have enchantments from either of the inputs.{*B*}
Enchanted Books can apply enchantments to items by combining them at an Anvil if the Book's enchantment is suitable. Enchanted Books can be found in Chests within dungeons, or enchanted from normal Books at the Enchantment Table.{*B*}
There is a chance that the Anvil will be damaged with each use and after enough punishment it will be destroyed.{*B*}
{*T3*}HOW TO PLAY : TRADING{*ETW*}{*B*}{*B*}
It is possible to trade items with villagers. Each villager has a profession; they can be Farmers, Butchers, Blacksmiths, Librarians or Priests, and this affects the type of items they might trade.{*B*}
You can find a list of all the trades a villager is offering in the trading menu. A villager may modify or add to its trades whenever a player trades with it, although a trade might become temporarily disabled if it is used too frequently.{*B*}
Trades usually involve buying or selling a number of items for emeralds.{*B*}
If you do not have the items required for a trade, the items are shown in red.{*B*}
{*T3*}HOW TO PLAY : ENDER CHEST {*ETW*}{*B*}{*B*}
All Ender Chests in a world are linked. Items placed into an Ender Chest are accessible in any other. However, the contents of the Ender Chests are different for each player. This allows players to store items in any Ender Chest, and retrieve them from other Ender Chests in different positions in the world.
Farmer
Librarian
Priest
Blacksmith
Butcher
Found in villages, villagers will offer to sell items to the player depending on their profession.
Large Chest
You can also create Enchanted Books at the Enchantment Table, which can be used later at the Anvil to apply their enchantment to an item.
Tripwire Hooks will also provide constant power to a circuit while something is triggering the string between them.
Once tamed, a wolf will always have its collar on. The color of their collar can be changed by dying it.
Carrots and Potatoes are farmed by planting Carrots or Potatoes, and are ready for harvesting when the vegetable is visible above the ground.
Additionally, pigs can be saddled and then ridden by players. They are controlled by tempting them with a Carrot on a Stick.
If necessary you can slowly move your minecart along using {*CONTROLLER_ACTION_MOVE*}. This helps to start the minecart by getting it onto a powered rail.
You cannot join this game as split-screen is only supported when in High Definition mode. Sign out all other players if you wish to join.
Cure
Finding Seed for the World Generator