#include "stdafx.h" #include "net.minecraft.world.level.h" #include "net.minecraft.world.level.tile.entity.h" #include "NoteBlockTile.h" #include "SoundTypes.h" NoteBlockTile::NoteBlockTile(int id) : BaseEntityTile(id, Material::wood) { } void NoteBlockTile::neighborChanged(Level *level, int x, int y, int z, int type) { app.DebugPrintf("-------- Neighbour changed type %d\n", type); bool signal = level->hasNeighborSignal(x, y, z); shared_ptr mte = dynamic_pointer_cast( level->getTileEntity(x, y, z) ); app.DebugPrintf("-------- Signal is %s, tile is currently %s\n",signal?"TRUE":"FALSE", mte->on?"ON":"OFF"); if (mte != nullptr && mte->on != signal) { if (signal) { mte->playNote(level, x, y, z); } mte->on = signal; } } // 4J-PB - Adding a TestUse for tooltip display bool NoteBlockTile::TestUse() { return true; } bool NoteBlockTile::use(Level *level, int x, int y, int z, shared_ptr player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly/*=false*/) // 4J added soundOnly param { if (soundOnly) return false; if (level->isClientSide) return true; shared_ptr mte = dynamic_pointer_cast( level->getTileEntity(x, y, z) ); if (mte != nullptr ) { mte->tune(); mte->playNote(level, x, y, z); } return true; } void NoteBlockTile::attack(Level *level, int x, int y, int z, shared_ptr player) { if (level->isClientSide) return; shared_ptr mte = dynamic_pointer_cast( level->getTileEntity(x, y, z) ); if( mte != nullptr ) mte->playNote(level, x, y, z); } shared_ptr NoteBlockTile::newTileEntity(Level *level) { return std::make_shared(); } bool NoteBlockTile::triggerEvent(Level *level, int x, int y, int z, int i, int note) { float pitch = static_cast(pow(2, (note - 12) / 12.0)); int iSound; switch(i) { case 1: iSound=eSoundType_NOTE_BD; break; case 2: iSound=eSoundType_NOTE_SNARE; break; case 3: iSound=eSoundType_NOTE_HAT; break; case 4: iSound=eSoundType_NOTE_BASSATTACK; break; default: iSound=eSoundType_NOTE_HARP; break; } app.DebugPrintf("NoteBlockTile::triggerEvent - playSound - pitch = %f\n",pitch); level->playSound(x + 0.5, y + 0.5, z + 0.5, iSound, 3, pitch); level->addParticle(eParticleType_note, x + 0.5, y + 1.2, z + 0.5, note / 24.0, 0, 0); return true; }