#include "stdafx.h" #include "DLCManager.h" #include "DLCGameRulesFile.h" DLCGameRulesFile::DLCGameRulesFile(const wstring &path) : DLCGameRules(DLCManager::e_DLCType_GameRules,path) { m_pbData = nullptr; m_dwBytes = 0; } void DLCGameRulesFile::addData(PBYTE pbData, DWORD dwBytes) { m_pbData = pbData; m_dwBytes = dwBytes; } PBYTE DLCGameRulesFile::getData(DWORD &dwBytes) { dwBytes = m_dwBytes; return m_pbData; }