#include "stdafx.h" #include #include "Minecraft.h" #include "Tutorial.h" #include "..\Minecraft.World\EntityHorse.h" #include "HorseChoiceTask.h" HorseChoiceTask::HorseChoiceTask(Tutorial *tutorial, int iDescHorse, int iDescDonkey, int iDescMule, int iPromptId, bool requiresUserInput, int iConfirmMapping, int iCancelMapping, eTutorial_CompletionAction cancelAction, ETelemetryChallenges telemetryEvent) : ChoiceTask(tutorial, -1, iPromptId, requiresUserInput, iConfirmMapping, iCancelMapping, cancelAction, telemetryEvent) { m_eHorseType = -1; m_iDescMule = iDescMule; m_iDescDonkey = iDescDonkey; m_iDescHorse = iDescHorse; } int HorseChoiceTask::getDescriptionId() { switch (m_eHorseType) { case EntityHorse::TYPE_HORSE: return m_iDescHorse; case EntityHorse::TYPE_DONKEY: return m_iDescDonkey; case EntityHorse::TYPE_MULE: return m_iDescMule; default: return -1; } return -1; } void HorseChoiceTask::onLookAtEntity(shared_ptr entity) { if ( (m_eHorseType < 0) && entity->instanceof(eTYPE_HORSE) ) { shared_ptr horse = dynamic_pointer_cast(entity); if ( horse->isAdult() ) m_eHorseType = horse->getType(); } }