// Minecraft.cpp : Defines the entry point for the application. // #include "stdafx.h" #include #include "..\XUI\XUI_Reinstall.h" #include "..\..\..\Minecraft.World\AABB.h" #include "..\..\..\Minecraft.World\Vec3.h" #include "..\..\..\Minecraft.World\net.minecraft.stats.h" #include "..\..\..\Minecraft.Client\StatsCounter.h" #include "..\..\..\Minecraft.World\Entity.h" #include "..\..\..\Minecraft.World\Level.h" #include "..\..\..\Minecraft.Client\LocalPlayer.h" #include "..\..\MinecraftServer.h" #include "..\..\ProgressRenderer.h" #include "..\..\..\Minecraft.World\DisconnectPacket.h" #include "..\..\Minecraft.h" #include "..\..\Options.h" //---------------------------------------------------------------------------------- // Performs initialization tasks - retrieves controls. //---------------------------------------------------------------------------------- HRESULT CScene_Reinstall::OnInit( XUIMessageInit* pInitData, BOOL& bHandled ) { // We'll only be in this menu from the main menu, not in game m_iPad = *(int *)pInitData->pvInitData; m_bIgnoreInput=false; MapChildControls(); XuiControlSetText(m_Buttons[BUTTON_REINSTALL_THEME],app.GetString(IDS_REINSTALL_THEME)); XuiControlSetText(m_Buttons[BUTTON_REINSTALL_GAMERPIC1],app.GetString(IDS_REINSTALL_GAMERPIC_1)); XuiControlSetText(m_Buttons[BUTTON_REINSTALL_GAMERPIC2],app.GetString(IDS_REINSTALL_GAMERPIC_2)); XuiControlSetText(m_Buttons[BUTTON_REINSTALL_AVATAR1],app.GetString(IDS_REINSTALL_AVATAR_ITEM_1)); XuiControlSetText(m_Buttons[BUTTON_REINSTALL_AVATAR2],app.GetString(IDS_REINSTALL_AVATAR_ITEM_2)); XuiControlSetText(m_Buttons[BUTTON_REINSTALL_AVATAR3],app.GetString(IDS_REINSTALL_AVATAR_ITEM_3)); int iFirstEnabled=-1; // we can only come in here if we are the primary player, it's the full version, and we have some content to re-install if(ProfileManager.IsAwardsFlagSet(m_iPad,eAward_mine100Blocks) ) { m_Buttons[BUTTON_REINSTALL_GAMERPIC1].SetEnable(TRUE); m_Buttons[BUTTON_REINSTALL_GAMERPIC1].EnableInput(TRUE); if(iFirstEnabled==-1) iFirstEnabled=BUTTON_REINSTALL_GAMERPIC1; } else { m_Buttons[BUTTON_REINSTALL_GAMERPIC1].SetEnable(FALSE); m_Buttons[BUTTON_REINSTALL_GAMERPIC1].EnableInput(FALSE); } if(ProfileManager.IsAwardsFlagSet(m_iPad,eAward_kill10Creepers) ) { m_Buttons[BUTTON_REINSTALL_GAMERPIC2].SetEnable(TRUE); m_Buttons[BUTTON_REINSTALL_GAMERPIC2].EnableInput(TRUE); if(iFirstEnabled==-1) iFirstEnabled=BUTTON_REINSTALL_GAMERPIC2; } else { m_Buttons[BUTTON_REINSTALL_GAMERPIC2].SetEnable(FALSE); m_Buttons[BUTTON_REINSTALL_GAMERPIC2].EnableInput(FALSE); } if(ProfileManager.IsAwardsFlagSet(m_iPad,eAward_eatPorkChop) ) { m_Buttons[BUTTON_REINSTALL_AVATAR1].SetEnable(TRUE); m_Buttons[BUTTON_REINSTALL_AVATAR1].EnableInput(TRUE); if(iFirstEnabled==-1) iFirstEnabled=BUTTON_REINSTALL_AVATAR1; } else { m_Buttons[BUTTON_REINSTALL_AVATAR1].SetEnable(FALSE); m_Buttons[BUTTON_REINSTALL_AVATAR1].EnableInput(FALSE); } if(ProfileManager.IsAwardsFlagSet(m_iPad,eAward_play100Days) ) { m_Buttons[BUTTON_REINSTALL_AVATAR2].SetEnable(TRUE); m_Buttons[BUTTON_REINSTALL_AVATAR2].EnableInput(TRUE); if(iFirstEnabled==-1) iFirstEnabled=BUTTON_REINSTALL_AVATAR2; } else { m_Buttons[BUTTON_REINSTALL_AVATAR2].SetEnable(FALSE); m_Buttons[BUTTON_REINSTALL_AVATAR2].EnableInput(FALSE); } if(ProfileManager.IsAwardsFlagSet(m_iPad,eAward_arrowKillCreeper) ) { m_Buttons[BUTTON_REINSTALL_AVATAR3].SetEnable(TRUE); m_Buttons[BUTTON_REINSTALL_AVATAR3].EnableInput(TRUE); if(iFirstEnabled==-1) iFirstEnabled=BUTTON_REINSTALL_AVATAR3; } else { m_Buttons[BUTTON_REINSTALL_AVATAR3].SetEnable(FALSE); m_Buttons[BUTTON_REINSTALL_AVATAR3].EnableInput(FALSE); } if(ProfileManager.IsAwardsFlagSet(m_iPad,eAward_socialPost) ) { m_Buttons[BUTTON_REINSTALL_THEME].SetEnable(TRUE); m_Buttons[BUTTON_REINSTALL_THEME].EnableInput(TRUE); if(iFirstEnabled==-1) iFirstEnabled=BUTTON_REINSTALL_THEME; } else { m_Buttons[BUTTON_REINSTALL_THEME].SetEnable(FALSE); m_Buttons[BUTTON_REINSTALL_THEME].EnableInput(FALSE); } // if iFirstEnabled is still -1 then we shouldn't set focus to a button if(iFirstEnabled!=-1) { m_Buttons[iFirstEnabled].InitFocus(m_iPad); } // allow the user to change the storage device if(!StorageManager.GetSaveDeviceSelected(m_iPad)) { ui.SetTooltips( DEFAULT_XUI_MENU_USER, IDS_TOOLTIPS_SELECT,IDS_TOOLTIPS_BACK,IDS_TOOLTIPS_SELECTDEVICE); } else { ui.SetTooltips( DEFAULT_XUI_MENU_USER, IDS_TOOLTIPS_SELECT,IDS_TOOLTIPS_BACK,IDS_TOOLTIPS_CHANGEDEVICE); } return S_OK; } //---------------------------------------------------------------------------------- // Handler for the button press message. //---------------------------------------------------------------------------------- HRESULT CScene_Reinstall::OnNotifyPressEx(HXUIOBJ hObjPressed, XUINotifyPress* pNotifyPressData, BOOL& rfHandled) { if(m_bIgnoreInput) return S_OK; // This assumes all buttons can only be pressed with the A button ui.AnimateKeyPress(pNotifyPressData->UserIndex, VK_PAD_A); unsigned int uiButtonCounter=0; while((uiButtonCounterUserIndex, eAward_socialPost, true ); break; case BUTTON_REINSTALL_GAMERPIC1: ProfileManager.Award( pNotifyPressData->UserIndex, eAward_mine100Blocks, true); break; case BUTTON_REINSTALL_GAMERPIC2: ProfileManager.Award( pNotifyPressData->UserIndex, eAward_kill10Creepers, true); break; case BUTTON_REINSTALL_AVATAR1: ProfileManager.Award( pNotifyPressData->UserIndex, eAward_eatPorkChop, true ); break; case BUTTON_REINSTALL_AVATAR2: ProfileManager.Award( pNotifyPressData->UserIndex, eAward_play100Days, true ); break; case BUTTON_REINSTALL_AVATAR3: ProfileManager.Award( pNotifyPressData->UserIndex, eAward_arrowKillCreeper, true ); break; } return S_OK; } HRESULT CScene_Reinstall::OnKeyDown(XUIMessageInput* pInputData, BOOL& rfHandled) { if(m_bIgnoreInput) return S_OK; ui.AnimateKeyPress(pInputData->UserIndex, pInputData->dwKeyCode); switch(pInputData->dwKeyCode) { case VK_PAD_B: case VK_PAD_START: case VK_ESCAPE: app.NavigateBack(m_iPad); rfHandled = TRUE; break; case VK_PAD_X: // Change device // we need a function to deal with the return from this - if it changes, we need to update the tooltips // Fix for #12531 - TCR 001: BAS Game Stability: When a player selects to change a storage // device, and repeatedly backs out of the SD screen, disconnects from LIVE, and then selects a SD, the title crashes. m_bIgnoreInput=true; StorageManager.SetSaveDevice(&CScene_Reinstall::DeviceSelectReturned,this,true); rfHandled = TRUE; break; } return S_OK; } HRESULT CScene_Reinstall::OnNavReturn(HXUIOBJ hObj,BOOL& rfHandled) { return S_OK; } HRESULT CScene_Reinstall::OnControlNavigate(XUIMessageControlNavigate *pControlNavigateData, BOOL& bHandled) { pControlNavigateData->hObjDest=XuiControlGetNavigation(pControlNavigateData->hObjSource,pControlNavigateData->nControlNavigate,TRUE,TRUE); if(pControlNavigateData->hObjDest!=NULL) { bHandled=TRUE; } return S_OK; } HRESULT CScene_Reinstall::OnTransitionStart( XUIMessageTransition *pTransition, BOOL& bHandled ) { if(pTransition->dwTransAction==XUI_TRANSITION_ACTION_DESTROY ) return S_OK; if(pTransition->dwTransType == XUI_TRANSITION_TO || pTransition->dwTransType == XUI_TRANSITION_BACKTO) { // 4J-PB - Going to resize buttons if the text is too big to fit on any of them (Br-pt problem with the length of Unlock Full Game) XUIRect xuiRect; HXUIOBJ visual=NULL; HXUIOBJ text; float fMaxTextLen=0.0f; float fTextVisualLen; float fMaxButton; float fWidth,fHeight; HRESULT hr=XuiControlGetVisual(m_Buttons[0].m_hObj,&visual); hr=XuiElementGetChildById(visual,L"text_Label",&text); hr=XuiElementGetBounds(text,&fTextVisualLen,&fHeight); m_Buttons[0].GetBounds(&fMaxButton,&fHeight); for(int i=0;ifMaxTextLen) fMaxTextLen=xuiRect.right; } if(fTextVisualLenm_iPad)) { ui.SetTooltips( DEFAULT_XUI_MENU_USER, IDS_TOOLTIPS_SELECT,IDS_TOOLTIPS_BACK,IDS_TOOLTIPS_SELECTDEVICE); } else { ui.SetTooltips(DEFAULT_XUI_MENU_USER, IDS_TOOLTIPS_SELECT,IDS_TOOLTIPS_BACK,IDS_TOOLTIPS_CHANGEDEVICE); } pClass->m_bIgnoreInput=false; return 0; } int CScene_Reinstall::DeviceSelectReturned_AndReinstall(void *pParam,bool bContinue) { CScene_Reinstall* pClass = (CScene_Reinstall*)pParam; if(!StorageManager.GetSaveDeviceSelected(pClass->m_iPad)) { ui.SetTooltips( DEFAULT_XUI_MENU_USER, IDS_TOOLTIPS_SELECT,IDS_TOOLTIPS_BACK,IDS_TOOLTIPS_SELECTDEVICE); } else { ui.SetTooltips( DEFAULT_XUI_MENU_USER, IDS_TOOLTIPS_SELECT,IDS_TOOLTIPS_BACK,IDS_TOOLTIPS_CHANGEDEVICE); // reinstall switch(pClass->m_iLastButtonPressed) { case BUTTON_REINSTALL_THEME: ProfileManager.Award( pClass->m_iPad, eAward_socialPost, true ); break; case BUTTON_REINSTALL_GAMERPIC1: ProfileManager.Award( pClass->m_iPad, eAward_mine100Blocks, true); break; case BUTTON_REINSTALL_GAMERPIC2: ProfileManager.Award( pClass->m_iPad, eAward_kill10Creepers, true); break; case BUTTON_REINSTALL_AVATAR1: ProfileManager.Award( pClass->m_iPad, eAward_eatPorkChop, true ); break; case BUTTON_REINSTALL_AVATAR2: ProfileManager.Award( pClass->m_iPad, eAward_play100Days, true ); break; case BUTTON_REINSTALL_AVATAR3: ProfileManager.Award( pClass->m_iPad, eAward_arrowKillCreeper, true ); break; } } pClass->m_bIgnoreInput=false; return 0; }