#include "stdafx.h" #include "UI.h" #include "UIScene_MessageBox.h" UIScene_MessageBox::UIScene_MessageBox(int iPad, void *initData, UILayer *parentLayer) : UIScene(iPad, parentLayer) { // Setup all the Iggy references we need for this scene initialiseMovie(); MessageBoxInfo *param = (MessageBoxInfo *)initData; m_buttonCount = param->uiOptionC; IggyDataValue result; IggyDataValue value[2]; value[0].type = IGGY_DATATYPE_number; value[0].number = param->uiOptionC; value[1].type = IGGY_DATATYPE_number; value[1].number = param->dwFocusButton; IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcInit , 2 , value ); int buttonIndex = 0; if(param->uiOptionC > 3) { m_buttonButtons[eControl_Button0].init(app.GetString(param->uiOptionA[buttonIndex]),buttonIndex); ++buttonIndex; } if(param->uiOptionC > 2) { m_buttonButtons[eControl_Button1].init(app.GetString(param->uiOptionA[buttonIndex]),buttonIndex); ++buttonIndex; } if(param->uiOptionC > 1) { m_buttonButtons[eControl_Button2].init(app.GetString(param->uiOptionA[buttonIndex]),buttonIndex); ++buttonIndex; } m_buttonButtons[eControl_Button3].init(app.GetString(param->uiOptionA[buttonIndex]),buttonIndex); m_labelTitle.init(app.GetString(param->uiTitle)); m_labelContent.init(app.GetString(param->uiText)); out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcAutoResize , 0 , NULL ); m_Func = param->Func; m_lpParam = param->lpParam; parentLayer->addComponent(iPad,eUIComponent_MenuBackground); // 4J-TomK - rebuild touch after auto resize #ifdef __PSVITA__ ui.TouchBoxRebuild(this); #endif } UIScene_MessageBox::~UIScene_MessageBox() { m_parentLayer->removeComponent(eUIComponent_MenuBackground); } wstring UIScene_MessageBox::getMoviePath() { if(app.GetLocalPlayerCount() > 1 && !m_parentLayer->IsFullscreenGroup()) { return L"MessageBoxSplit"; } else { return L"MessageBox"; } } void UIScene_MessageBox::updateTooltips() { ui.SetTooltips( m_parentLayer->IsFullscreenGroup()?XUSER_INDEX_ANY:m_iPad, IDS_TOOLTIPS_SELECT, IDS_TOOLTIPS_CANCEL); } void UIScene_MessageBox::handleReload() { IggyDataValue result; IggyDataValue value[2]; value[0].type = IGGY_DATATYPE_number; value[0].number = m_buttonCount; value[1].type = IGGY_DATATYPE_number; value[1].number = (F64)getControlFocus(); IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcInit , 2 , value ); out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcAutoResize , 0 , NULL ); } void UIScene_MessageBox::handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool &handled) { //app.DebugPrintf("UIScene_DebugOverlay handling input for pad %d, key %d, down- %s, pressed- %s, released- %s\n", iPad, key, down?"TRUE":"FALSE", pressed?"TRUE":"FALSE", released?"TRUE":"FALSE"); ui.AnimateKeyPress(m_iPad, key, repeat, pressed, released); switch(key) { case ACTION_MENU_CANCEL: if(pressed) { navigateBack(); if(m_Func) m_Func(m_lpParam, iPad, C4JStorage::EMessage_Cancelled); } break; case ACTION_MENU_OK: #ifdef __ORBIS__ case ACTION_MENU_TOUCHPAD_PRESS: #endif sendInputToMovie(key, repeat, pressed, released); break; case ACTION_MENU_UP: case ACTION_MENU_DOWN: sendInputToMovie(key, repeat, pressed, released); break; } handled = true; } void UIScene_MessageBox::handlePress(F64 controlId, F64 childId) { C4JStorage::EMessageResult result = C4JStorage::EMessage_Cancelled; switch((int)controlId) { case 0: result = C4JStorage::EMessage_ResultAccept; break; case 1: result = C4JStorage::EMessage_ResultDecline; break; case 2: result = C4JStorage::EMessage_ResultThirdOption; break; case 3: result = C4JStorage::EMessage_ResultFourthOption; break; } navigateBack(); if(m_Func) m_Func(m_lpParam, m_iPad, result); } bool UIScene_MessageBox::hasFocus(int iPad) { // 4J-JEV: Fix for PS4 #5204 - [TRC][R4033] The application can be locked up by second user logging out of the system. if (m_iPad == 255) { // Message box is for everyone return bHasFocus; } else if (ProfileManager.IsSignedIn(m_iPad)) { // Owner is still present return bHasFocus && (iPad == m_iPad); } else { // Original owner has left so let everyone interact return bHasFocus; } }