#include "stdafx.h" #include "net.minecraft.world.damagesource.h" #include "net.minecraft.world.level.h" #include "net.minecraft.world.phys.h" #include "LargeFireball.h" LargeFireball::LargeFireball(Level *level) : Fireball(level) { explosionPower = 1; } LargeFireball::LargeFireball(Level *level, double x, double y, double z, double xa, double ya, double za) : Fireball(level, x, y, z, xa, ya, za) { explosionPower = 1; } LargeFireball::LargeFireball(Level *level, shared_ptr mob, double xa, double ya, double za) : Fireball(level, mob, xa, ya, za) { explosionPower = 1; } void LargeFireball::onHit(HitResult *res) { if (!level->isClientSide) { if (res->entity != NULL) { DamageSource *damageSource = DamageSource::fireball(dynamic_pointer_cast( shared_from_this() ), owner); res->entity->hurt(damageSource, 6); delete damageSource; } level->explode(nullptr, x, y, z, explosionPower, true, level->getGameRules()->getBoolean(GameRules::RULE_MOBGRIEFING)); remove(); } } void LargeFireball::addAdditonalSaveData(CompoundTag *tag) { Fireball::addAdditonalSaveData(tag); tag->putInt(L"ExplosionPower", explosionPower); } void LargeFireball::readAdditionalSaveData(CompoundTag *tag) { Fireball::readAdditionalSaveData(tag); if (tag->contains(L"ExplosionPower")) explosionPower = tag->getInt(L"ExplosionPower"); }