#pragma once class RenderChunksSpuDataIn { public: CellGcmContextData m_PPUGcmContext; int m_numLists; int m_padding[3]; int m_listArray[8000]; }; class RenderChunksSpuDataOut { public: uint32_t m_commandBuffer[16*1024]; // 16*4 Kb int m_commandBufferSize; };