#pragma once using namespace std; #include "Container.h" class AbstractContainerMenu; class CraftingContainer : public Container { private: ItemInstanceArray *items; unsigned int width; AbstractContainerMenu *menu; public: CraftingContainer(AbstractContainerMenu *menu, unsigned int w, unsigned int h); ~CraftingContainer(); virtual unsigned int getContainerSize(); virtual std::shared_ptr getItem(unsigned int slot); std::shared_ptr getItem(unsigned int x, unsigned int y); virtual int getName(); virtual std::shared_ptr removeItemNoUpdate(int slot); virtual std::shared_ptr removeItem(unsigned int slot, int count); virtual void setItem(unsigned int slot, std::shared_ptr item); virtual int getMaxStackSize(); virtual void setChanged(); bool stillValid(std::shared_ptr player); void startOpen() { } // TODO Auto-generated method stub void stopOpen() { } // TODO Auto-generated method stub };