#include "stdafx.h" #include "net.minecraft.world.entity.player.h" #include "ItemInstance.h" #include "BowlFoodItem.h" BowlFoodItem::BowlFoodItem(int id, int nutrition) : FoodItem( id, nutrition, false ) { setMaxStackSize(1); } std::shared_ptr BowlFoodItem::useTimeDepleted(std::shared_ptr instance, Level *level, std::shared_ptr player) { FoodItem::useTimeDepleted(instance, level, player); return std::shared_ptr(new ItemInstance(Item::bowl)); }