#include "stdafx.h" #include #include "XUI_InGameInfo.h" #include "..\..\ServerPlayer.h" #include "..\..\PlayerConnection.h" #include "..\..\PlayerList.h" #include "..\..\MinecraftServer.h" #include "..\..\..\Minecraft.World\StringHelpers.h" #include "..\..\PlayerRenderer.h" #include "XUI_InGamePlayerOptions.h" #include "..\..\Minecraft.h" #include "..\..\MultiPlayerLocalPlayer.h" #include "..\..\ClientConnection.h" #include "..\..\..\Minecraft.World\net.minecraft.network.packet.h" #include "..\..\Xbox\Network\NetworkPlayerXbox.h" #define IGNORE_KEYPRESS_TIMERID 0 #define TOOLTIP_TIMERID 1 #define IGNORE_KEYPRESS_TIME 100 //---------------------------------------------------------------------------------- // Performs initialization tasks - retrieves controls. //---------------------------------------------------------------------------------- HRESULT CScene_InGameInfo::OnInit( XUIMessageInit* pInitData, BOOL& bHandled ) { m_bIgnoreKeyPresses=true; m_iPad = *(int *)pInitData->pvInitData; MapChildControls(); XuiControlSetText(m_gameOptionsButton,app.GetString(IDS_HOST_OPTIONS)); XuiControlSetText(m_title,app.GetString(IDS_PLAYERS_INVITE)); if(app.GetLocalPlayerCount()>1) { app.AdjustSplitscreenScene(m_hObj,&m_OriginalPosition,m_iPad); } DWORD playerCount = g_NetworkManager.GetPlayerCount(); m_playersCount = 0; for(DWORD i = 0; i < playerCount; ++i) { INetworkPlayer *player = g_NetworkManager.GetPlayerByIndex( i ); if( player != NULL ) { m_players[i] = player->GetSmallId(); ++m_playersCount; } } g_NetworkManager.RegisterPlayerChangedCallback(m_iPad, &CScene_InGameInfo::OnPlayerChanged, this); INetworkPlayer *thisPlayer = g_NetworkManager.GetLocalPlayerByUserIndex( m_iPad ); m_isHostPlayer = false; if(thisPlayer != NULL) m_isHostPlayer = thisPlayer->IsHost() == TRUE; Minecraft *pMinecraft = Minecraft::GetInstance(); std::shared_ptr localPlayer = pMinecraft->localplayers[m_iPad]; if(!m_isHostPlayer && !localPlayer->isModerator() ) { m_gameOptionsButton.SetEnable(FALSE); m_gameOptionsButton.SetShow(FALSE); playersList.SetFocus(m_iPad); } int keyX = IDS_TOOLTIPS_INVITE_FRIENDS; XPARTY_USER_LIST partyList; if((XPartyGetUserList( &partyList ) != XPARTY_E_NOT_IN_PARTY ) && (partyList.dwUserCount>1)) { keyX = IDS_TOOLTIPS_INVITE_PARTY; } if(g_NetworkManager.IsLocalGame()) keyX = -1; int keyA = -1; ui.SetTooltips( m_iPad, keyA,IDS_TOOLTIPS_BACK,keyX,-1); CXuiSceneBase::ShowDarkOverlay( m_iPad, TRUE ); SetTimer( TOOLTIP_TIMERID , INGAME_INFO_TOOLTIP_TIMER ); // get rid of the quadrant display if it's on CXuiSceneBase::HidePressStart(); SetTimer(IGNORE_KEYPRESS_TIMERID,IGNORE_KEYPRESS_TIME); return S_OK; } HRESULT CScene_InGameInfo::OnDestroy() { XuiKillTimer(m_hObj,TOOLTIP_TIMERID); g_NetworkManager.UnRegisterPlayerChangedCallback(m_iPad, &CScene_InGameInfo::OnPlayerChanged, this); return S_OK; } //---------------------------------------------------------------------------------- // Updates the UI when the list selection changes. //---------------------------------------------------------------------------------- HRESULT CScene_InGameInfo::OnNotifySelChanged( HXUIOBJ hObjSource, XUINotifySelChanged* pNotifySelChangedData, BOOL& bHandled ) { if( hObjSource == playersList) { updateTooltips(); bHandled = TRUE; } return S_OK; } HRESULT CScene_InGameInfo::OnKeyDown(XUIMessageInput* pInputData, BOOL& rfHandled) { if(m_bIgnoreKeyPresses) return S_OK; // 4J-PB - ignore repeats to stop the scene displaying and quitting right away if you hold the back button down if((pInputData->dwKeyCode==VK_PAD_BACK) &&(pInputData->dwFlags&XUI_INPUT_FLAG_REPEAT )) { rfHandled = TRUE; return S_OK; } ui.AnimateKeyPress(pInputData->UserIndex, pInputData->dwKeyCode); HRESULT hr = S_OK; switch(pInputData->dwKeyCode) { case VK_PAD_B: case VK_PAD_BACK: case VK_ESCAPE: CXuiSceneBase::PlayUISFX(eSFX_Back); app.CloseXuiScenes(pInputData->UserIndex); rfHandled = TRUE; break; case VK_PAD_Y: if(playersList.TreeHasFocus() && (playersList.GetItemCount() > 0) && (playersList.GetCurSel() < m_playersCount) ) { INetworkPlayer *player = g_NetworkManager.GetPlayerBySmallId(m_players[playersList.GetCurSel()]); if( player != NULL ) { PlayerUID xuid = ((NetworkPlayerXbox *)player)->GetUID(); if( xuid != INVALID_XUID ) hr = XShowGamerCardUI(pInputData->UserIndex, xuid); } } break; case VK_PAD_X: { if(!g_NetworkManager.IsLocalGame()) { XPARTY_USER_LIST partyList; if((XPartyGetUserList( &partyList ) != XPARTY_E_NOT_IN_PARTY) && (partyList.dwUserCount>1)) { hr = XShowPartyUI( pInputData->UserIndex ); } else { hr = XShowFriendsUI( pInputData->UserIndex ); } } } break; } return hr; } //---------------------------------------------------------------------------------- // Handler for the button press message. //---------------------------------------------------------------------------------- HRESULT CScene_InGameInfo::OnNotifyPressEx(HXUIOBJ hObjPressed, XUINotifyPress* pNotifyPressData, BOOL& rfHandled) { // This assumes all buttons can only be pressed with the A button ui.AnimateKeyPress(pNotifyPressData->UserIndex, VK_PAD_A); if( hObjPressed == playersList ) { INetworkPlayer *selectedPlayer = g_NetworkManager.GetPlayerBySmallId( m_players[ playersList.GetCurSel() ] ); Minecraft *pMinecraft = Minecraft::GetInstance(); std::shared_ptr localPlayer = pMinecraft->localplayers[m_iPad]; bool isOp = m_isHostPlayer || localPlayer->isModerator(); bool cheats = app.GetGameHostOption(eGameHostOption_CheatsEnabled) != 0; bool trust = app.GetGameHostOption(eGameHostOption_TrustPlayers) != 0; if( isOp && selectedPlayer != NULL && playersList.TreeHasFocus() && (playersList.GetItemCount() > 0) && (playersList.GetCurSel() < m_playersCount) ) { bool editingHost = selectedPlayer->IsHost(); if( (cheats && (m_isHostPlayer || !editingHost ) ) || (!trust && (m_isHostPlayer || !editingHost)) || (m_isHostPlayer && !editingHost) #if (!defined(_CONTENT_PACKAGE) && !defined(_FINAL_BUILD) && defined(_DEBUG_MENUS_ENABLED)) || (m_isHostPlayer && editingHost) #endif ) { InGamePlayerOptionsInitData *pInitData = new InGamePlayerOptionsInitData(); pInitData->iPad = m_iPad; pInitData->networkSmallId = m_players[ playersList.GetCurSel() ]; pInitData->playerPrivileges = app.GetPlayerPrivileges(m_players[ playersList.GetCurSel() ] ); app.NavigateToScene(m_iPad,eUIScene_InGamePlayerOptionsMenu,pInitData); } else if(selectedPlayer->IsLocal() != TRUE && selectedPlayer->IsSameSystem(g_NetworkManager.GetHostPlayer()) != TRUE) { // Only ops will hit this, can kick anyone not local and not local to the host BYTE *smallId = new BYTE(); *smallId = m_players[playersList.GetCurSel()]; UINT uiIDA[2]; uiIDA[0]=IDS_CONFIRM_OK; uiIDA[1]=IDS_CONFIRM_CANCEL; StorageManager.RequestMessageBox(IDS_UNLOCK_KICK_PLAYER_TITLE, IDS_UNLOCK_KICK_PLAYER, uiIDA, 2, m_iPad,&CScene_InGameInfo::KickPlayerReturned,smallId,app.GetStringTable()); } } } else if( hObjPressed == m_gameOptionsButton ) { app.NavigateToScene(pNotifyPressData->UserIndex,eUIScene_InGameHostOptionsMenu); } return S_OK; } HRESULT CScene_InGameInfo::OnTimer(XUIMessageTimer *pData,BOOL& rfHandled) { if(pData->nId==IGNORE_KEYPRESS_TIMERID) { XuiKillTimer(m_hObj,IGNORE_KEYPRESS_TIMERID); m_bIgnoreKeyPresses=false; } else { updateTooltips(); } return S_OK; } HRESULT CScene_InGameInfo::OnTransitionStart( XUIMessageTransition *pTransition, BOOL& bHandled ) { if(pTransition->dwTransType == XUI_TRANSITION_FROM) { KillTimer( TOOLTIP_TIMERID ); } return S_OK; } HRESULT CScene_InGameInfo::OnTransitionEnd( XUIMessageTransition *pTransition, BOOL& bHandled ) { if(pTransition->dwTransType == XUI_TRANSITION_BACKTO) { SetTimer( TOOLTIP_TIMERID , INGAME_INFO_TOOLTIP_TIMER ); g_NetworkManager.RegisterPlayerChangedCallback(m_iPad, &CScene_InGameInfo::OnPlayerChanged, this); } return S_OK; } HRESULT CScene_InGameInfo::OnNotifySetFocus( HXUIOBJ hObjSource, XUINotifyFocus *pNotifyFocusData, BOOL& bHandled ) { updateTooltips(); return S_OK; } void CScene_InGameInfo::OnPlayerChanged(void *callbackParam, INetworkPlayer *pPlayer, bool leaving) { CScene_InGameInfo *scene = (CScene_InGameInfo *)callbackParam; bool playerFound = false; for(int i = 0; i < scene->m_playersCount; ++i) { if(playerFound) { scene->m_players[i-1] = scene->m_players[i]; } else if( scene->m_players[i] == pPlayer->GetSmallId() ) { if( scene->playersList.GetCurSel() == scene->playersList.GetItemCount() - 1 ) { scene->playersList.SetCurSel( scene->playersList.GetItemCount() - 2 ); } // Player removed playerFound = true; } } if( playerFound ) { --scene->m_playersCount; scene->playersList.DeleteItems( scene->playersList.GetItemCount() - 1, 1 ); } if( !playerFound ) { // Player added scene->m_players[scene->m_playersCount] = pPlayer->GetSmallId(); ++scene->m_playersCount; scene->playersList.InsertItems( scene->playersList.GetItemCount(), 1 ); } } HRESULT CScene_InGameInfo::OnGetSourceDataText(XUIMessageGetSourceText *pGetSourceTextData, BOOL& bHandled) { if( pGetSourceTextData->bItemData ) { if( pGetSourceTextData->iItem < m_playersCount ) { INetworkPlayer *player = g_NetworkManager.GetPlayerBySmallId( m_players[pGetSourceTextData->iItem] ); if( player != NULL ) { #ifndef _CONTENT_PACKAGE if(app.DebugSettingsOn() && (app.GetGameSettingsDebugMask()&(1L<szText = L"WWWWWWWWWWWWWWWW"; } else #endif { pGetSourceTextData->szText = player->GetOnlineName(); } } else { pGetSourceTextData->szText = L""; } HRESULT hr; HXUIOBJ hButton, hVisual, hPlayerIcon, hVoiceIcon; hButton = playersList.GetItemControl(pGetSourceTextData->iItem); hr=XuiControlGetVisual(hButton,&hVisual); // Set the players icon hr=XuiElementGetChildById(hVisual,L"IconGroup",&hPlayerIcon); short colourIndex = app.GetPlayerColour( m_players[pGetSourceTextData->iItem] ); int playFrame = 0; switch(colourIndex) { case 1: XuiElementFindNamedFrame(hPlayerIcon, L"P1", &playFrame); break; case 2: XuiElementFindNamedFrame(hPlayerIcon, L"P2", &playFrame); break; case 3: XuiElementFindNamedFrame(hPlayerIcon, L"P3", &playFrame); break; case 4: XuiElementFindNamedFrame(hPlayerIcon, L"P4", &playFrame); break; case 5: XuiElementFindNamedFrame(hPlayerIcon, L"P5", &playFrame); break; case 6: XuiElementFindNamedFrame(hPlayerIcon, L"P6", &playFrame); break; case 7: XuiElementFindNamedFrame(hPlayerIcon, L"P7", &playFrame); break; case 8: XuiElementFindNamedFrame(hPlayerIcon, L"P8", &playFrame); break; case 9: XuiElementFindNamedFrame(hPlayerIcon, L"P9", &playFrame); break; case 10: XuiElementFindNamedFrame(hPlayerIcon, L"P10", &playFrame); break; case 11: XuiElementFindNamedFrame(hPlayerIcon, L"P11", &playFrame); break; case 12: XuiElementFindNamedFrame(hPlayerIcon, L"P12", &playFrame); break; case 13: XuiElementFindNamedFrame(hPlayerIcon, L"P13", &playFrame); break; case 14: XuiElementFindNamedFrame(hPlayerIcon, L"P14", &playFrame); break; case 15: XuiElementFindNamedFrame(hPlayerIcon, L"P15", &playFrame); break; case 0: default: XuiElementFindNamedFrame(hPlayerIcon, L"P0", &playFrame); break; }; if(playFrame < 0) playFrame = 0; XuiElementPlayTimeline(hPlayerIcon,playFrame,playFrame,playFrame,FALSE,FALSE); // Set the voice icon hr=XuiElementGetChildById(hVisual,L"VoiceGroup",&hVoiceIcon); playFrame = -1; if(player != NULL && player->HasVoice() ) { if( player->IsMutedByLocalUser(m_iPad) ) { // Muted image XuiElementFindNamedFrame(hVoiceIcon, L"Muted", &playFrame); } else if( player->IsTalking() ) { // Talking image XuiElementFindNamedFrame(hVoiceIcon, L"Speaking", &playFrame); } else { // Not talking image XuiElementFindNamedFrame(hVoiceIcon, L"NotSpeaking", &playFrame); } } if(playFrame < 0) { XuiElementFindNamedFrame(hVoiceIcon, L"Normal", &playFrame); } XuiElementPlayTimeline(hVoiceIcon,playFrame,playFrame,playFrame,FALSE,FALSE); pGetSourceTextData->bDisplay = TRUE; bHandled = TRUE; } } return S_OK; } HRESULT CScene_InGameInfo::OnGetSourceDataImage(XUIMessageGetSourceImage *pGetSourceImageData,BOOL& bHandled) { if( pGetSourceImageData->bItemData ) { if( pGetSourceImageData->iItem < m_playersCount ) { bHandled = TRUE; } } return S_OK; } HRESULT CScene_InGameInfo::OnGetItemCountAll(XUIMessageGetItemCount *pGetItemCountData, BOOL& bHandled) { pGetItemCountData->cItems = m_playersCount; bHandled = TRUE; return S_OK; } void CScene_InGameInfo::updateTooltips() { int keyX = IDS_TOOLTIPS_INVITE_FRIENDS; int ikeyY = -1; XPARTY_USER_LIST partyList; if((XPartyGetUserList( &partyList ) != XPARTY_E_NOT_IN_PARTY ) && (partyList.dwUserCount>1)) { keyX = IDS_TOOLTIPS_INVITE_PARTY; } if(g_NetworkManager.IsLocalGame()) keyX = -1; INetworkPlayer *selectedPlayer = g_NetworkManager.GetPlayerBySmallId( m_players[ playersList.GetCurSel() ] ); int keyA = -1; Minecraft *pMinecraft = Minecraft::GetInstance(); std::shared_ptr localPlayer = pMinecraft->localplayers[m_iPad]; bool isOp = m_isHostPlayer || localPlayer->isModerator(); bool cheats = app.GetGameHostOption(eGameHostOption_CheatsEnabled) != 0; bool trust = app.GetGameHostOption(eGameHostOption_TrustPlayers) != 0; if( isOp ) { if(m_gameOptionsButton.HasFocus()) { keyA = IDS_TOOLTIPS_SELECT; } else if( selectedPlayer != NULL) { bool editingHost = selectedPlayer->IsHost(); if( (cheats && (m_isHostPlayer || !editingHost ) ) || (!trust && (m_isHostPlayer || !editingHost)) #if (!defined(_CONTENT_PACKAGE) && !defined(_FINAL_BUILD) && defined(_DEBUG_MENUS_ENABLED)) || (m_isHostPlayer && editingHost) #endif ) { keyA = IDS_TOOLTIPS_PRIVILEGES; } else if(selectedPlayer->IsLocal() != TRUE && selectedPlayer->IsSameSystem(g_NetworkManager.GetHostPlayer()) != TRUE) { // Only ops will hit this, can kick anyone not local and not local to the host keyA = IDS_TOOLTIPS_KICK; } } } if(!m_gameOptionsButton.HasFocus()) { // if the player is me, then view gamer profile if(selectedPlayer != NULL && selectedPlayer->IsLocal() && selectedPlayer->GetUserIndex()==m_iPad) { ikeyY = IDS_TOOLTIPS_VIEW_GAMERPROFILE; } else { ikeyY = IDS_TOOLTIPS_VIEW_GAMERCARD; } } ui.SetTooltips( m_iPad, keyA,IDS_TOOLTIPS_BACK,keyX,ikeyY); } HRESULT CScene_InGameInfo::OnCustomMessage_Splitscreenplayer(bool bJoining, BOOL& bHandled) { bHandled=true; return app.AdjustSplitscreenScene_PlayerChanged(m_hObj,&m_OriginalPosition,m_iPad,bJoining); } int CScene_InGameInfo::KickPlayerReturned(void *pParam,int iPad,C4JStorage::EMessageResult result) { BYTE smallId = *(BYTE *)pParam; delete pParam; if(result==C4JStorage::EMessage_ResultAccept) { Minecraft *pMinecraft = Minecraft::GetInstance(); std::shared_ptr localPlayer = pMinecraft->localplayers[iPad]; if(localPlayer != NULL && localPlayer->connection) { localPlayer->connection->send( std::shared_ptr( new KickPlayerPacket(smallId) ) ); } } return 0; }