#include "stdafx.h" #include "Language.h" // 4J - TODO - properly implement Language *Language::singleton = new Language(); Language::Language() { } Language *Language::getInstance() { return singleton; } std::wstring Language::getElementName(const std::wstring& elementId) { return elementId; } std::wstring Language::getElementDescription(const std::wstring& elementId) { return elementId; }