cmake_minimum_required(VERSION 3.24) project(MinecraftConsoles LANGUAGES C CXX RC ASM_MASM) if(NOT WIN32) message(FATAL_ERROR "This CMake build currently supports Windows only.") endif() if(NOT CMAKE_SIZEOF_VOID_P EQUAL 8) message(FATAL_ERROR "Use a 64-bit generator/toolchain (x64).") endif() set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded$<$:Debug>") include("${CMAKE_CURRENT_SOURCE_DIR}/cmake/WorldSources.cmake") include("${CMAKE_CURRENT_SOURCE_DIR}/cmake/ClientSources.cmake") list(TRANSFORM MINECRAFT_WORLD_SOURCES PREPEND "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.World/") list(TRANSFORM MINECRAFT_CLIENT_SOURCES PREPEND "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/") list(APPEND MINECRAFT_CLIENT_SOURCES "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Xbox/MinecraftWindows.rc" ) add_library(MinecraftWorld STATIC ${MINECRAFT_WORLD_SOURCES}) target_include_directories(MinecraftWorld PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.World" "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.World/x64headers" ) target_compile_definitions(MinecraftWorld PRIVATE $<$:_LARGE_WORLDS;_DEBUG_MENUS_ENABLED;_DEBUG;_LIB;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;_WINDOWS64> $<$>:_LARGE_WORLDS;_DEBUG_MENUS_ENABLED;_LIB;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;_WINDOWS64> ) if(MSVC) target_compile_options(MinecraftWorld PRIVATE $<$:/W3> $<$:/MP> $<$:/EHsc> ) endif() add_executable(MinecraftClient WIN32 ${MINECRAFT_CLIENT_SOURCES}) target_include_directories(MinecraftClient PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client" "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/Iggy/include" "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Xbox/Sentient/Include" "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.World/x64headers" ) target_compile_definitions(MinecraftClient PRIVATE $<$:_LARGE_WORLDS;_DEBUG_MENUS_ENABLED;_DEBUG;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;_WINDOWS64> $<$>:_LARGE_WORLDS;_DEBUG_MENUS_ENABLED;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;_WINDOWS64> ) if(MSVC) target_compile_options(MinecraftClient PRIVATE $<$:/W3> $<$:/MP> $<$:/EHsc> ) endif() set_target_properties(MinecraftClient PROPERTIES VS_DEBUGGER_WORKING_DIRECTORY "$" ) target_link_libraries(MinecraftClient PRIVATE MinecraftWorld d3d11 XInput9_1_0 wsock32 legacy_stdio_definitions "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/Iggy/lib/iggy_w64.lib" "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/Iggy/lib/iggyperfmon_w64.lib" "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/Iggy/lib/iggyexpruntime_w64.lib" "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/Miles/lib/mss64.lib" $<$: "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/4JLibs/libs/4J_Input_d.lib" "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/4JLibs/libs/4J_Storage_d.lib" "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/4JLibs/libs/4J_Render_PC_d.lib" > $<$>: "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/4JLibs/libs/4J_Input.lib" "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/4JLibs/libs/4J_Storage.lib" "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/4JLibs/libs/4J_Render_PC.lib" > ) add_custom_command(TARGET MinecraftClient POST_BUILD COMMAND "${CMAKE_COMMAND}" -DPROJECT_SOURCE_DIR="${CMAKE_CURRENT_SOURCE_DIR}" -DOUTPUT_DIR="$" -DCONFIGURATION=$ -P "${CMAKE_CURRENT_SOURCE_DIR}/cmake/CopyAssets.cmake" VERBATIM ) set_property(DIRECTORY PROPERTY VS_STARTUP_PROJECT MinecraftClient)