#pragma once class ColourTable { private: unsigned int m_colourValues[eMinecraftColour_COUNT]; static wchar_t *ColourTableElements[eMinecraftColour_COUNT]; static unordered_map s_colourNamesMap; public: static void staticCtor(); ColourTable(PBYTE pbData, DWORD dwLength); ColourTable(ColourTable *defaultColours, PBYTE pbData, DWORD dwLength); unsigned int getColour(eMinecraftColour id); unsigned int getColor(eMinecraftColour id) { return getColour(id); } void loadColoursFromData(PBYTE pbData, DWORD dwLength); void setColour(const wstring &colourName, int value); void setColour(const wstring &colourName, const wstring &value); };