#include "stdafx.h" #include "XUI_Ctrl_LoadingProgress.h" #include "..\..\Minecraft.h" #include "..\..\ProgressRenderer.h" int CXuiCtrlLoadingProgress::GetValue() { int currentValue = 0; Minecraft *pMinecraft=Minecraft::GetInstance(); currentValue = pMinecraft->progressRenderer->getCurrentPercent(); //printf("About to render progress of %d\n", currentValue); return currentValue; } void CXuiCtrlLoadingProgress::GetRange(int *pnRangeMin, int *pnRangeMax) { *pnRangeMin = 0; *pnRangeMax = 100; }