#include "stdafx.h" #include "BossMobGuiInfo.h" #include "../Minecraft.World/BossMob.h" float BossMobGuiInfo::healthProgress = 0.0f; int BossMobGuiInfo::displayTicks = 0; wstring BossMobGuiInfo::name = L""; bool BossMobGuiInfo::darkenWorld = false; void BossMobGuiInfo::setBossHealth(shared_ptr boss, bool darkenWorld) { healthProgress = (float) boss->getHealth() / (float) boss->getMaxHealth(); displayTicks = SharedConstants::TICKS_PER_SECOND * 5; name = boss->getAName(); BossMobGuiInfo::darkenWorld = darkenWorld; }