#pragma once #include "BeaconTileEntity.h" #include "BrewingStandTileEntity.h" #include "ChestTileEntity.h" #include "CommandBlockEntity.h" #include "ComparatorTileEntity.h" #include "DaylightDetectorTileEntity.h" #include "DispenserTileEntity.h" #include "DropperTileEntity.h" #include "EnchantmentTableEntity.h" #include "FurnaceTileEntity.h" #include "Hopper.h" #include "HopperTileEntity.h" #include "MobSpawnerTileEntity.h" #include "MusicTileEntity.h" #include "SignTileEntity.h" #include "TileEntity.h" #include "PistonMovingPiece.h" #include "TheEndPortalTileEntity.h" #include "SkullTileEntity.h" #include "EnderChestTileEntity.h"