#include "stdafx.h" #include "com.mojang.nbt.h" #include "net.minecraft.stats.h" #include "net.minecraft.world.level.tile.h" #include "net.minecraft.world.phys.h" #include "net.minecraft.world.level.h" #include "net.minecraft.world.item.h" #include "net.minecraft.world.entity.h" #include "net.minecraft.world.entity.ai.attributes.h" #include "net.minecraft.world.entity.ai.goal.h" #include "net.minecraft.world.entity.ai.navigation.h" #include "net.minecraft.world.entity.item.h" #include "net.minecraft.world.entity.monster.h" #include "net.minecraft.world.entity.player.h" #include "net.minecraft.world.entity.global.h" #include "Pig.h" #include "..\Minecraft.Client\Textures.h" #include "MobCategory.h" Pig::Pig(Level *level) : Animal( level ) { // 4J Stu - This function call had to be moved here from the Entity ctor to ensure that // the derived version of the function is called this->defineSynchedData(); registerAttributes(); setHealth(getMaxHealth()); setSize(0.9f, 0.9f); getNavigation()->setAvoidWater(true); goalSelector.addGoal(0, new FloatGoal(this)); goalSelector.addGoal(1, new PanicGoal(this, 1.25)); goalSelector.addGoal(2, controlGoal = new ControlledByPlayerGoal(this, 0.3f, 0.25f)); goalSelector.addGoal(3, new BreedGoal(this, 1.0)); goalSelector.addGoal(4, new TemptGoal(this, 1.2, Item::carrotOnAStick_Id, false)); goalSelector.addGoal(4, new TemptGoal(this, 1.2, Item::carrots_Id, false)); goalSelector.addGoal(5, new FollowParentGoal(this, 1.1)); goalSelector.addGoal(6, new RandomStrollGoal(this, 1.0)); goalSelector.addGoal(7, new LookAtPlayerGoal(this, typeid(Player), 6)); goalSelector.addGoal(8, new RandomLookAroundGoal(this)); } bool Pig::useNewAi() { return true; } void Pig::registerAttributes() { Animal::registerAttributes(); getAttribute(SharedMonsterAttributes::MAX_HEALTH)->setBaseValue(10); getAttribute(SharedMonsterAttributes::MOVEMENT_SPEED)->setBaseValue(0.25f); } void Pig::newServerAiStep() { Animal::newServerAiStep(); } bool Pig::canBeControlledByRider() { shared_ptr item = dynamic_pointer_cast(rider.lock())->getCarriedItem(); return item != NULL && item->id == Item::carrotOnAStick_Id; } void Pig::defineSynchedData() { Animal::defineSynchedData(); entityData->define(DATA_SADDLE_ID, (byte) 0); } void Pig::addAdditonalSaveData(CompoundTag *tag) { Animal::addAdditonalSaveData(tag); tag->putBoolean(L"Saddle", hasSaddle()); } void Pig::readAdditionalSaveData(CompoundTag *tag) { Animal::readAdditionalSaveData(tag); setSaddle(tag->getBoolean(L"Saddle")); } int Pig::getAmbientSound() { return eSoundType_MOB_PIG_AMBIENT; } int Pig::getHurtSound() { return eSoundType_MOB_PIG_AMBIENT; } int Pig::getDeathSound() { return eSoundType_MOB_PIG_DEATH; } void Pig::playStepSound(int xt, int yt, int zt, int t) { playSound(eSoundType_MOB_PIG_STEP, 0.15f, 1); } bool Pig::mobInteract(shared_ptr player) { if(!Animal::mobInteract(player)) { if (hasSaddle() && !level->isClientSide && (rider.lock() == NULL || rider.lock() == player)) { // 4J HEG - Fixed issue with player not being able to dismount pig (issue #4479) player->ride( rider.lock() == player ? nullptr : shared_from_this() ); return true; } return false; } return true; } int Pig::getDeathLoot() { if (this->isOnFire() ) return Item::porkChop_cooked->id; return Item::porkChop_raw_Id; } void Pig::dropDeathLoot(bool wasKilledByPlayer, int playerBonusLevel) { int count = random->nextInt(3) + 1 + random->nextInt(1 + playerBonusLevel); for (int i = 0; i < count; i++) { if (isOnFire()) { spawnAtLocation(Item::porkChop_cooked_Id, 1); } else { spawnAtLocation(Item::porkChop_raw_Id, 1); } } if (hasSaddle()) spawnAtLocation(Item::saddle_Id, 1); } bool Pig::hasSaddle() { return (entityData->getByte(DATA_SADDLE_ID) & 1) != 0; } void Pig::setSaddle(bool value) { if (value) { entityData->set(DATA_SADDLE_ID, (byte) 1); } else { entityData->set(DATA_SADDLE_ID, (byte) 0); } } void Pig::thunderHit(const LightningBolt *lightningBolt) { if (level->isClientSide) return; shared_ptr pz = shared_ptr( new PigZombie(level) ); pz->moveTo(x, y, z, yRot, xRot); level->addEntity(pz); remove(); } void Pig::causeFallDamage(float distance) { Animal::causeFallDamage(distance); if ( (distance > 5) && rider.lock() != NULL && rider.lock()->instanceof(eTYPE_PLAYER) ) { (dynamic_pointer_cast(rider.lock()))->awardStat(GenericStats::flyPig(),GenericStats::param_flyPig()); } } shared_ptr Pig::getBreedOffspring(shared_ptr target) { // 4J - added limit to number of animals that can be bred if( level->canCreateMore( GetType(), Level::eSpawnType_Breed) ) { return shared_ptr( new Pig(level) ); } else { return nullptr; } } bool Pig::isFood(shared_ptr itemInstance) { return itemInstance != NULL && itemInstance->id == Item::carrots_Id; } ControlledByPlayerGoal *Pig::getControlGoal() { return controlGoal; }