#include "stdafx.h" #include "net.minecraft.world.item.h" #include "net.minecraft.world.entity.animal.h" #include "HorseInventoryMenu.h" HorseSaddleSlot::HorseSaddleSlot( shared_ptr horseInventory ) : Slot(horseInventory, EntityHorse::INV_SLOT_SADDLE, 8, 18) { } bool HorseSaddleSlot::mayPlace(shared_ptr item) { return Slot::mayPlace(item) && item->id == Item::saddle_Id && !hasItem(); } HorseArmorSlot::HorseArmorSlot( HorseInventoryMenu *parent, shared_ptr horseInventory ) : Slot(horseInventory, EntityHorse::INV_SLOT_ARMOR, 8, 18 * 2) { m_parent = parent; } bool HorseArmorSlot::mayPlace(shared_ptr item) { return Slot::mayPlace(item) && m_parent->horse->canWearArmor() && EntityHorse::isHorseArmor(item->id); } bool HorseArmorSlot::isActive() { return m_parent->horse->canWearArmor(); } HorseInventoryMenu::HorseInventoryMenu(shared_ptr playerInventory, shared_ptr horseInventory, shared_ptr horse) { horseContainer = horseInventory; this->horse = horse; int containerRows = 3; horseInventory->startOpen(); int yo = (containerRows - 4) * 18; // equipment slots addSlot(new HorseSaddleSlot(horseInventory) ); addSlot(new HorseArmorSlot(this, horseInventory) ); if (horse->isChestedHorse()) { for (int y = 0; y < containerRows; y++) { for (int x = 0; x < 5; x++) { addSlot(new Slot(horseInventory, EntityHorse::INV_BASE_COUNT + x + y * 5, 80 + x * 18, 18 + y * 18)); } } } for (int y = 0; y < 3; y++) { for (int x = 0; x < 9; x++) { addSlot(new Slot(playerInventory, x + y * 9 + 9, 8 + x * 18, 102 + y * 18 + yo)); } } for (int x = 0; x < 9; x++) { addSlot(new Slot(playerInventory, x, 8 + x * 18, 160 + yo)); } } bool HorseInventoryMenu::stillValid(shared_ptr player) { return horseContainer->stillValid(player) && horse->isAlive() && horse->distanceTo(player) < 8; } shared_ptr HorseInventoryMenu::quickMoveStack(shared_ptr player, int slotIndex) { shared_ptr clicked = nullptr; Slot *slot = slots.at(slotIndex); if (slot != NULL && slot->hasItem()) { shared_ptr stack = slot->getItem(); clicked = stack->copy(); if (slotIndex < horseContainer->getContainerSize()) { if (!moveItemStackTo(stack, horseContainer->getContainerSize(), slots.size(), true)) { return nullptr; } } else { if (getSlot(EntityHorse::INV_SLOT_ARMOR)->mayPlace(stack) && !getSlot(EntityHorse::INV_SLOT_ARMOR)->hasItem()) { if (!moveItemStackTo(stack, EntityHorse::INV_SLOT_ARMOR, EntityHorse::INV_SLOT_ARMOR + 1, false)) { return nullptr; } } else if (getSlot(EntityHorse::INV_SLOT_SADDLE)->mayPlace(stack)) { if (!moveItemStackTo(stack, EntityHorse::INV_SLOT_SADDLE, EntityHorse::INV_SLOT_SADDLE + 1, false)) { return nullptr; } } else if (horseContainer->getContainerSize() <= EntityHorse::INV_BASE_COUNT || !moveItemStackTo(stack, EntityHorse::INV_BASE_COUNT, horseContainer->getContainerSize(), false)) { return nullptr; } } if (stack->count == 0) { slot->set(nullptr); } else { slot->setChanged(); } } return clicked; } void HorseInventoryMenu::removed(shared_ptr player) { AbstractContainerMenu::removed(player); horseContainer->stopOpen(); } shared_ptr HorseInventoryMenu::getContainer() { return horseContainer; }