#include "stdafx.h" #include "AchievementManager.h" using namespace Platform; using namespace Windows::Data; using namespace Windows::Foundation; using namespace Windows::Foundation::Collections; using namespace Windows::Xbox::System; using namespace Microsoft::WRL; using namespace Microsoft::WRL::Details; using namespace Microsoft::Xbox::Services; using namespace Microsoft::Xbox::Services::Achievements; AchievementManager *AchievementManager::m_instance = new AchievementManager(); //Singleton instance of the Achievement Manager