#include "stdafx.h" #include "XUI_Chat.h" #include "..\..\Minecraft.h" #include "..\..\Gui.h" HRESULT CScene_Chat::OnInit( XUIMessageInit* pInitData, BOOL& bHandled ) { m_iPad = *(int *)pInitData->pvInitData; MapChildControls(); this->SetTimer(0,100); XuiElementGetPosition(m_hObj,&m_OriginalPosition); return S_OK; } HRESULT CScene_Chat::OnTimer( XUIMessageTimer *pXUIMessageTimer, BOOL &bHandled) { Minecraft *pMinecraft = Minecraft::GetInstance(); Gui *pGui = pMinecraft->gui; //DWORD messagesToDisplay = min( CHAT_LINES_COUNT, pGui->getMessagesCount(m_iPad) ); for( unsigned int i = 0; i < CHAT_LINES_COUNT; ++i ) { float opacity = pGui->getOpacity(m_iPad, i); if( opacity > 0 ) { m_Backgrounds[i].SetOpacity(opacity); m_Labels[i].SetOpacity(opacity); m_Labels[i].SetText( pGui->getMessage(m_iPad,i).c_str() ); } else { m_Backgrounds[i].SetOpacity(0); m_Labels[i].SetOpacity(0); } } if(pMinecraft->localplayers[m_iPad]!= NULL) { m_Jukebox.SetText( pGui->getJukeboxMessage(m_iPad).c_str() ); m_Jukebox.SetOpacity( pGui->getJukeboxOpacity(m_iPad) ); } return S_OK; } HRESULT CScene_Chat::OnCustomMessage_Splitscreenplayer(bool bJoining, BOOL& bHandled) { bHandled=true; app.ReloadChatScene(m_iPad, bJoining); return S_OK; } HRESULT CScene_Chat::OffsetTextPosition( float xOffset, float yOffset /*= 0.0f*/ ) { D3DXVECTOR3 vPos; float fWidth, fHeight; XuiElementGetBounds( m_Backgrounds[0], &fWidth, &fHeight ); for(unsigned int i = 0; i < CHAT_LINES_COUNT; ++i) { XuiElementGetPosition( m_Labels[i], &vPos ); vPos.x = xOffset; vPos.y += yOffset; XuiElementSetPosition( m_Labels[i], &vPos ); XuiElementSetBounds( m_Labels[i], fWidth - xOffset, fHeight ); } return S_OK; }