#include "stdafx.h" #include "net.minecraft.world.entity.ai.attributes.h" #include "net.minecraft.world.entity.player.h" #include "net.minecraft.world.entity.monster.h" #include "net.minecraft.world.entity.h" #include "net.minecraft.world.level.h" #include "net.minecraft.world.damagesource.h" #include "net.minecraft.world.food.h" #include "net.minecraft.world.effect.h" #include "SharedConstants.h" MobEffect *MobEffect::effects[NUM_EFFECTS]; MobEffect *MobEffect::voidEffect; MobEffect *MobEffect::movementSpeed; MobEffect *MobEffect::movementSlowdown; MobEffect *MobEffect::digSpeed; MobEffect *MobEffect::digSlowdown; MobEffect *MobEffect::damageBoost; MobEffect *MobEffect::heal; MobEffect *MobEffect::harm; MobEffect *MobEffect::jump; MobEffect *MobEffect::confusion; MobEffect *MobEffect::regeneration; MobEffect *MobEffect::damageResistance; MobEffect *MobEffect::fireResistance; MobEffect *MobEffect::waterBreathing; MobEffect *MobEffect::invisibility; MobEffect *MobEffect::blindness; MobEffect *MobEffect::nightVision; MobEffect *MobEffect::hunger; MobEffect *MobEffect::weakness; MobEffect *MobEffect::poison; MobEffect *MobEffect::wither; MobEffect *MobEffect::healthBoost; MobEffect *MobEffect::absorption; MobEffect *MobEffect::saturation; MobEffect *MobEffect::reserved_24; MobEffect *MobEffect::reserved_25; MobEffect *MobEffect::reserved_26; MobEffect *MobEffect::reserved_27; MobEffect *MobEffect::reserved_28; MobEffect *MobEffect::reserved_29; MobEffect *MobEffect::reserved_30; MobEffect *MobEffect::reserved_31; void MobEffect::staticCtor() { voidEffect = NULL; movementSpeed = (new MobEffect(1, false, eMinecraftColour_Effect_MovementSpeed)) ->setDescriptionId(IDS_POTION_MOVESPEED) ->setPostfixDescriptionId(IDS_POTION_MOVESPEED_POSTFIX)->setIcon(MobEffect::e_MobEffectIcon_Speed)->addAttributeModifier(SharedMonsterAttributes::MOVEMENT_SPEED, eModifierId_POTION_MOVESPEED, 0.2f, AttributeModifier::OPERATION_MULTIPLY_TOTAL); //setIcon(0, 0); movementSlowdown = (new MobEffect(2, true, eMinecraftColour_Effect_MovementSlowDown)) ->setDescriptionId(IDS_POTION_MOVESLOWDOWN) ->setPostfixDescriptionId(IDS_POTION_MOVESLOWDOWN_POSTFIX)->setIcon(MobEffect::e_MobEffectIcon_Slowness)->addAttributeModifier(SharedMonsterAttributes::MOVEMENT_SPEED, eModifierId_POTION_MOVESLOWDOWN, -0.15f, AttributeModifier::OPERATION_MULTIPLY_TOTAL); //->setIcon(1, 0); digSpeed = (new MobEffect(3, false, eMinecraftColour_Effect_DigSpeed)) ->setDescriptionId(IDS_POTION_DIGSPEED) ->setPostfixDescriptionId(IDS_POTION_DIGSPEED_POSTFIX)->setDurationModifier(1.5)->setIcon(MobEffect::e_MobEffectIcon_Haste); //->setIcon(2, 0); digSlowdown = (new MobEffect(4, true, eMinecraftColour_Effect_DigSlowdown)) ->setDescriptionId(IDS_POTION_DIGSLOWDOWN) ->setPostfixDescriptionId(IDS_POTION_DIGSLOWDOWN_POSTFIX)->setIcon(MobEffect::e_MobEffectIcon_MiningFatigue); //->setIcon(3, 0); damageBoost = (new AttackDamageMobEffect(5, false, eMinecraftColour_Effect_DamageBoost)) ->setDescriptionId(IDS_POTION_DAMAGEBOOST) ->setPostfixDescriptionId(IDS_POTION_DAMAGEBOOST_POSTFIX)->setIcon(MobEffect::e_MobEffectIcon_Strength)->addAttributeModifier(SharedMonsterAttributes::ATTACK_DAMAGE, eModifierId_POTION_DAMAGEBOOST, 3, AttributeModifier::OPERATION_MULTIPLY_TOTAL); //->setIcon(4, 0); heal = (new InstantenousMobEffect(6, false, eMinecraftColour_Effect_Heal)) ->setDescriptionId(IDS_POTION_HEAL) ->setPostfixDescriptionId(IDS_POTION_HEAL_POSTFIX); harm = (new InstantenousMobEffect(7, true, eMinecraftColour_Effect_Harm)) ->setDescriptionId(IDS_POTION_HARM) ->setPostfixDescriptionId(IDS_POTION_HARM_POSTFIX); jump = (new MobEffect(8, false, eMinecraftColour_Effect_Jump)) ->setDescriptionId(IDS_POTION_JUMP) ->setPostfixDescriptionId(IDS_POTION_JUMP_POSTFIX)->setIcon(MobEffect::e_MobEffectIcon_JumpBoost); //->setIcon(2, 1); confusion = (new MobEffect(9, true, eMinecraftColour_Effect_Confusion)) ->setDescriptionId(IDS_POTION_CONFUSION) ->setPostfixDescriptionId(IDS_POTION_CONFUSION_POSTFIX)->setDurationModifier(.25)->setIcon(MobEffect::e_MobEffectIcon_Nausea); //->setIcon(3, 1); regeneration = (new MobEffect(10, false, eMinecraftColour_Effect_Regeneration)) ->setDescriptionId(IDS_POTION_REGENERATION) ->setPostfixDescriptionId(IDS_POTION_REGENERATION_POSTFIX)->setDurationModifier(.25)->setIcon(MobEffect::e_MobEffectIcon_Regeneration); //->setIcon(7, 0); damageResistance = (new MobEffect(11, false, eMinecraftColour_Effect_DamageResistance)) ->setDescriptionId(IDS_POTION_RESISTANCE) ->setPostfixDescriptionId(IDS_POTION_RESISTANCE_POSTFIX)->setIcon(MobEffect::e_MobEffectIcon_Resistance); //->setIcon(6, 1); fireResistance = (new MobEffect(12, false, eMinecraftColour_Effect_FireResistance)) ->setDescriptionId(IDS_POTION_FIRERESISTANCE) ->setPostfixDescriptionId(IDS_POTION_FIRERESISTANCE_POSTFIX)->setIcon(MobEffect::e_MobEffectIcon_FireResistance); //->setIcon(7, 1); waterBreathing = (new MobEffect(13, false, eMinecraftColour_Effect_WaterBreathing)) ->setDescriptionId(IDS_POTION_WATERBREATHING) ->setPostfixDescriptionId(IDS_POTION_WATERBREATHING_POSTFIX)->setIcon(MobEffect::e_MobEffectIcon_WaterBreathing); //->setIcon(0, 2); invisibility = (new MobEffect(14, false, eMinecraftColour_Effect_Invisiblity)) ->setDescriptionId(IDS_POTION_INVISIBILITY) ->setPostfixDescriptionId(IDS_POTION_INVISIBILITY_POSTFIX)->setIcon(MobEffect::e_MobEffectIcon_Invisiblity); //->setIcon(0, 1); blindness = (new MobEffect(15, true, eMinecraftColour_Effect_Blindness)) ->setDescriptionId(IDS_POTION_BLINDNESS) ->setPostfixDescriptionId(IDS_POTION_BLINDNESS_POSTFIX)->setDurationModifier(.25)->setIcon(MobEffect::e_MobEffectIcon_Blindness); //->setIcon(5, 1); nightVision = (new MobEffect(16, false, eMinecraftColour_Effect_NightVision)) ->setDescriptionId(IDS_POTION_NIGHTVISION) ->setPostfixDescriptionId(IDS_POTION_NIGHTVISION_POSTFIX)->setIcon(MobEffect::e_MobEffectIcon_NightVision); //->setIcon(4, 1); hunger = (new MobEffect(17, true, eMinecraftColour_Effect_Hunger)) ->setDescriptionId(IDS_POTION_HUNGER) ->setPostfixDescriptionId(IDS_POTION_HUNGER_POSTFIX)->setIcon(MobEffect::e_MobEffectIcon_Hunger); //->setIcon(1, 1); weakness = (new AttackDamageMobEffect(18, true, eMinecraftColour_Effect_Weakness)) ->setDescriptionId(IDS_POTION_WEAKNESS) ->setPostfixDescriptionId(IDS_POTION_WEAKNESS_POSTFIX)->setIcon(MobEffect::e_MobEffectIcon_Weakness)->addAttributeModifier(SharedMonsterAttributes::ATTACK_DAMAGE, eModifierId_POTION_WEAKNESS, 2, AttributeModifier::OPERATION_ADDITION); //->setIcon(5, 0); poison = (new MobEffect(19, true, eMinecraftColour_Effect_Poison)) ->setDescriptionId(IDS_POTION_POISON) ->setPostfixDescriptionId(IDS_POTION_POISON_POSTFIX)->setDurationModifier(.25)->setIcon(MobEffect::e_MobEffectIcon_Poison); //->setIcon(6, 0); wither = (new MobEffect(20, true, eMinecraftColour_Effect_Wither)) ->setDescriptionId(IDS_POTION_WITHER) ->setPostfixDescriptionId(IDS_POTION_WITHER_POSTFIX)->setIcon(MobEffect::e_MobEffectIcon_Wither)->setDurationModifier(.25); healthBoost = (new HealthBoostMobEffect(21, false, eMinecraftColour_Effect_HealthBoost)) ->setDescriptionId(IDS_POTION_HEALTHBOOST) ->setPostfixDescriptionId(IDS_POTION_HEALTHBOOST_POSTFIX)->setIcon(MobEffect::e_MobEffectIcon_HealthBoost)->addAttributeModifier(SharedMonsterAttributes::MAX_HEALTH, eModifierId_POTION_HEALTHBOOST, 4, AttributeModifier::OPERATION_ADDITION); absorption = (new AbsoptionMobEffect(22, false, eMinecraftColour_Effect_Absoprtion)) ->setDescriptionId(IDS_POTION_ABSORPTION) ->setPostfixDescriptionId(IDS_POTION_ABSORPTION_POSTFIX)->setIcon(MobEffect::e_MobEffectIcon_Absorption); saturation = (new InstantenousMobEffect(23, false, eMinecraftColour_Effect_Saturation)) ->setDescriptionId(IDS_POTION_SATURATION) ->setPostfixDescriptionId(IDS_POTION_SATURATION_POSTFIX); reserved_24 = NULL; reserved_25 = NULL; reserved_26 = NULL; reserved_27 = NULL; reserved_28 = NULL; reserved_29 = NULL; reserved_30 = NULL; reserved_31 = NULL; } MobEffect::MobEffect(int id, bool isHarmful, eMinecraftColour color) : id(id), _isHarmful(isHarmful), color(color) { descriptionId = -1; m_postfixDescriptionId = -1; icon = e_MobEffectIcon_None; _isDisabled = false; effects[id] = this; if (isHarmful) { durationModifier = .5; } else { durationModifier = 1.0; } } // 4J Removed as using different value for icon //MobEffect *MobEffect::setIcon(int xPos, int yPos) //{ // icon = xPos + yPos * 8; // return this; //} MobEffect *MobEffect::setIcon(EMobEffectIcon icon) { this->icon = icon; return this; } int MobEffect::getId() { return id; } /** * This method should perform periodic updates on the player. Mainly used * for regeneration effects and the like. Other effects, such as blindness, * are in effect for the whole duration of the effect. * * @param mob * @param amplification */ void MobEffect::applyEffectTick(shared_ptr mob, int amplification) { // Maybe move this to separate class implementations in the future? if (id == regeneration->id) { if (mob->getHealth() < mob->getMaxHealth()) { mob->heal(1); } } else if (id == poison->id) { if (mob->getHealth() > 1) { mob->hurt(DamageSource::magic, 1); } } else if (id == wither->id) { mob->hurt(DamageSource::wither, 1); } else if ( (id == hunger->id) && mob->instanceof(eTYPE_PLAYER) ) { // every tick, cause the same amount of exhaustion as when removing // a block, times amplification dynamic_pointer_cast(mob)->causeFoodExhaustion(FoodConstants::EXHAUSTION_MINE * (amplification + 1)); } else if ( (id == saturation->id) && mob->instanceof(eTYPE_PLAYER) ) { if (!mob->level->isClientSide) { dynamic_pointer_cast(mob)->getFoodData()->eat(amplification + 1, FoodConstants::FOOD_SATURATION_MAX); } } else if ((id == heal->id && !mob->isInvertedHealAndHarm()) || (id == harm->id && mob->isInvertedHealAndHarm())) { mob->heal(max(4 << amplification, 0)); } else if ((id == harm->id && !mob->isInvertedHealAndHarm()) || (id == heal->id && mob->isInvertedHealAndHarm())) { mob->hurt(DamageSource::magic, 6 << amplification); } } void MobEffect::applyInstantenousEffect(shared_ptr source, shared_ptr mob, int amplification, double scale) { if ((id == heal->id && !mob->isInvertedHealAndHarm()) || (id == harm->id && mob->isInvertedHealAndHarm())) { int amount = (int) (scale * (double) (4 << amplification) + .5); mob->heal(amount); } else if ((id == harm->id && !mob->isInvertedHealAndHarm()) || (id == heal->id && mob->isInvertedHealAndHarm())) { int amount = (int) (scale * (double) (6 << amplification) + .5); if (source == NULL) { mob->hurt(DamageSource::magic, amount); } else { DamageSource *damageSource = DamageSource::indirectMagic(mob, source); mob->hurt(damageSource, amount); delete damageSource; } } } bool MobEffect::isInstantenous() { return false; } /** * This parameter says if the applyEffect method should be called depending * on the remaining duration ticker. For instance, the regeneration will be * activated every 8 ticks, healing one point of health. * * @param remainingDuration * @param amplification * Effect amplification, starts at 0 (weakest) * @return */ bool MobEffect::isDurationEffectTick(int remainingDuration, int amplification) { // Maybe move this to separate class implementations in the future? if (id == regeneration->id) { // tick intervals are 50, 25, 12, 6.. int interval = 50 >> amplification; if (interval > 0) { return (remainingDuration % interval) == 0; } return true; } else if (id == poison->id) { // tick intervals are 25, 12, 6.. int interval = 25 >> amplification; if (interval > 0) { return (remainingDuration % interval) == 0; } return true; } else if (id == wither->id) { int interval = 40 >> amplification; if (interval > 0) { return (remainingDuration % interval) == 0; } return true; } else if (id == hunger->id) { return true; } return false; } MobEffect *MobEffect::setDescriptionId(unsigned int id) { descriptionId = id; return this; } unsigned int MobEffect::getDescriptionId(int iData) { return descriptionId; } MobEffect *MobEffect::setPostfixDescriptionId(unsigned int id) { m_postfixDescriptionId = id; return this; } unsigned int MobEffect::getPostfixDescriptionId(int iData) { return m_postfixDescriptionId; } bool MobEffect::hasIcon() { return icon != e_MobEffectIcon_None; } MobEffect::EMobEffectIcon MobEffect::getIcon() { return icon; } bool MobEffect::isHarmful() { return _isHarmful; } wstring MobEffect::formatDuration(MobEffectInstance *instance) { if (instance->isNoCounter()) { return L"**:**"; } int duration = instance->getDuration(); int seconds = duration / SharedConstants::TICKS_PER_SECOND; int minutes = seconds / 60; seconds %= 60; wchar_t temp[8]; ZeroMemory(&temp,8*(sizeof(wchar_t))); if (seconds < 10) { swprintf(temp, 8, L"%d:0%d",minutes,seconds); //return minutes + ":0" + seconds; } else { swprintf(temp, 8, L"%d:%d",minutes,seconds); //return minutes + ":" + seconds; } return temp; } MobEffect *MobEffect::setDurationModifier(double durationModifier) { this->durationModifier = durationModifier; return this; } double MobEffect::getDurationModifier() { return durationModifier; } MobEffect *MobEffect::setDisabled() { _isDisabled = true; return this; } bool MobEffect::isDisabled() { return _isDisabled; } eMinecraftColour MobEffect::getColor() { return color; } MobEffect *MobEffect::addAttributeModifier(Attribute *attribute, eMODIFIER_ID id, double amount, int operation) { AttributeModifier *effect = new AttributeModifier(id, amount, operation); attributeModifiers.insert(std::pair(attribute, effect)); return this; } unordered_map *MobEffect::getAttributeModifiers() { return &attributeModifiers; } void MobEffect::removeAttributeModifiers(shared_ptr entity, BaseAttributeMap *attributes, int amplifier) { for (AUTO_VAR(it, attributeModifiers.begin()); it != attributeModifiers.end(); ++it) { AttributeInstance *attribute = attributes->getInstance(it->first); if (attribute != NULL) { attribute->removeModifier(it->second); } } } void MobEffect::addAttributeModifiers(shared_ptr entity, BaseAttributeMap *attributes, int amplifier) { for (AUTO_VAR(it, attributeModifiers.begin()); it != attributeModifiers.end(); ++it) { AttributeInstance *attribute = attributes->getInstance(it->first); if (attribute != NULL) { AttributeModifier *original = it->second; attribute->removeModifier(original); attribute->addModifier(new AttributeModifier(original->getId(), getAttributeModifierValue(amplifier, original), original->getOperation())); } } } double MobEffect::getAttributeModifierValue(int amplifier, AttributeModifier *original) { return original->getAmount() * (amplifier + 1); }