#include "stdafx.h" #include "SkiModel.h" SkiModel::SkiModel() { _init(false); } SkiModel::SkiModel(bool leftSki) { _init(leftSki); } void SkiModel::_init(bool leftSki) { this->leftSki = leftSki; texWidth = 32; texHeight = 64; int xOffTex = 0; if (!leftSki) { xOffTex = 14; } cubes = ModelPartArray(2); cubes[0] = new ModelPart(this, xOffTex, 0); cubes[1] = new ModelPart(this, xOffTex, 5); cubes[0]->addBox(0.f, 0.f, 0.f, 3, 1, 4, 0); cubes[0]->setPos(0, 0, 0); cubes[1]->addBox(0.f, 0.f, 0.f, 3, 52, 1, 0); cubes[1]->setPos(0, 0, 0); } void SkiModel::render(shared_ptr entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled) { for (int i = 0; i < cubes.length; i++) { cubes[i]->render(scale, usecompiled); } } void SkiModel::setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, shared_ptr entity) { cubes[0]->y = 24.2f; cubes[0]->xRot = PI * .5f; cubes[1]->y = 24.2f; cubes[1]->xRot = PI * .5f; if (leftSki) { cubes[0]->z = -26 - 12 * (cos(time * 0.6662f) * 0.7f) * r; cubes[1]->z = -26 - 12 * (cos(time * 0.6662f) * 0.7f) * r; cubes[0]->x = .5f; cubes[1]->x = .5f; } else { cubes[0]->z = -26 + 12 * (cos(time * 0.6662f) * 0.7f) * r; cubes[1]->z = -26 + 12 * (cos(time * 0.6662f) * 0.7f) * r; cubes[0]->x = -3.5f; cubes[1]->x = -3.5f; } }