/* SCE CONFIDENTIAL PlayStation(R)4 Programmer Tool Runtime Library Release 01.600.051 * Copyright (C) 2013 Sony Computer Entertainment Inc. * All Rights Reserved. */ extern "C" { #include #include #include #include "..\Minecraft.World\System.h" static size_t s_heapLength; static size_t s_memLength; static SceLibcMspace s_mspace; static off_t s_memStart; static size_t s_memAlign = 2 * 1024 * 1024; int user_malloc_init(void); int user_malloc_finalize(void); void *user_malloc(size_t size); void user_free(void *ptr); void *user_calloc(size_t nelem, size_t size); void *user_realloc(void *ptr, size_t size); void *user_memalign(size_t boundary, size_t size); int user_posix_memalign(void **ptr, size_t boundary, size_t size); void *user_reallocalign(void *ptr, size_t size, size_t boundary); int user_malloc_stats(SceLibcMallocManagedSize *mmsize); int user_malloc_stats_fast(SceLibcMallocManagedSize *mmsize); size_t user_malloc_usable_size(void *ptr); //E Replace _malloc_init function. int user_malloc_init(void) { int res; void *addr; uint64_t dmemSize = SCE_KERNEL_MAIN_DMEM_SIZE; s_heapLength = ((size_t)4608) * 1024 * 1024; // Initial allocation for the application s_heapLength -= ((size_t)4) * 1024 * 1024; // Allocated for TLS s_heapLength -= ((size_t)2) * 1024 * 1024; // 64K (sometimes?) allocated for razor - rounding up to 2MB here to match our alignment s_heapLength -= ((size_t)24) * 1024 * 1024; // 24MB for save file, which is handled by virtual allocs s_heapLength -= ((size_t)512) * 1024 * 1024; // 512MB allocated for GPU by renderer s_heapLength -= ((size_t)112) * 1024 * 1024; // 112MB allocated for CPU by renderer s_memLength = s_heapLength; //E Allocate direct memory res = sceKernelAllocateDirectMemory(0, SCE_KERNEL_MAIN_DMEM_SIZE, s_memLength, s_memAlign, SCE_KERNEL_WB_ONION, &s_memStart); if (res < 0) { //E Error handling return 1; } addr = NULL; //E Map direct memory to the process address space res = sceKernelMapDirectMemory(&addr, s_heapLength, SCE_KERNEL_PROT_CPU_READ | SCE_KERNEL_PROT_CPU_WRITE, 0, s_memStart, s_memAlign); if (res < 0) { //E Error handling return 1; } //E Generate mspace s_mspace = sceLibcMspaceCreate("User Malloc", addr, s_heapLength, 0); if (s_mspace == NULL) { //E Error handling return 1; } return 0; } //E Replace _malloc_finalize function. int user_malloc_finalize(void) { int res; if (s_mspace != NULL) { //E Free mspace //J mspace を解放する res = sceLibcMspaceDestroy(s_mspace); if (res != 0) { //E Error handling //J エラー処理 return 1; } } //E Release direct memory //J ダイレクトメモリを解放する res = sceKernelReleaseDirectMemory(s_memStart, s_memLength); if (res < 0) { //E Error handling //J エラー処理 return 1; } return 0; } //E Replace malloc function. //J malloc 関数と置き換わる void *user_malloc(size_t size) { #if 0 static int throttle = 0; static int64_t lasttime = 0; if( ( throttle % 100 ) == 0 ) { int64_t nowtime = System::currentTimeMillis(); if( ( nowtime - lasttime ) > 20000 ) { lasttime = nowtime; SceLibcMallocManagedSize mmsize; SCE_LIBC_INIT_MALLOC_MANAGED_SIZE(mmsize); int ret = sceLibcMspaceMallocStats( s_mspace, &mmsize); printf("%d max %d of %d\n",mmsize.currentInuseSize/(1024*1024),mmsize.maxInuseSize/(1024*1024),mmsize.currentSystemSize/(1024*1024)); } } throttle++; #endif return sceLibcMspaceMalloc(s_mspace, size); } //E Replace free function. //J free 関数と置き換わる void user_free(void *ptr) { sceLibcMspaceFree(s_mspace, ptr); } //E Replace calloc function. //J calloc 関数と置き換わる void *user_calloc(size_t nelem, size_t size) { return sceLibcMspaceCalloc(s_mspace, nelem, size); } //E Replace realloc function. //J realloc 関数と置き換わる void *user_realloc(void *ptr, size_t size) { return sceLibcMspaceRealloc(s_mspace, ptr, size); } //E Replace memalign function. //J memalign 関数と置き換わる void *user_memalign(size_t boundary, size_t size) { return sceLibcMspaceMemalign(s_mspace, boundary, size); } //E Replace posix_memalign function. //J posix_memalign 関数と置き換わる int user_posix_memalign(void **ptr, size_t boundary, size_t size) { return sceLibcMspacePosixMemalign(s_mspace, ptr, boundary, size); } //E Replace reallocalign function. //J reallocalign 関数と置き換わる void *user_reallocalign(void *ptr, size_t size, size_t boundary) { return sceLibcMspaceReallocalign(s_mspace, ptr, boundary, size); } //E Replace malloc_stats function. //J malloc_stats 関数と置き換わる int user_malloc_stats(SceLibcMallocManagedSize *mmsize) { return sceLibcMspaceMallocStats(s_mspace, mmsize); } //E Replace malloc_stats_fast function. //J malloc_stata_fast 関数と置き換わる int user_malloc_stats_fast(SceLibcMallocManagedSize *mmsize) { return sceLibcMspaceMallocStatsFast(s_mspace, mmsize); } //E Replace malloc_usable_size function. //J malloc_usable_size 関数と置き換わる size_t user_malloc_usable_size(void *ptr) { return sceLibcMspaceMallocUsableSize(ptr); } } // extern "c"