#pragma once #include "MinecartContainer.h" class MinecartChest : public MinecartContainer { public: eINSTANCEOF GetType() { return eTYPE_MINECART_CHEST; }; static Entity *create(Level *level) { return new MinecartChest(level); } public: MinecartChest(Level *level); MinecartChest(Level *level, double x, double y, double z); // 4J added virtual int getContainerType(); virtual void destroy(DamageSource *source); virtual unsigned int getContainerSize(); virtual int getType(); virtual Tile *getDefaultDisplayTile(); virtual int getDefaultDisplayOffset(); };