#include "stdafx.h" #include "net.minecraft.world.entity.player.h" #include "HealthCriteria.h" HealthCriteria::HealthCriteria(const wstring &id) : DummyCriteria(id) { } int HealthCriteria::getScoreModifier(vector > *players) { float health = 0; for (auto& player : *players) { health += player->getHealth() + player->getAbsorptionAmount(); } if (players->size() > 0) health /= players->size(); return Mth::ceil(health); } bool HealthCriteria::isReadOnly() { return true; }