#pragma once class LivingEntity; #include "MobEffect.h" class AbsoptionMobEffect : public MobEffect { public: AbsoptionMobEffect(int id, bool isHarmful, eMinecraftColour color); void removeAttributeModifiers(shared_ptr entity, BaseAttributeMap *attributes, int amplifier); void addAttributeModifiers(shared_ptr entity, BaseAttributeMap *attributes, int amplifier); };