#pragma once // Values for CONTEXT_GAME_STATE #define CONTEXT_GAME_STATE_BLANK 0 #define CONTEXT_GAME_STATE_RIDING_PIG 1 #define CONTEXT_GAME_STATE_RIDING_MINECART 2 #define CONTEXT_GAME_STATE_BOATING 3 #define CONTEXT_GAME_STATE_FISHING 4 #define CONTEXT_GAME_STATE_CRAFTING 5 #define CONTEXT_GAME_STATE_FORGING 6 #define CONTEXT_GAME_STATE_NETHER 7 #define CONTEXT_GAME_STATE_CD 8 #define CONTEXT_GAME_STATE_MAP 9 #define CONTEXT_GAME_STATE_ENCHANTING 10 #define CONTEXT_GAME_STATE_BREWING 11 #define CONTEXT_GAME_STATE_ANVIL 12 #define CONTEXT_GAME_STATE_TRADING 13 // Values for X_CONTEXT_PRESENCE #define CONTEXT_PRESENCE_IDLE 0 #define CONTEXT_PRESENCE_MENUS 1 #define CONTEXT_PRESENCE_MULTIPLAYER 2 #define CONTEXT_PRESENCE_MULTIPLAYEROFFLINE 3 #define CONTEXT_PRESENCE_MULTIPLAYER_1P 4 #define CONTEXT_PRESENCE_MULTIPLAYER_1POFFLINE 5