#pragma once #include "TutorialHint.h" class DiggerItem; class Level; class DiggerItemHint : public TutorialHint { private: int *m_iItems; unsigned int m_iItemsCount; public: DiggerItemHint(eTutorial_Hint id, Tutorial *tutorial, int descriptionId, int items[], unsigned int itemsLength); virtual int startDestroyBlock(shared_ptr item, Tile *tile); virtual int attack(shared_ptr item, shared_ptr entity); };