FriedMonkey
a6699a2e6f
Fixed baby zombie hitbox size ( #765 )
...
* Added scaling to zombie
i added scaling to zombie based on if its a baby or not
just setting the size does not work you have to set it in the tick (look at the tick for slimes which is a scalable monster)
* add output dir to gitignore
the build output folder is now added to the git ignore
---------
Co-authored-by: Loki <lokirautio@gmail.com >
2026-03-06 18:45:22 -06:00
daoge
b3feddfef3
feat: TU19 (Dec 2014) Features & Content ( #155 )
...
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32 )
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472 .
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com >
2026-03-03 03:04:10 +08:00
void_17
119bff3514
Revert "shared_ptr -> std::shared_ptr"
...
This reverts commit 7074f35e4b .
2026-03-02 17:37:16 +07:00
void_17
7074f35e4b
shared_ptr -> std::shared_ptr
...
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
2026-03-02 15:58:20 +07:00
daoge_cmd
b691c43c44
Initial commit
2026-03-01 12:16:08 +08:00