Commit Graph

4 Commits

Author SHA1 Message Date
Siepert
7d6658fe5b Add servers.txt so players can add an arbitrary amount of servers to the "Join Game" list (#478)
* Code to read servers.txt

* logging (still doesnt work)

* server names load properly hooray

* remove logger as it only spews out nonsense anyways

* Do not use _countof, use sizeof(label)/sizeof(wchar_t) or make label std::array<wchar_t, 128> and call .size()

* Fix memory leak by listing info pointers

* C++ style cast (i think)

* this throws a RAV but why

* why oh why

* I just assume infos get deleted elsewhere otherwise idk why it breaks no matter what i do

* they get deleted all this time ohhhhhh

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Co-authored-by: Siepert123 <createlegacy69@gmail.com>
2026-03-05 22:57:54 +07:00
daoge_cmd
d112090fde feat: headless server 2026-03-04 17:29:43 +08:00
lspepinho
8b28c20d7a Fixes for PR #96 (#170)
* Implement basic multiplayer functionality

* Update README.md

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Co-authored-by: Slenderman <ssimulpong@outlook.com>
2026-03-03 06:30:22 +07:00
daoge_cmd
b691c43c44 Initial commit 2026-03-01 12:16:08 +08:00