void_17
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988e3042e0
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Remove all MSVC __int64 (#742)
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2026-03-07 03:31:30 +07:00 |
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Loki Rautio
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42aec6dac5
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Merge branch 'main' into pr/win64-world-saves
# Conflicts:
# Minecraft.Client/MinecraftServer.cpp
# README.md
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2026-03-04 03:56:03 -06:00 |
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daoge_cmd
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d112090fde
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feat: headless server
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2026-03-04 17:29:43 +08:00 |
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dtentiion
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63e590d783
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Win64: show actual world names in save list, sort newest-first, preserve level name on load/resave
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2026-03-02 21:13:11 +00:00 |
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daoge
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b3feddfef3
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feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
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2026-03-03 03:04:10 +08:00 |
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void_17
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b9a2951901
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Revert "Get rid of MSVC's __int64"
This reverts commit d63f79325f.
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2026-03-02 17:39:35 +07:00 |
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void_17
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d63f79325f
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Get rid of MSVC's __int64
Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
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2026-03-02 15:53:32 +07:00 |
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daoge_cmd
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b691c43c44
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Initial commit
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2026-03-01 12:16:08 +08:00 |
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