diff --git a/Minecraft.Client/Minecraft.Client.vcxproj b/Minecraft.Client/Minecraft.Client.vcxproj
index 5135fec9..54915636 100644
--- a/Minecraft.Client/Minecraft.Client.vcxproj
+++ b/Minecraft.Client/Minecraft.Client.vcxproj
@@ -1757,7 +1757,7 @@ xcopy /q /y /i /s /e $(ProjectDir)DurangoMedia\CU $(LayoutDir)Image\Loose\CUUse
TurnOffAllWarnings
ProgramDatabase
- Full
+ MaxSpeed
Sync
false
$(OutDir)$(ProjectName).pch
@@ -1770,6 +1770,10 @@ xcopy /q /y /i /s /e $(ProjectDir)DurangoMedia\CU $(LayoutDir)Image\Loose\CUDefault
false
Speed
+ true
+ true
+ true
+ /Ob3
true
diff --git a/Minecraft.Client/glWrapper.cpp b/Minecraft.Client/glWrapper.cpp
index 93b13d40..540271b9 100644
--- a/Minecraft.Client/glWrapper.cpp
+++ b/Minecraft.Client/glWrapper.cpp
@@ -48,12 +48,13 @@ void glLoadIdentity()
RenderManager.MatrixSetIdentity();
}
-extern UINT g_ScreenWidth;
-extern UINT g_ScreenHeight;
+extern int g_iScreenWidth;
+extern int g_iScreenHeight;
void gluPerspective(float fovy, float aspect, float zNear, float zFar)
{
- RenderManager.MatrixPerspective(fovy,aspect,zNear,zFar);
+ float dynamicAspect = (float)g_iScreenWidth / (float)g_iScreenHeight;
+ RenderManager.MatrixPerspective(fovy, dynamicAspect, zNear, zFar);
}
void glOrtho(float left,float right,float bottom,float top,float zNear,float zFar)
diff --git a/Minecraft.World/Minecraft.World.vcxproj b/Minecraft.World/Minecraft.World.vcxproj
index 16a93e1a..58880529 100644
--- a/Minecraft.World/Minecraft.World.vcxproj
+++ b/Minecraft.World/Minecraft.World.vcxproj
@@ -1339,7 +1339,7 @@
Use
TurnOffAllWarnings
ProgramDatabase
- Full
+ MaxSpeed
Sync
false
$(OutDir)$(ProjectName).pch
@@ -1352,6 +1352,10 @@
true
Default
Speed
+ true
+ true
+ true
+ /Ob3
true
diff --git a/README.md b/README.md
index 84d0186d..ba02cdda 100644
--- a/README.md
+++ b/README.md
@@ -1,6 +1,6 @@
# MinecraftConsoles
-[](https://discord.gg/5CSzhc9t)
+[](https://discord.gg/jrum7HhegA)
