fix: ignore dedicated server properties in normal world startup

This commit is contained in:
daoge_cmd
2026-03-05 01:23:29 +08:00
parent 870d3e4b68
commit ef66f6736d
2 changed files with 47 additions and 22 deletions

View File

@@ -53,14 +53,12 @@ PlayerList::PlayerList(MinecraftServer *server)
//int viewDistance = server->settings->getInt(L"view-distance", 10);
maxPlayers = server->settings->getInt(L"max-players", 20);
doWhiteList = false;
#ifdef _WINDOWS64
maxPlayers = MINECRAFT_NET_MAX_PLAYERS;
#else
maxPlayers = server->settings->getInt(L"max-players", 20);
#endif
doWhiteList = false;
InitializeCriticalSection(&m_kickPlayersCS);
InitializeCriticalSection(&m_closePlayersCS);
}